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Contents
Where is the first clue SSO?
The map shows the profile view of the Fort Pinta bridge, with the X marking right next to the wall. Ride towards the bridge, and you’ll see the clue across from the stable.
Where is Andy’s last clue SSO?
The last location is just outside the Firgrove sandpit, on the south side. You’ve now found the final place you needed to find. You grab the clue from the ground and untie the ribbon very carefully…
Where is the second clue SSO?
It should be somewhere with a great view of Fort Pinta. The only graveyard close to Fort Pinta is in Doyle’s Abbey, though it isn’t much of a view for all the bushes. The grave is in the northeastern corner of the Abbey.
Who was Mississippi Jonas in SSO?
Mississippi Jones is a famous treasure hunter who came to Jorvik in search of treasure. He has two children, California Jones and Washington Jones.
How do I unlock Epona?
In addition to being level 16, to enter Epona you will need to have completed the following: – Helped Helga with her summer cottage. -Be friendly with the GED Jarlaheim Office and left Ms. Drakes report with Herman. – Helped Nic Stoneground with the exploring of Dino Valley.
Who likes dandelions Star Stable?
Mrs. Holdsworth is very fond of dandelions. She loves helping ghosts around Halloween.
Who is Andy Star Stable?
Character Traits
Andy is Mrs. Packard’s grandson. He can be found down by the chicken coop near Firgrove. He is in charge of taking care of both the chickens and the sheep in the sandpit.
How do you find James on Star Stable?
In Star Stable Online, he is in charge of Fort Pinta and is always trying to earn money. James used to be in charge of the Fort Pinta Riding Track but it was replaced by Sindra’s Daily Training: Fort Pinta’s Scenic Circuit. He is in charge of the famous Toy Postcards.
Where is Doyle’s Abbey in Star Stables?
Doyle’s Abbey is an old abbey located close toFort Pinta, and which now lays in ruins. Mary can be found close to the ruins.
Where is Gretchen quest in Star Stable?
Gretchen is inside the ruin.
Where is the tree in Hollow Woods with carving?
Objectives: Find the tree in Hollow Woods that has a carving on it. The tree is on bluff and the best way to reach it is to approach from the south.
Where is California Jones SSO?
California Jones is buried in the cemetery at Doyle’s Abbey. When she was alive she loved Fort Pinta, which is why she was burried at the abbey. You can see the entire fort from her grave. Very little is known about California Jones.
Who likes dandelions Star Stable?
Mrs. Holdsworth is very fond of dandelions. She loves helping ghosts around Halloween.
Where is Gretchen quest in Star Stable?
Gretchen is inside the ruin.
Where is California Jones SSO?
California Jones is buried in the cemetery at Doyle’s Abbey. When she was alive she loved Fort Pinta, which is why she was burried at the abbey. You can see the entire fort from her grave. Very little is known about California Jones.
Where is the tree in Hollow Woods with carving?
Objectives: Find the tree in Hollow Woods that has a carving on it. The tree is on bluff and the best way to reach it is to approach from the south.
the first clue | Star Stable Online Ride Through
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- Summary of article content: Articles about the first clue | Star Stable Online Ride Through The map is only the first clue. If you want to find the next clue you will need to make your way to Doyle’s Chapel. …
- Most searched keywords: Whether you are looking for the first clue | Star Stable Online Ride Through The map is only the first clue. If you want to find the next clue you will need to make your way to Doyle’s Chapel. Posts about the first clue written by Maggie Oldcamp
- Table of Contents:
~ For when you’re stuck on that tricky quest!
Day 15
Day 16
Day 17
Day 18
the first clue | Star Stable Online Ride Through
- Article author: ssoridethrough.com
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- Most searched keywords: Whether you are looking for the first clue | Star Stable Online Ride Through Updating Posts about the first clue written by Maggie Oldcamp
- Table of Contents:
~ For when you’re stuck on that tricky quest!
Day 15
Day 16
Day 17
Day 18
andy | Star Stable Online Ride Through
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- Most searched keywords: Whether you are looking for andy | Star Stable Online Ride Through Updating Posts about andy written by Maggie Oldcamp
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~ For when you’re stuck on that tricky quest!
the second clue | Star Stable Online Ride Through
- Article author: ssoridethrough.com
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- Summary of article content: Articles about the second clue | Star Stable Online Ride Through Updating …
- Most searched keywords: Whether you are looking for the second clue | Star Stable Online Ride Through Updating Posts about the second clue written by Maggie Oldcamp
- Table of Contents:
~ For when you’re stuck on that tricky quest!
