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ROTMG How to use Nectar Crossfire (NEW UT FROM THE NEST)
ROTMG How to use Nectar Crossfire (NEW UT FROM THE NEST)


nectar crossfire rotmg

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  • Summary of article content: Articles about nectar crossfire rotmg Part of the Swarming Huntress Set. A curious bow that sacrifices armor piercing and some damage for one more shot than tiered bows. The Crossfire outdamages the … …
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nectar crossfire rotmg
nectar crossfire rotmg

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ROTMG How to use Nectar Crossfire (NEW UT FROM THE NEST) – YouTube

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  • Summary of article content: Articles about ROTMG How to use Nectar Crossfire (NEW UT FROM THE NEST) – YouTube Horror Wagen. 188 subscribers. Subscribe. I figure out how to use the nectar crossfire. Realm of the Mad God. 2011. Browse game · Gaming. Browse all gaming. …
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ROTMG How to use Nectar Crossfire (NEW UT FROM THE NEST) - YouTube
ROTMG How to use Nectar Crossfire (NEW UT FROM THE NEST) – YouTube

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RotMG NECTAR CROSSFIRE SHOWCASE – YouTube

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  • Summary of article content: Articles about RotMG NECTAR CROSSFIRE SHOWCASE – YouTube RotMG NECTAR CROSSFIRE SHOWCASE. 650 views Oct 3, 2017 died straight after this v. rip 8/8 archer this veo doesn’t show the drop but it’s just a … …
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RotMG NECTAR CROSSFIRE SHOWCASE - YouTube
RotMG NECTAR CROSSFIRE SHOWCASE – YouTube

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Realm of the Mad God Remastered

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  • Summary of article content: Articles about Realm of the Mad God Remastered Nectar Crossfire, 125(60), 135(60), 47.5(60), 1(1), 1. Resplendent, 225, 325, 275, 2, 0.35. Bergenia Bow, 160, 195, 177.5, 1, 1. …
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Realm of the Mad God Remastered
Realm of the Mad God Remastered

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List of important (for me) loot from ROTMG. · GitHub

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  • Summary of article content: Articles about List of important (for me) loot from ROTMG. · GitHub Nectar Crossfire. Bow Of Eternal Frost. Bow Of Nightmares. Sentient Staff. The Phylactery, 1. Staff Of Horrific Knowledge. Staff Of Yulete Carols. …
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Important loot from ROTMG

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List of important (for me) loot from ROTMG. · GitHub
List of important (for me) loot from ROTMG. · GitHub

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Realm of the Mad God Remastered

Realmers,

This is the big testing session that will precede Easter. So we, once again, loaded the session with many of the cool stuff we want to release. Take a look!

Please note that you’ll need to join the Testing Server (upper right corner of your screen) so that you can join this session. Also, as usual, your regular production account won’t work here. If you don’t have one already, you’ll need to create a Testing one. And don’t forget to remove it when you are finished testing. Doing so will avoid issues with the actual production launcher when we update the game.

The Shatters

We have decided to alter The Shatters to cut down on the time needed to complete it. We have done that trying to keep the essence of the dungeon, but focusing on the Castle section, which was the part that received the most feedback and also what our data indicated could benefit the most from a completion time reduction. We also wanted to improve the Dungeon’s balance towards solo players. Overall, we aimed for Shatters to have a very significant speed up thanks to these changes, which we detail here:

Payload waypoints in each wing cut from 7 to 4.

Payload speed increased and player detection distance increased

Waypoint health and scaling reduced

Enemy density in castle reduced

Archmage can now take 15% of its max health per stagger, up from 12.5% (Should take fewer bird phases to complete with high enough DPS)

Slightly reduced invulnerability times in the Archmage fight

Tendril armor pierce shots during King’s Desperation Move lowered to 45 damage

Desperation Move Shade purple shots lowered to 70 damage, red shots lowered to 100

Mountain Temple

Generation

General enemy density lowered

Corrupted armor can only spawn in Large rooms

Mini corrupted armor can spawn without their larger counterpart in most room types

Corrupted spawn can now spawn in regular rooms

Enemies

Archers no longer paralyze, instead only slowing

Monks shot pattern changes, now inflicting petrify for 0.6 seconds instead of darkness

Casters shots boomerang, inflicting curse instead of confuse

Corrupted armor quiet changed to silence

Boss

Full fight rework

The fight now focused on fighting 4 elemental spirits that Daichi commands.

