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How to not get one shot? :: Path of Exile General Discussions
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- Summary of article content: Articles about How to not get one shot? :: Path of Exile General Discussions I’ve finally arrived at a point where game just one shots me with pretty much anything that isn’t white mob. …
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how to not get one shot poe
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- Summary of article content: Articles about how to not get one shot poe For god’s sake this man can’t remain in power~ Joe Ben … You simply need enough defence to not get one shot combined with enough leach to near instantly … …
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how to not get one shot poe
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- Summary of article content: Articles about how to not get one shot poe If you’re not deterred by any of that and still want the power to … If you have the Faith required to use the spell, you’ll one-shot … …
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D4: What not to do. Lessons from PoE from a 1.4k hrs ex-player – General Discussion – Diablo 3 Forums
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- Summary of article content: Articles about D4: What not to do. Lessons from PoE from a 1.4k hrs ex-player – General Discussion – Diablo 3 Forums Getting One-shot is not unique to PoE. it’s in many action games. The issue is, (as someone who only plays tanky characters) many of the … …
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I know Path of Exile is one of the most popular ARPG today & it’s okay to take ideas from the game. I have put in 1400 hours into the game, done most end game content, end game boss… - Table of Contents:
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how to not get one shot poe
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- Summary of article content: Articles about how to not get one shot poe not have one shot me in one auto attack, a slam attack maybe? but a blue monster tapping. Absolutely not with just phys as extra chaos and … …
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One-Shot | Gears of War Wiki | Fandom
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- Summary of article content: Articles about One-Shot | Gears of War Wiki | Fandom “They say you don’t feel it when a One-Shot hits you. … It was known for its prominent laser sight, incredible stopping power, and armor-piercing… …
- Most searched keywords: Whether you are looking for One-Shot | Gears of War Wiki | Fandom “They say you don’t feel it when a One-Shot hits you. … It was known for its prominent laser sight, incredible stopping power, and armor-piercing… “They say you don’t feel it when a One-Shot hits you.” —Garron Paduk The One-Shot, or OneShot, was a lever action, heavy-class, recoilless sniper rifle manufactured by the Coalition of Ordered Governments. It was known for its prominent laser sight, incredible stopping power, and armor-piercing…
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One-Shot
Product information
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Description[]
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Why do I get one shot in this game? pls explain
” Sabranic_SilverDeth 5.1k Life
it is, but it also isnt.
5.1k life isnt enough, it just isnt people in hc are shooting for 6k min, going on 7k to 8k life on these sort of builds.
BUT, the damage levels are fucked, and heres why it isnt because hes got 5.1k life. I run around in standard with legacy gear and im playing CI witches who have 15,000 es + 20,000 evasion and im just 1 hit for 10k, 12k+ damage ALL THE TIME in those levels of maps. unavoidable out of nowhere damage spikes of over 10,000 damage happen many, many times per day.
Im currently playing a low life cracklancer. lvl94, the stats a couple of days ago was 10,000 es + leech. its not even removely enough, crack you have to stand there and shoot quite a bit its just not viable to have those stats for it. so i pushed to 10k es + 6k evasion + blind… nope, getting 1 shot in T12 maps with a single damage mod on them so often I couldnt even get xp. crack lance fires off the screen, thats just a thing, i cant help it thats the skill. walk into a map, theres a few little goblins there to meet me, shoot them, they die. move to next goblins, shoot them, die, next goblins, shoot them, apparently off screen is a pack of porcupines I cannot see that get hit with crack lance, I instantly die with 10k es and 6k evasion in a T12 map.
a FUCKING T12 MAP!
instant death from on death explosions i cannot avoid and theyre fking attack projectiles and i have 6k evasion + a watchers eye with +8% extra chance to evade. i died INSTATLY and i didnt even know porcs were in the map, i never saw a porc before i was dead.
this games balanced is FUCKED m8, its absolutely FUCKED so dont go white knighting all the time in every single thread acting like theres no problems because theres massive problems with this games balance.