Day 15
Day 16
Day 17
Day 18
Star Stable Mississippi Jones treasure hunt | Clue locations part 1 – YouTube
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- Most searched keywords: Whether you are looking for Star Stable Mississippi Jones treasure hunt | Clue locations part 1 – YouTube Updating James’s Mississippi Jones treasure hunt in Star Stable is one of the quests you need to complete to unlock Epona. The clue locations aren’t marked on your St…star stable, star stable game, star stable gameplay, star stable horses, star stable play, star stable play through, star stable playlist, james treasure hunt, mississippi jones, unlock epona, star stable treasure hunt, star stable treasure map, treasure map clues, sso treasure hunt, sso treasure clues
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Star Stable Mississippi Jones treasure hunt | Clue locations part 1 – YouTube
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- Summary of article content: Articles about Star Stable Mississippi Jones treasure hunt | Clue locations part 1 – YouTube How do you unlock Goldenhills Valley in Star Stable? To enter Goldenhills Valley, you need to be at least level 12 and have already completed certain quests in … …
- Most searched keywords: Whether you are looking for Star Stable Mississippi Jones treasure hunt | Clue locations part 1 – YouTube How do you unlock Goldenhills Valley in Star Stable? To enter Goldenhills Valley, you need to be at least level 12 and have already completed certain quests in … James’s Mississippi Jones treasure hunt in Star Stable is one of the quests you need to complete to unlock Epona. The clue locations aren’t marked on your St…star stable, star stable game, star stable gameplay, star stable horses, star stable play, star stable play through, star stable playlist, james treasure hunt, mississippi jones, unlock epona, star stable treasure hunt, star stable treasure map, treasure map clues, sso treasure hunt, sso treasure clues
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James’s treasure hunt | Star Stable Online Help
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- Summary of article content: Articles about James’s treasure hunt | Star Stable Online Help The first clue … “If you want to find the next clue you will need to make your way to Doyle’s Chapel. Re there but don’t leave the path that a bird would take … …
- Most searched keywords: Whether you are looking for James’s treasure hunt | Star Stable Online Help The first clue … “If you want to find the next clue you will need to make your way to Doyle’s Chapel. Re there but don’t leave the path that a bird would take … NOTE: I do not own any of the following pictures This quest extends over several days and implies a lot of travel. Prepare yourselves for a long adventure! James: Heya! I was surfing J-Bay the other day and made a great deal. A real treasure map! Well… at least one out of the four pieces…
- Table of Contents:
Made by Doris Bluestorm
Find the person who calls themself “Butler_01” on the internet
Where is the grave of California Jones
Where did the bouquet of flowers come from
The final piece of the map
A whole map
Where is the marked position
The first clue
The second clue
The third clue
The fourth clue
The fifth clue
The sixth clue
The seventh clue
The Druids know
The first stone – Red volcanic rock
The second stone – Earth Stone
The third stone – Moss Stone
The fourth stone – Star Stone
Runestone Secret
Earth colors
Back to Fort Pinta
Share the treasure
Treasure Hunting | ssoadvices
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- Summary of article content: Articles about Treasure Hunting | ssoadvices The first clue you will receive from Andy and you will need to go to … found the fifth clue) follow Firgrove’s race track until you get to … …
- Most searched keywords: Whether you are looking for Treasure Hunting | ssoadvices The first clue you will receive from Andy and you will need to go to … found the fifth clue) follow Firgrove’s race track until you get to … Hi guys!! Sorry for not posting. I have been busy with the school. Anyways, today I will show you where are located the clues from Andy’s Treasure Hunt. The first clue you will receive from Andy and you will need to go to the Silverglade Mines. Here you’ll find the second clue: By the water,…
- Table of Contents:
~ Advices on the Star Stable Online game
Jorvik Journal, Can you tell me where I can find The Doyle’s…
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- Summary of article content: Articles about Jorvik Journal, Can you tell me where I can find The Doyle’s… … you tell me where I can find The Doyle’s Chapel for the quest The First Clue? … 2012 / lvl 21 / spring star server / night circus / a … …
- Most searched keywords: Whether you are looking for Jorvik Journal, Can you tell me where I can find The Doyle’s… … you tell me where I can find The Doyle’s Chapel for the quest The First Clue? … 2012 / lvl 21 / spring star server / night circus / a … allloveforbooks said: Can you tell me where I can find The Doyle’s Chapel for the quest The First Clue? I can’t seem to find it. I have been to the Doyle’s abby, but there was nothing there. Answer:…
- Table of Contents:
Mississippi Jones | Jorvikipedia | Fandom
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- Summary of article content: Articles about Mississippi Jones | Jorvikipedia | Fandom After James has completed the treasure map, the 1st clue to the treasure is in Fort Pinta, at X: 240, Y: 269; The 2nd clue is on the beach, between Fort … …
- Most searched keywords: Whether you are looking for Mississippi Jones | Jorvikipedia | Fandom After James has completed the treasure map, the 1st clue to the treasure is in Fort Pinta, at X: 240, Y: 269; The 2nd clue is on the beach, between Fort … Mississippi Jones is a famous treasure hunter who came to Jorvik in search of treasure. He has two children, California Jones and Washington Jones. After James has completed the treasure map, the 1st clue to the treasure is in Fort Pinta, at X: 240, Y: 269 The 2nd clue is on the beach, between…
- Table of Contents:
Mississippi Jones
Overview
General Information
Contents
Mississippi’s Treasure Map
Biography
Etymology
Trivia
See more articles in the same category here: 721+ tips for you.