A lot of excess time has been cut from the fight to speed it up

Rewards

Added an additional rainbow pot

Defense potion increased to greater defense

Newly added bard and summoner STs moved from Daichi to the Earth and Air spirits respectively.

Lair of Draconis

New mod

Soul Boost – A tier All dragons will have their best drop rates as if they were the last boss fought.

General:

New portal art

New key art

Increased drop rates on all loot

Greater Potions drop in the place of regular potions.

T3 rings, T9 weapons, t10 armors removed from drop tables.

There is now a button to teleport instead of being teleported automatically.

Reduced time needed to teleport back to the main room after defeating a dragon.

Pyyr:

New First phase

Crimson souls now choose randomly between orbiting Pyyr or chasing the player so that they all don’t clump together.

New finale phase

New art for projectiles and lava

Nikao

During the “whack-a-mole” phase, Nikao will stay in each pool a bit longer and jump to a new one every time a damage threshold is reached.

Removed the 15% max hp self heal

Eggs now spawn 2 souls upon being destroyed instead of one being spawned with the egg and one spawning once cracked.

Made Feargus projectile inheritance fairer.

New art for blue, green, and red water tiles.

Limoz

New fight structure

New finale attack

New art for rocks and some projectiles.

Feargus

Eggs now activate sooner

Souls are less aggressive

Removed extra minion spawning phase between miasma and invisible attack.

Ivory

Removed his final clone phase before death

Added anti-decoy measures.

Favorite Pet feature

This QoL change will allow you to mark a pet as “favorite” by clicking on the little icon next to its name in the Pet Menu (go to Pet Yard and talk to the Yard Caretaker).

A “favorited” pet will auto-follow your character when you create a new character.

Item Balance

Katana rework

Katanas have been adjusted to have a more interesting and congruent stat distribution.

Tier Name Damage Avg Shots Rate of Fire 0 Rusty Katana 30-75 52.5 1 1 1 Kendo Stick 35-80 57.5 1 1 2 Plain Katana 40-85 62.5 1 1 3 Thunder Katana 50-90 70 1 1 4 Line Kutter Katana 60-95 77.5 1 1 5 Night Edge 60-110 85 1 1 6 Sky Edge 80-115 97.5 1 1 7 Buster Katana 95-130 112.5 1 1 8 Demon Edge 100-155 127.5 1 1 9 Jewel Eye Katana 105-170 137.5 1 1 10 Ichimonji 120-175 147.5 1 1 11 Muramasa 125-190 157.5 1 1 12 Masamune 140-190 165 1 1 13 Sadamune 155-205 180 1 1 14 Kusanagi 170-220 195 1 1 UT Void Blade 600-750 675 1 0.3 UT Doku No ken 125-155 140 1 1.2 UT Celestial Blade 200-220 210 1 1 UT Blade of the Assailant 125-180 152.25 1 1.25 UT Candy Katana 125-170 147.5 1 1.25 UT Ray katana 150 150 1 1.1 UT Valor 475-550 512.5 1 0.45 UT Enforcer 100-140 120 2 1 ST Reikoku 70-85 77.5 2 1 ST Kazekiri 100-125 112.5 2 0.85 ST Kiritsukeru 235-275 255 1 0.7 ST Quartz Cutter 75-90 82.5 3 0.8 ST Saif of the Deep 65-80 72.5 4 0.7

Bow Rework

We are introducing a completely new playstyle for Bows! We hope you enjoy this new change and let us know what you think of it.

Some bows like the Crossbow, the Double Bow, and the Heavy Crossbow have been renamed to match their new functions. They will now be called “Hardwood Bow”, “Sharpshooter Bow” and Redwood Bow”.