In the space of maybe 15 maps I died 4 times to stuff I couldnt even see, either off screen shit or explody shit on the floor hidden under a sea of insane effects i cant turn off. and this is t12-14 maps on a char that should be killing t16 maps, easily. why? because its not a totem/,inion/dot build that can just run around like a headless chicken while stuff dies. gggs balance with 1 shot/insta kills is so bad right now, its awful. 10k hp character getting isntakilled.
in order to get this build to survive t12 maps ive had to drop about 2 million damage and push it over 10,000 evasion with 2 extra sources of blind, and it can now just about survive t12 maps with 10,000 hp. I take single burst of 8k damage all the time, ive been down to 2kes, 1kes, 500es probably 20 times today, instantly, and this is playing t12 maps. I got instantly shot with projectiles from a group of skeles in the last map i played and instantly lost 7,500es, and i said to myself yep, theres 99% of players 1 shot, right there, in a t12 map. the map had NO DAMAGE MODS, theres was nothing i could have played differently other than instantly killing these skeles before they were allowed on my screen. they got on my screen and fired once, a t12 map, no damage mods, and i lost an amount of es that probably 1 shots virtually every life based character playing right now with no way to play around it, react to it, if you let the pack do even 1 thing 99% of players would instantly die.
thats retarded game balance, its literally broken game bullshit.
I dont usually suffer this kind of stuff cause i run around with insane defences on almost every build. I have 7500 hp + 20k armour + 6 endurance charges + 10,000 evasion + blind + over 1k life regen + huge leech + fortify with slacked fortify effect + reduced damage taken passives… thats on 1 character, a marauder. thats not including flask buffs, thats non flasked passive stats.
another example, ranger, also melee, 7500 life + 15,000 evasion + 35% more chance to evade + 20% reduced enemy accuracy + blind + 75% dodge + 65% spell dodge + 14% block + fortify + 40% of physical taken as lightning.
this is the sort of shit im running around with and it means i dont see how awful the damage balance in red maps is most of the time.. with this level of defence the game feels playable and like most of the time if i play well i wont die.
but for an example, that ranger can die to say blight in a map, if i click a blight and suddenly every monster on the track decides to shoot a fireball at me at exactly the same time which they sometimes do i will instantly die and theres nothing i can do about it. its just roll the dice, does this blight do the thing that instantly kills anyone with less than about 13,000 hp without any chance for them to react or outplay it? you just roll that dice every time you open content like blight, its fucking bullshit and people do the game a disservice when they dont call it for what it is.
its bullshit and should not be in the game.
yes the guy has 5k life, yes if they ‘fix’ the game so that bullshit 1 shot/instant kill stuff doesnt happen then he probably still dies now and then with 5k life because 5k life is not enough. but the reality of the game right now is he could have 9k life and still be in here saying this. it is, but it also isnt.5.1k life isnt enough, it just isnt people in hc are shooting for 6k min, going on 7k to 8k life on these sort of builds.BUT, the damage levels are fucked, and heres why it isnt because hes got 5.1k life. I run around in standard with legacy gear and im playing CI witches who have 15,000 es + 20,000 evasion and im just 1 hit for 10k, 12k+ damage ALL THE TIME in those levels of maps. unavoidable out of nowhere damage spikes of over 10,000 damage happen many, many times per day.Im currently playing a low life cracklancer. lvl94, the stats a couple of days ago was 10,000 es + leech. its not even removely enough, crack you have to stand there and shoot quite a bit its just not viable to have those stats for it. so i pushed to 10k es + 6k evasion + blind… nope, getting 1 shot in T12 maps with a single damage mod on them so often I couldnt even get xp. crack lance fires off the screen, thats just a thing, i cant help it thats the skill. walk into a map, theres a few little goblins there to meet me, shoot them, they die. move to next goblins, shoot them, die, next goblins, shoot them, apparently off screen is a pack of porcupines I cannot see that get hit with crack lance, I instantly die with 10k es and 6k evasion in a T12 map.a FUCKING T12 MAP!instant death from on death explosions i cannot avoid and theyre fking attack projectiles and i have 6k evasion + a watchers eye with +8% extra chance to evade. i died INSTATLY and i didnt even know porcs were in the map, i never saw a porc before i was dead.this games balanced is FUCKED m8, its absolutely FUCKED so dont go white knighting all the time in every single thread acting like theres no problems because theres massive problems with this games balance.In the space of maybe 15 maps I died 4 times to stuff I couldnt even see, either off screen shit or explody shit on the floor hidden under a sea of insane effects i cant turn off. and this is t12-14 maps on a char that should be killing t16 maps, easily. why? because its not a totem/,inion/dot build that can just run around like a headless chicken while stuff dies. gggs balance with 1 shot/insta kills is so bad right now, its awful. 