Star Stable Online Ride Through
These quests cover several days, but I am putting them all together on one post.
Day 15
Jame’s Treasure Hunt Heya Rita! I was surfing J-Bay the other day and made a great deal. A real treasure map! Well… at least one out of the four pieces of one. If I could only get a hold of the other three parts then I could find the treasure. I’m sure it is amazing! There were two parts up for sale but I only managed to buy one of them. Someone called “Butler_o1” bought the other one… the only thing I know about him is that he also lives on Jorvik. If you help me find the other parts of the map I’ll split the treasure with you. What do you say? If you are up for it you should start with figuring out who “Butler_01” is and try to get his part of the map. Objectives: Find the person who calls themself “Butler_01” on the internet. They live somewhere on Jorvik. The name must be a clue as to who they really are. Rewards: 5 Jorvik Shillings, 20 XP Reputation: 15 with…
The only butler we know is Godfrey. Let’s go talk to him about this.
Uh, “Butler_01”? Yes, that is me. How did you know? Quest completed ______________ A Digital Library I see Rita, you can absolutely have part of the map but then I want my share of the treasure. We have plans to scan in all the books in the library to make them available for everyone in the world to enjoy. Unfortunately we haven’t had the money to get it done… so this treasure would really give us exactly what we need. Take my piece of the map and ride over to James. Let him know that I want to share of the treasure as part of the deal. Objectives: Ride back to James and tell him what the Butler said. Rewards: 15 Jorvik Shillings, 5 XP Reputation: 15 with Fort Pinta
Take the map back to James in Fort Pinta
Oh come on Rita… did you promise to give away a share of the treasure to the butler? Don’t you know how to negotiate? This is how it is done. You made the deal with the butler so you can split your share with him! Quest completed
James is getting a little greedy now. These quests really make me not like him….
The Other Part of the Map I’ve been surfing on Jorvikipedia while you were gone Rita. The map belonged to the famous American treasure hunter Mississippi Jones. He died a long time ago, but he was an adventurer who came to Jorvik a generation ago. His heirs couldn’t decide on how to split the treasure so they tore the map in four pieces and kept one piece each. I was lucky to find a lead on his daughter, California Jones. Her grave is somewhere nearby, but I’m not sure exactly where… it only says she was buried with a view of Fort Pinta… the town she loved so much. Objectives: Find the grave of California Jones. It should be somewhere with a great view of Fort Pinta. Rewards: 5 Jorvik Shillings, 15 XP Reputation: 15 with Fort Pinta
The only graveyard close to Fort Pinta is in Doyle’s Abbey, though it isn’t much of a view for all the bushes.
The grave is in the northeastern corner of the Abbey.
“This must be the grave of California Jones…” Quest complete ______________ Where Did the Bouquet of Flowers Come From? “A bouquet of dandelions. Don’t I know someone who likes dandelions? Maybe that person can help me find the next piece of the map. I guess I should bring the bouquet of dandelions.” Objectives: Someone has placed a bouquet of dandelions on the grave, find the person who put it there. Rewards: 15 Jorvik Shillings, 20 XP Reputation: 35 with…
Mrs Holdsworth is the master of dandelions and fixing sick cows. Go speak with her in Moorland.
Heya Rita! Those are some nice dandelions! Yes, California Jones was my grandmother. She loved dandelions so I put a bouquet of them on her grave every year. An old part of a map? I think I might have it in a box somewhere. Quest completed ______________ Think of the Poor Little Foals Sure, you can have my part of the map. But of course you need to share the treasure you find with me. My share will be given to the Jorvik Home for Orphan Foals. All those poor little foals with no mothers… sniff… Here is my part of the map. Make sure James knows about the deal! Objectives: Ride back to James and tell him what Mrs Holdsworth said. Rewards: 5 Jorvik Shillings, 5 XP Reputation: 15 with Fort Pinta
Tell James about the deal and the next piece of the map, though he won’t be happy about it.
What are you thinking Rita? Now Mrs Holdsworth is in on the treasure too? That is also coming out of your share! If you keep doing this there won’t be anything left for you at all! Quest completed
Return to James tomorrow.