Tiered Bows:

New Tiered Tier Main Min Main Max Avg Damage Side Min Side Max Side Avg 0 15 20 17.5 5 10 7.5 1 20 25 22.5 5 10 7.5 2 25 30 27.5 5 15 10 3 30 35 32.5 5 15 10 4 35 45 40 15 20 17.5 5 45 55 50 15 20 17.5 6 55 65 60 15 20 17.5 7 65 75 70 20 30 25 8 85 95 90 20 30 25 9 95 105 100 20 30 25 10 105 115 110 25 35 30 11 115 125 120 25 35 30 12 125 135 130 25 35 30 13 135 145 140 35 45 40 14 145 155 150 35 45 40

UT Bows:

New UT Bows Name Min Max Avg Num Shot RoF Bramble Bow 30 45 37.5 3 1.2 Coral Bow 70 90 80 2 1.25 arc gap decreased to 9 Doom Bow 500 600 550 1 0.33 Leaf Bow 120 175 147.5 1 1.4 Thousand Shot 65 130 97.5 1 2 Bow of the Void 175 250 212.5 1 1.05 Warmonger 95 110 102.5 2 1.2

ST Bows:

Current ST Bows Name Min Max Avg Num Shot RoF Nectar Crossfire 125(60) 135(60) 47.5(60) 1(1) 1 Resplendent 225 325 275 2 0.35 Bergenia Bow 160 195 177.5 1 1 Deathless Crossbow 170 205 187.5 1 1 Harp 120 145 132.5 2 0.8 Hailstorm 50 55 52.5 3 1.2

Other items:

Soulcursed Scythe

Chains do armor piercing damage.

Penetrating Blast Spell :

Projectile count reduced to 6, damage increased, shots now circle their spawn location really fast. Projectiles pass cover.

60-90 damage – > 300-400 damage

Tome of Holy Furor

Mp cost reduced to 110

Tideturner Trident:

arc gap reduced to 6; 4.76 true range

Reikoku

Range buffed to 4.75

Arc gap removed

Amplitude 0.3 -> 0.5

Frequency 1.7 -> 1

Daybreak Chakram:

Mp drain reduced to 20 mp/s.

Incubation Mace

Num shots reduced to 3

Helm of the Swift Bunny:

Removed CD

Jade Storm Spell

Mp cost reduced to 125

Every T14 Weapon:

Fame bonus for weapons now start at T7, meaning t14 now has an 8% fame bonus.

Shadow Serpent Sidearm

+ 50 HP, +5 Vit

Pirate King’s Cutlass :

Removed def down

Draconis Potion:

Energized instead of invisible

Midnight star:

Damage buffed to 600-900

Fire Dragon Battle Armor + Eggre Battle Armor

DoT increased to 1000 from 500.

Experimental ring

HP/MP reduced by 10 (60/60/4/4 -> 50/50/4/4)

Candy Coated Armor:

Dex reduction is now only 5 instead of 10.

Centaurs Shielding

Def increased to 13 from 10.

Celestial blade:

New shot pattern

Archangels judgment

Min damage increased by 5

Honeytomb Snare

Cooldown reduced to 3 seconds from 6 seconds.

Murky Toxin

Decreased DoT time to three seconds from 4 seconds on both impacts.

Increased outer impact range to 5 from 4.

Increased inner impact range to 2.5 from 2

Pharaoh’s Requiem

Tossed to cursor instead of spawned on player.

/ Shrieking/Spinal quiver

Reduced MP cost to 90.

Seal of Cubic Conundra

+50 hp + 3def on equip(initially had no bonus stats)

Seraphim’s Guard

+15 def on equip (13 ->15)

Queen’s Stinger

Min damage buffed by 25

Crystalline Kunai

Activate now shoots the kunai as well

Proc cooldown: 2 -> 4

Damage: 550 -> 350

Armor pierce added

/ Demon blade / Sword of Illumination

Arc gap 40 -> 25

Cnidaria Rod

Damage: 150 -> 120

Damage per wis: 4 -> 10

Base Targets: 5 -> 4

Wis per target: 10 -> 5

Cloak of Refraction

Decoy duration: 2.5 -> 4

Cloak duration: 5.5 -> 4

Now spawns 2 summons that orbit the decoy shooting shots that deal 200-300 damage every 0.2 seconds