10k hp character getting isntakilled.in order to get this build to survive t12 maps ive had to drop about 2 million damage and push it over 10,000 evasion with 2 extra sources of blind, and it can now just about survive t12 maps with 10,000 hp. I take single burst of 8k damage all the time, ive been down to 2kes, 1kes, 500es probably 20 times today, instantly, and this is playing t12 maps. I got instantly shot with projectiles from a group of skeles in the last map i played and instantly lost 7,500es, and i said to myself yep, theres 99% of players 1 shot, right there, in a t12 map. the map had NO DAMAGE MODS, theres was nothing i could have played differently other than instantly killing these skeles before they were allowed on my screen. they got on my screen and fired once, a t12 map, no damage mods, and i lost an amount of es that probably 1 shots virtually every life based character playing right now with no way to play around it, react to it, if you let the pack do even 1 thing 99% of players would instantly die.thats retarded game balance, its literally broken game bullshit.I dont usually suffer this kind of stuff cause i run around with insane defences on almost every build. I have 7500 hp + 20k armour + 6 endurance charges + 10,000 evasion + blind + over 1k life regen + huge leech + fortify with slacked fortify effect + reduced damage taken passives… thats on 1 character, a marauder. thats not including flask buffs, thats non flasked passive stats.another example, ranger, also melee, 7500 life + 15,000 evasion + 35% more chance to evade + 20% reduced enemy accuracy + blind + 75% dodge + 65% spell dodge + 14% block + fortify + 40% of physical taken as lightning.this is the sort of shit im running around with and it means i dont see how awful the damage balance in red maps is most of the time.. with this level of defence the game feels playable and like most of the time if i play well i wont die.but for an example, that ranger can die to say blight in a map, if i click a blight and suddenly every monster on the track decides to shoot a fireball at me at exactly the same time which they sometimes do i will instantly die and theres nothing i can do about it. its just roll the dice, does this blight do the thing that instantly kills anyone with less than about 13,000 hp without any chance for them to react or outplay it? you just roll that dice every time you open content like blight, its fucking bullshit and people do the game a disservice when they dont call it for what it is.its bullshit and should not be in the game.yes the guy has 5k life, yes if they ‘fix’ the game so that bullshit 1 shot/instant kill stuff doesnt happen then he probably still dies now and then with 5k life because 5k life is not enough. but the reality of the game right now is he could have 9k life and still be in here saying this.
How to not get one shot? :: Path of Exile General Discussions
How to not get one shot?
I’ve finally arrived at a point where game just one shots me with pretty much anything that isn’t white mob.
What are some not-obvious/implicit defense mechanisms that most people miss when they arrive at red maps?
Between 6k HP, 8k armor, maxed elem res and around 40% chaos res I still die in one hit from yellow mobs, syndicate people and bosses.
I also have fortify and arctic armor.
I tried stacking endurance charges and immortal call, tried using them separately, but it barely helps.
ok, F this game!!!!
jbergman 2 years ago #1 I dont think I’ve ever played a more imbalanced pos game than this, what the F is wrong with ggg!?
I steamroll everything on the way to a boss, get the boss down to 20% without being close to dying, but then he just starts one shooting me with every attack!! Theres no way to dodge because the entire battlefield is a mess…
I mean this is a fun game but what the hell is ggg problem? if a boss is beyond your power level the area leading to it should reflect that, not breezing through it that the boss is a frickin good with about 50000 times the health and damage of everything you’ve faced up to that point…
PSN: Bergmanj
Ryyaann_Is_Band 2 years ago #2 As you said in the other thread – you have 3.3K hp, which is not enough for endgame Mapping. This is why you’re getting one-shot.
Link your profile so we can see what pieces of gear / where on your tree / what kind of flasks you should be upgrading.
https://www.pathofexile.com/account/view-profile/Ryant12
http://playdiablo4.com/
jbergman (Topic Creator) 2 years ago #3 I had 4.2k and maxed out fire,cold, light res on that try and he still one shot me.
I did the final labyrinth and got my hp up to 4.5k then I finally beat him, without dying even.