______________
Day 16
A Final Piece of the Map I’ve been doing a bit more research on Jorvikipedia and trying to find out more about the last piece of the map. I’m pretty sure it is in Silverglade Village. Mississippi’s son Washington left everything he had to the people of Jorvik. All his possessions were taken care of by the council in Silverglade. Objectives: Speak with the Councilman in Silverglade Village and ask about the will of Washington Jones. Rewards: 20 Jorvik Shillings, 15 XP Reputation: 10 with Silverglade Village
The Councilman is near town hall in the center of town. Speak to him about the last part of the map.
Ah yes… Washington Jones left everything he had to us. An old piece of a map? That must be stored in the archives. Quest completed ______________ Archived Inheritance The archives aren’t in Silverglade Village anymore. Which ironically is mostly because of Washington Jones. He was an avid collector of just about everything. When we went to archive his collection it filled up the entire basement of the city hall. It really wasn’t practical in the long run so everything was moved to Firgrove. Ride over there and ask my colleague there, I’m sure he will know all about it. Objectives: Speak with the Councilman in Firgrove about the collection of Washington Jones. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 10 with Firgrove
Ride to Firgrove, and speak with Mr Franklin. He can be found at the town hall across from the stables.
Good day Rita. Washington Jones collection? Yes it was stored here. But it isn’t here anymore. Quest completed ______________ Deep in the Archives Washington Jones collection was so big we were forced to hire out a place in an old mine around here. There was a lot of unused space in that old mine. It is shut down now and there was a big spring so unfortunately I’m not sure what has happened to the collection. If you are lucky the old piece of the map might still be there. You should ride over there and have a look. Good luck! Objectives: Find the piece of the map by the old mine outside Firgrove and ride back to the Councilman in Firgrove. Rewards: 25 Jorvik Shillings, 20 XP Reputation: 20 with Firgrove
Funny how no one is really concerned precious artifacts could possibly have been destroyed in the flood.
The mine is highlighted in orange on your map, so it should be easy to find. It is down behind the sandpit, and can be seen from the road. Go to the mine and look for a bunch of wooden boxes laying on the ground. Search all of them, then return to Mr Franklin.
Look at that. There we have the old piece of the map. Quest completed ______________ Take the Last Piece of the Map to Fort Pinta That piece of the map belongs to all the people of Jorvik so I can’t just give it to you. If you want this piece then you will have to share the treasure with the people of Jorvik. We need every shilling we can get to build new roads and new stalls. Objectives: Ride back to James and tell him what has happened. Rewards: 5 Jorvik Shillings, 25 XP Reputation: 30 with Fort Pinta
Speak with James in Fort Pinta. Mr Greedypants surely won’t be happy though.
Bah… not again! That is coming out of your share again Rita. You’ll never be a good businessman… Quest completed
Return to James tomorrow.
______________
Day 17
A Whole Map Now I’ve put together the map but I still don’t understand it… Here is the map Rita, you can give finding the treasure a try. I need to take care of my customers that are here and want to spend money in Fort Pinta. I don’t have more time for looking for treasure now. Come back when you have found the treasure. Chip! Objectives: Follow the map to Mississippi Jones’ treasure. Rewards: 10 Jorvik Shillings, 15 XP Reputation: 5 with Fort Pinta
And this lazy bum wants HALF the treasure. Yet he hasn’t done squat!
The map shows the profile view of the Fort Pinta bridge, with the X marking right next to the wall. Ride towards the bridge, and you’ll see the clue across from the stable.
“Hmm… this might be something. A loose stone in the wall.” Quest completed ______________ The First Clue “HA! Did you really think it would be that easy? If you want the treasure of Mississippi Jones you are going to have to work for it! It isn’t easy, but I can’t have just any idiot finding my treasure. The map is only the first clue. If you want to find the next clue you will need to make your way to Doyle’s Chapel. Ride there but don’t leave the path a bird would take between here and there. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 30 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The clue references the saying “as the crow flies” which means to travel in a straight line. You don’t need to go to Doyle’s Chapel. The next clue is along that line towards the chapel though.
The next clue can be found on a little stone in the sand, off the road, between Fort Pinta and Doyle’s Chapel.
“You have passed my first test. But now it will only get harder. -Mississippi Jones” Quest completed ______________ The Second Clue “Follow the beach towards the river. By the smallest pillar where the river comes out you will find the next clue. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 30 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The next clue is found on the smallest stone pillar on Thorny Banks.
“That was the second clue, that wasn’t that hard was it?” Quest completed ______________ The Third Clue “Follow the running water and look for a way across. Right there by the water’s edge you will find the next clue. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 20 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The next clue is by the southern bridge crossing the Silversong River. You’ll have to go back up on the road to get to it as you cannot follow the beach all the way there.
The next clue is on the east edge of the river, down on the south side of the bridge. It is a little log sticking out of the sand.
“Now it is beginning to get exciting! You haven’t given up have you? -Mississippi Jones” Quest completed ______________ The Fourth Clue “Stand in the center of the bridge and look at the castle. Ride in that direction and before you are half way there you will find the next clue. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The next clue is a couple of rocks, halfway up the hill, in the Fields of Gold.