Virulent Venom

Damage: 650 -> 700

Mana cost: 105 -> 100

Prismimic

Decoy size reduced slightly

Tyrant’s toxin

Initial grenade throw time reduced: 1.2 -> 0.8

(clusters still take as long to land)

Spider eye ring

Proc chance: 5% -> 100%

Wis replaced with Def

/ Spirit/Foramite Staff

Damage: 30-70 -> 35 -75

Fire rate: 1.65 -> 1.6

Amplitude: 0.8 -> 0.7

/ / Matrix armors

Proc threshold: 75hp -> 20% hp

Virtuous Wakizashi (T7)

Nerf min damage by 100

Mantle of Monarchy

Gives 125 vit for 10 when hit, cooldown 25 secodns

Cloak of Cubic Enigma

Added new animation for the minion

Candy Katana

Amplitude reduced to .55

Coral bow

Arc gap 10 -> 9

Hanagasaku

Time to explode 1.4 – > 0.8

Damage 900-850 -> 750 – 800

Range 3.5 -> 3.0

Valor

Projectile speed 16.5 -> 19.4

Elemental reskins

Amulet of Elemental Earth

Description:

…our Mother and our Essence and our livelihood… we would now seek its full potential.

+10 DEF, 6% XP bonus

Amulet of Elemental Fire

Description:

…a driving force, indeed the driving force of nature and of civilization, would drive us once again to…

+10 ATT, 6% XP bonus

Amulet of Elemental Air

Description:

We sought to ape its astonishing force, to reproduce it in our environment…

+10 DEX, 6% XP bonus

Amulet of Elemental Water

Description:

…the principle of things that are, Water could take all forms that make up our world, and we harnessed it…

+10 VIT, 6% XP bonus

Elemental Equilibrium

Description:

Within this relic, all elements swirl in perfect equilibrium. What would otherwise unleash cataclysmic disaster holds together in immaculate arcane homeostasis. We would surpass it.

Fury of Flame and Storm: Gain +5 attack and dexterity while attacking if your health is above 90% Max HP

Perseverance of Land and Water: Gain +5 defense and +10 vitality for 10 seconds when taking damage below 60% Max HP

Cooldown: 20 seconds

Arashi

Celestial Blade reskin

Description:

Our elder would look upon the storms and how a thing with no substance could leave but desolation in its wake, and she watched, and for a long time she thought.

Tsunami

Sadamune reskin

Description:

And the Great Wave bore upon our dwellings, flushing us and our beasts and our tools… but one remained, and he held aloft his blade, and summoned to himself the powers that still haunted this place.

Ignis

Bow of Mystical Energy reskin

Description:

What force would do but the very force behind life and movement? No other. This weapon would prove it.

Tectonus

Leaf Bow reskin

Description:

She had read the tomes of other races, and she sat upon the Earth, and her wisdom was the wisdom of the Earth, and she saw how we must proceed.

Spring Reskins

Cube God, Skull Shrine, Ghost Ship, Grand Sphinx and Hermit God have their April Fool’s resprites…

…and Chicken Oryx awaits you in his Chicken Chamber!

New Skins

Air Elemental Paladin Skin

Young Air Elemental Pet Skin

Water Elemental Summoner Skin

Young Water Elemental Pet Skin

Fire Elemental Sorcerer Skin

Young Fire Elemental Pet Skin

Earth Elemental Knight Skin

Young Earth Elemental Pet Skin

Banana Dance Ninja Skin

Easter Egg Trickster Skin

April Showers Necromancer Skin

May Flowers Huntress Skin

Bunny Attendant Kensei Skin

Playful Bunny Pet Skin

Skin Recycling

When you attempt to unlock a skin you already own, you will get a prompt to swap it for Crystals of Fortune. Please note that this does not apply to rank 6 skins, tradeable skins, and no rank skins.

A popup will appear when you try to consume a skin that you already have in the wardrobe:

A notification is shown once the skin has been recycled:

Crystals of Fortune are sent to the Gift chest:

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