Sorry I raged, love the game but damn it’s got some cheap arse bosses haha
PSN: Bergmanj
Ryyaann_Is_Band 2 years ago #4
Leap
Charged Slam
Green Barrage
Charge
Basic swing
If you master them like you would a Dark Soul’s boss, it’s pretty easy / straightforward…
Yeah, Izaro is mainly Physical damage and has a moveset about 5 moves.If you master them like you would a Dark Soul’s boss, it’s pretty easy / straightforward… https://www.pathofexile.com/account/view-profile/Ryant12
http://playdiablo4.com/
jbergman (Topic Creator) 2 years ago #5 it was drox that gave me trouble, the only hard thing about izaro is that I run in to those saw blades and die during the final part of the battle haha
I’ve plated bloodborne, sekiro and ds3 solo and finished the rest as well, but those games have better balance, very few bosses(looking at you defiled amygdala!)can one shot you and if they do you probably messed up. actually if your familiar with those games maybe you have fought the ancient dragon in ds2? it’s cheap as all hell and reminds me of these atlas bosses haha.
PSN: Bergmanj
Mad_Cow46 2 years ago #6 Damage is very spikey with those bosses. Completely unnecessary but “people” love the faux difficulty. You end up dying because of the extended fight time more so than human error.
For god’s sake this man can’t remain in power~ Joe Biden
#MeanTweetsNotWWIII Lets go Brandon! FJB Disinformation Governance Board FTW
teknic1200 2 years ago #7 Mad_Cow46 posted…
You end up dying because of the extended fight time more so than human error.
Outside of the actual big boss fights (shaper, edler, drox, baran, etc. ) none of the map bosses are extended.
You simply need enough defence to not get one shot combined with enough leach to near instantly have that health back. 5.5k health used to be pretty safe and now that my damage is up I’m feeling better there and dinging levels again. Game is a little harder now and bosses get more health plus harder with awakening levels but all and all it’s not bad.
Having some evade and dodge helps tremendously for the “pack attack” situations where it feels like a one shot but really it’s a 20 shot.
There’s ways around these things but them come with game knowledge and knowing when to dash.
Outside of the actual big boss fights (shaper, edler, drox, baran, etc. ) none of the map bosses are extended.You simply need enough defence to not get one shot combined with enough leach to near instantly have that health back. 5.5k health used to be pretty safe and now that my damage is up I’m feeling better there and dinging levels again. Game is a little harder now and bosses get more health plus harder with awakening levels but all and all it’s not bad.Having some evade and dodge helps tremendously for the “pack attack” situations where it feels like a one shot but really it’s a 20 shot.There’s ways around these things but them come with game knowledge and knowing when to dash. Monster Huntin’
Mad_Cow46 2 years ago #8 Yeah but without the fluff of general monster hp buffs the game would still be on Lenny hard for the casual players. It was very unnecessary to buff everything just so GGG can combat power creep over 7 year lols content. New stuff gets added and is harder so there’s really no need.
For god’s sake this man can’t remain in power~ Joe Biden
#MeanTweetsNotWWIII Lets go Brandon! FJB Disinformation Governance Board FTW
Ryyaann_Is_Band 2 years ago #9 jbergman posted…
it was drox that gave me trouble
Oh. Well yeah, as said in the other thread, Drox is the hardest Conqueror of the 4…
teknic1200 posted…
Outside of the actual big boss fights (shaper, edler, drox, baran, etc. ) none of the map bosses are extended.
This. Idk what he’s talking about lmao.
The only thing I can think of are phased bosses (like Avarius or Kitava) but those extended fights are actually easier since you can refill Flasks on trash adds it spawns.
Mad_Cow46 posted…
It was very unnecessary to buff everything just so GGG can combat power creep over 7 year lols content.
? , how was it unnecessary? It’s ~7 years of new content added – of course you’re going to have natural power creep over the course of that timeframe, so a board-wide monster buff is needed to retain the difficulty of the game.
All in all, it could be much worse. Path of Exile could still only be at 1 expansion and every player is critting for 60+ Billion Damage (and monsters having orders of magnitude higher than that in HP) due to the ridiculous powercreep LOL.
Oh. Well yeah, as said in the other thread, Drox is the hardest Conqueror of the 4…This. Idk what he’s talking about lmao.The only thing I can think of are phased bosses (like Avarius or Kitava) but those extended fights are actually easier since you can refill Flasks on trash adds it spawns.? , how was it unnecessary? It’s ~7 years of new content added – of course you’re going to have natural power creep over the course of that timeframe, so a board-wide monster buff is needed to retain the difficulty of the game.All in all, it could beworse. Path of Exile couldonly be at 1 expansion and every player is critting for 60+ Billion Damage (and monsters having orders of magnitude higher than that in HP) due to the ridiculous powercreep LOL. https://www.pathofexile.com/account/view-profile/Ryant12
http://playdiablo4.com/
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