“You are getting closer… but there is a way to go yet. -Mississippi Jones” Quest completed ______________ The Fifth Clue “Go up the nearest road and ride back to the place where you began the hunt. Where three roads meet you will find the next clue. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
If you ride the U shaped road back towards Fort Pinta you’ll find the next clue at the intersection. It is on the corner of the stone fence.
“You are really determined to find the treasure. We’re getting close now… -Mississippi Jones” Quest completed ______________ The Sixth Clue “Next to you is a high cliff. Ride up on it and look around for the next clue. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The next clue is at the top of the cliff, across from Doyle’s Chapel. You’ll have to ride a bit to the south to get to the base of it. The clue is a flower pot at the very top.
“The final clue is coming up. Don’t give up. -Mississippi Jones” Quest completed ______________ The Seventh Clue “You are now almost there. Look again towards the castle. In front of it you see the druids’ monument. At the foot of the monument you will find the next test. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The old druid circle is up on the hill between where you are and the castle. Go to the large stone in the middle for the next quest.
“There is no note here with a new clue. But this has to be the place that Mississippi Jones meant. That rock looks a little strange, I wonder what the runes mean…” Quest completed ______________ The Druids Know “These runes seem really old, who can help me read them? Elizabeth probably knows what they mean. I should ride to Valedale and speak with her right away.” Objectives: Ride over and speak with Elizabeth. Rewards: 50 Jorvik Shillings, 40 XP Reputation: 30 with Fort Pinta
Your treasure hunt is only partway done. Ask Elizabeth for help with the runes.
The old runestone? Yes I know that one. But what the runes mean I’ve never really thought about. I’ll go over there later and have a look. Why don’t you come back tomorrow and I’ll tell you what they mean. Quest completed
Return to Elizabeth tomorrow.
______________
Day 18
The First Stone Now I’ve been to look at the runestone you asked me about. Fascinating really Rita. The runes tell the story of an ancient ritual that will open the mountain… whatever that means. Mississippi Jones must have figured out the ritual and hidden his treasure there. The good news is we druids learn that ritual in pre-school so I know exactly how to open it. To open the mountain you’ll need to collect four different stones. They will be used in the ritual later. But first we need to find the stones. The first stone is red volcanic rock and you’ll find it in the mountain at the end of Everwind Fields. You need to find a way deep into the mountain to get that stone. I’m not sure how but I am sure you will figure out a way to do it. Maybe you can ask someone there to help you? Objectives: Ride to the north part of Everwind Fields, once you are there try to find a way in to the heart of the mountain to get some red volcanic rock. Maybe you can ask someone there to help you. Rewards: 10 Jorvik Shillings, 5 XP Reputation: 5 with Keepers of Aideen
The Crew Lead on the construction site will know how to help you. Speak with him.
Red volcanic rock? Quest completed ______________ Red Stones in Large Quantities Red volcanic rock? I have millions of red volcanic rocks, take your pick. When we blasted out the tunnel we filled truck after truck with them. They are behind the big cliff there. Objectives: Choose a red volcanic rock and ride back to Elizabeth. Rewards: 20 Jorvik Shillings, 20 XP Reputation: 15 with Keepers of Aideen
To get to the rocks, go out of the construction site, and go past the hill that Mr Bucket was standing on, where one tower of the gondola lift is anchored. Go around the other side of this hill and head back in the direction of the construction site. The red rocks are on the ground. Take one of them and return to Elizabeth in Valedale.
Good Rita, that volcanic rock will be perfect. Quest completed ______________ Earth Stone The next rock you need to find is a kind of Earth Stone. You can usually find this kind of stone in freshly dug ground. Around the Winery there should be lots of them… it shouldn’t be hard to get one. Speak with someone at the winery. Objectives: Ride over and speak with someone at the winery about where you can find an earth stone. Rewards: 10 Jorvik Shillings, 5 XP Reputation: 5 with Keepers of Aideen
Judy is up with all the happenings around the winery. She should know where the earth stones are.
Earth Stone? We have more than we want all over the winery. The Baroness thinks they are ugly so we have cleared away all that we could find. Quest completed ______________ At the End of the Vine Where can you find an earth stone? Hrmmm… We’ve thrown away all we could find. Maybe if you look at the edge of the fields around the winery. Good luck! Objectives: Look around the edge of the winery fields for an earth stone. Rewards: 20 Jorvik Shillings, 20 XP Reputation: 15 with Keepers of Aideen
They are scattered through most of the outer fields of the winery. The easiest one to get to is in the back of the winery. Cross the little bridge, and they are in the lower tier field. It is the same field that you check the soil instruments for Carney.
Return to Elizabeth when you have found one.
Have they thrown away all the earth stones? Lucky there was at least one left. Well done! Quest completed ______________ Moss Stone The Moss Stone you need is rare but we used to be able to find them by the Silversong River beach. Look there. It might take a while but I’m sure you will find one. Objectives: Look around the Silversong River beach for a Moss Stone. Rewards: 20 Jorvik Shillings, 15 XP Reputation: 10 with Keepers of Aideen
I’m sure they can be found in other places along the beach, but the one I found was on the little bit of beach where the land juts into the river, south of the southern most bridge, on the Firgrove side of the river.
Return to Elizabeth when you have found one.
Was it had to find a moss stone? Well done! Quest completed ______________ Star Stone Star Stones can be found high up in the mountains around here. It is hard to ride up there… but wait! I have an idea! Look around the rocky outcrops by the road on the way to Valedale lake. When they were building the road I’m sure they knocked down some Star Stones and they should still be there. Objectives: Look along the road to Valedale lake for a Star Stone. Rewards: 20 Jorvik Shillings, 15 XP Reputation: 10 with Keepers of Aideen
Take the Valedale Lake road, and after the last switchback, just before you get to the top, there’s grass of to the left of the road, that you can ride on. You have to go through some bushes (take it slow so you don’t fall off the cliff, oops!) and there are some Star Stones on the ground there.
Return to Elizabeth when you have found one.
Well done! I wasn’t sure you would be able to find a Star Stone. But we can always count on you Rita! Quest completed ______________ Runestone Secret Now that you have all the different stones it is time to solve the riddle of the Runestone. I’m sure you understand by now that this is a puzzle. I’ not going to explain how it is done… look at this as a test. Instead I’m going to tell you the meaning of the runes and see if you can figure it out for yourself. So, now you will be able to read what is written on the runestones. Ride over there now and good luck! Objectives: Ride over to the druid stone and solve the puzzle with the stones. Rewards: 30 Jorvik Shillings, 30 XP Reputation: 40 with Keepers of Aideen
Ride back to the runestone so that you can begin the puzzle.
“You are back at the runestone. Now we’ll see what it says…” Quest completed ______________ Earth Colors “Place the stones in order from inside to out after color, from the planet’s core and outwards.” Objectives: Solve the puzzle with the druid stones. Rewards: 10 Jorvik Shillings, 30 XP Reputation: 40 with Keepers of Aideen
Place the stones in order from the planet’s core and outwards (volcanic, earth, moss, star), starting with the innermost stone on the pedestal closest to the central runestone. They must be placed in that exact order on the correct pedestal. If you have trouble finding which pedestal is which, click on it, and it will tell you which stone to place on it.
“The stones are gone!” Quest completed ______________ Return to Fort Pinta “Whoa! Where the stone was… now there is a chest instead! Inside it you find bunch of silver coins, and old statue, and a gorgeous hat. It is time to return to Fort Pinta and tell James what you found.” Objectives: Ride back to James in Fort Pinta and show him the treasure. Rewards: 1 Jorvik Shilling, 10 XP Reputation: 100 with Fort Pinta
Time to show our greedy little friend what we found.
Hahaha Rita! You did it! Now we can have a look. A bunch of silver coins… an ugly statue… an old moldy hat… I can trust you and you can absolutely trust me! You get the ugly statue and hat and I’ll take the silver coins. That seems more than fair, you get two things and I only get one. I know, you don’t need to say anything, I am too generous for my own good sometimes. Have a great day! See you later. Quest completed ______________ Share the Treasure Are you still here? I’ve got a bunch of important things to do right now… but maybe you should ride over to the councilman in Firgrove and share your share of the treasure with him… as we agreed before. Here, take a silver coin as a souvenir. You don’t need to thank me. See you! Objectives: Ride over to the councilman in Firgrove and tell him about the disappointing end to the treasure hunt. Rewards: 500 Jorvik Shillings, 35 XP, Mississippi Jones’ Hat Reputation: 100 with Firgrove
This is why I hate you James, sniveling little whelp…
Show Mr Franklin in Firgrove what you have found.
So you found the treasure? Fantastic! What’s that? James took all the silver coins? Let’s see the coin you have. Hmmm… hehe. That is a ten-pence, worth about half a shilling. I doubt that James has even earned back what he paid for his piece of the map on those. But you got an amazing adventure, am I right? Wait a minute… that statue… let me have a closer look at it.Wow! You know what you have found?! An ancient statue made by the old horse tribes here on Jorvik. This is a priceless cultural artifact! This belongs to all the people of Jorvik so it needs to be displayed so everyone can see it. As an archaeological find I need to take this from you right now… but you should get your reward for finding it. I will see that the Butler and Mrs Holdsworth get their share of the reward but you definitely deserve your share. You have done Jorvik a great service Rita. Thank you! You should keep that fantastic hat. It looks great on you, I have to say. Quest completed
Good to know James didn’t make his money back, but I still don’t like him…
Star Stable Online Ride Through
These quests cover several days, but I am putting them all together on one post.
Day 15
Jame’s Treasure Hunt Heya Rita! I was surfing J-Bay the other day and made a great deal. A real treasure map! Well… at least one out of the four pieces of one. If I could only get a hold of the other three parts then I could find the treasure. I’m sure it is amazing! There were two parts up for sale but I only managed to buy one of them. Someone called “Butler_o1” bought the other one… the only thing I know about him is that he also lives on Jorvik. If you help me find the other parts of the map I’ll split the treasure with you. What do you say? If you are up for it you should start with figuring out who “Butler_01” is and try to get his part of the map. Objectives: Find the person who calls themself “Butler_01” on the internet. They live somewhere on Jorvik. The name must be a clue as to who they really are. Rewards: 5 Jorvik Shillings, 20 XP Reputation: 15 with…
The only butler we know is Godfrey. Let’s go talk to him about this.
Uh, “Butler_01”? Yes, that is me. How did you know? Quest completed ______________ A Digital Library I see Rita, you can absolutely have part of the map but then I want my share of the treasure. We have plans to scan in all the books in the library to make them available for everyone in the world to enjoy. Unfortunately we haven’t had the money to get it done… so this treasure would really give us exactly what we need. Take my piece of the map and ride over to James. Let him know that I want to share of the treasure as part of the deal. Objectives: Ride back to James and tell him what the Butler said. Rewards: 15 Jorvik Shillings, 5 XP Reputation: 15 with Fort Pinta
Take the map back to James in Fort Pinta
Oh come on Rita… did you promise to give away a share of the treasure to the butler? Don’t you know how to negotiate? This is how it is done. You made the deal with the butler so you can split your share with him! Quest completed
James is getting a little greedy now. These quests really make me not like him….
The Other Part of the Map I’ve been surfing on Jorvikipedia while you were gone Rita. The map belonged to the famous American treasure hunter Mississippi Jones. He died a long time ago, but he was an adventurer who came to Jorvik a generation ago. His heirs couldn’t decide on how to split the treasure so they tore the map in four pieces and kept one piece each. I was lucky to find a lead on his daughter, California Jones. Her grave is somewhere nearby, but I’m not sure exactly where… it only says she was buried with a view of Fort Pinta… the town she loved so much. Objectives: Find the grave of California Jones. It should be somewhere with a great view of Fort Pinta. Rewards: 5 Jorvik Shillings, 15 XP Reputation: 15 with Fort Pinta
The only graveyard close to Fort Pinta is in Doyle’s Abbey, though it isn’t much of a view for all the bushes.
The grave is in the northeastern corner of the Abbey.
“This must be the grave of California Jones…” Quest complete ______________ Where Did the Bouquet of Flowers Come From? “A bouquet of dandelions. Don’t I know someone who likes dandelions? Maybe that person can help me find the next piece of the map. I guess I should bring the bouquet of dandelions.” Objectives: Someone has placed a bouquet of dandelions on the grave, find the person who put it there. Rewards: 15 Jorvik Shillings, 20 XP Reputation: 35 with…
Mrs Holdsworth is the master of dandelions and fixing sick cows. Go speak with her in Moorland.
Heya Rita! Those are some nice dandelions! Yes, California Jones was my grandmother. She loved dandelions so I put a bouquet of them on her grave every year. An old part of a map? I think I might have it in a box somewhere. Quest completed ______________ Think of the Poor Little Foals Sure, you can have my part of the map. But of course you need to share the treasure you find with me. My share will be given to the Jorvik Home for Orphan Foals. All those poor little foals with no mothers… sniff… Here is my part of the map. Make sure James knows about the deal! Objectives: Ride back to James and tell him what Mrs Holdsworth said. Rewards: 5 Jorvik Shillings, 5 XP Reputation: 15 with Fort Pinta
Tell James about the deal and the next piece of the map, though he won’t be happy about it.
What are you thinking Rita? Now Mrs Holdsworth is in on the treasure too? That is also coming out of your share! If you keep doing this there won’t be anything left for you at all! Quest completed
Return to James tomorrow.
______________
Day 16
A Final Piece of the Map I’ve been doing a bit more research on Jorvikipedia and trying to find out more about the last piece of the map. I’m pretty sure it is in Silverglade Village. Mississippi’s son Washington left everything he had to the people of Jorvik. All his possessions were taken care of by the council in Silverglade. Objectives: Speak with the Councilman in Silverglade Village and ask about the will of Washington Jones. Rewards: 20 Jorvik Shillings, 15 XP Reputation: 10 with Silverglade Village
The Councilman is near town hall in the center of town. Speak to him about the last part of the map.
Ah yes… Washington Jones left everything he had to us. An old piece of a map? That must be stored in the archives. Quest completed ______________ Archived Inheritance The archives aren’t in Silverglade Village anymore. Which ironically is mostly because of Washington Jones. He was an avid collector of just about everything. When we went to archive his collection it filled up the entire basement of the city hall. It really wasn’t practical in the long run so everything was moved to Firgrove. Ride over there and ask my colleague there, I’m sure he will know all about it. Objectives: Speak with the Councilman in Firgrove about the collection of Washington Jones. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 10 with Firgrove
Ride to Firgrove, and speak with Mr Franklin. He can be found at the town hall across from the stables.
Good day Rita. Washington Jones collection? Yes it was stored here. But it isn’t here anymore. Quest completed ______________ Deep in the Archives Washington Jones collection was so big we were forced to hire out a place in an old mine around here. There was a lot of unused space in that old mine. It is shut down now and there was a big spring so unfortunately I’m not sure what has happened to the collection. If you are lucky the old piece of the map might still be there. You should ride over there and have a look. Good luck! Objectives: Find the piece of the map by the old mine outside Firgrove and ride back to the Councilman in Firgrove. Rewards: 25 Jorvik Shillings, 20 XP Reputation: 20 with Firgrove
Funny how no one is really concerned precious artifacts could possibly have been destroyed in the flood.
The mine is highlighted in orange on your map, so it should be easy to find. It is down behind the sandpit, and can be seen from the road. Go to the mine and look for a bunch of wooden boxes laying on the ground. Search all of them, then return to Mr Franklin.
Look at that. There we have the old piece of the map. Quest completed ______________ Take the Last Piece of the Map to Fort Pinta That piece of the map belongs to all the people of Jorvik so I can’t just give it to you. If you want this piece then you will have to share the treasure with the people of Jorvik. We need every shilling we can get to build new roads and new stalls. Objectives: Ride back to James and tell him what has happened. Rewards: 5 Jorvik Shillings, 25 XP Reputation: 30 with Fort Pinta
Speak with James in Fort Pinta. Mr Greedypants surely won’t be happy though.
Bah… not again! That is coming out of your share again Rita. You’ll never be a good businessman… Quest completed
Return to James tomorrow.
______________
Day 17
A Whole Map Now I’ve put together the map but I still don’t understand it… Here is the map Rita, you can give finding the treasure a try. I need to take care of my customers that are here and want to spend money in Fort Pinta. I don’t have more time for looking for treasure now. Come back when you have found the treasure. Chip! Objectives: Follow the map to Mississippi Jones’ treasure. Rewards: 10 Jorvik Shillings, 15 XP Reputation: 5 with Fort Pinta
And this lazy bum wants HALF the treasure. Yet he hasn’t done squat!
The map shows the profile view of the Fort Pinta bridge, with the X marking right next to the wall. Ride towards the bridge, and you’ll see the clue across from the stable.
“Hmm… this might be something. A loose stone in the wall.” Quest completed ______________ The First Clue “HA! Did you really think it would be that easy? If you want the treasure of Mississippi Jones you are going to have to work for it! It isn’t easy, but I can’t have just any idiot finding my treasure. The map is only the first clue. If you want to find the next clue you will need to make your way to Doyle’s Chapel. Ride there but don’t leave the path a bird would take between here and there. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 30 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The clue references the saying “as the crow flies” which means to travel in a straight line. You don’t need to go to Doyle’s Chapel. The next clue is along that line towards the chapel though.
The next clue can be found on a little stone in the sand, off the road, between Fort Pinta and Doyle’s Chapel.
“You have passed my first test. But now it will only get harder. -Mississippi Jones” Quest completed ______________ The Second Clue “Follow the beach towards the river. By the smallest pillar where the river comes out you will find the next clue. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 30 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The next clue is found on the smallest stone pillar on Thorny Banks.
“That was the second clue, that wasn’t that hard was it?” Quest completed ______________ The Third Clue “Follow the running water and look for a way across. Right there by the water’s edge you will find the next clue. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 20 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The next clue is by the southern bridge crossing the Silversong River. You’ll have to go back up on the road to get to it as you cannot follow the beach all the way there.
The next clue is on the east edge of the river, down on the south side of the bridge. It is a little log sticking out of the sand.
“Now it is beginning to get exciting! You haven’t given up have you? -Mississippi Jones” Quest completed ______________ The Fourth Clue “Stand in the center of the bridge and look at the castle. Ride in that direction and before you are half way there you will find the next clue. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The next clue is a couple of rocks, halfway up the hill, in the Fields of Gold.
“You are getting closer… but there is a way to go yet. -Mississippi Jones” Quest completed ______________ The Fifth Clue “Go up the nearest road and ride back to the place where you began the hunt. Where three roads meet you will find the next clue. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
If you ride the U shaped road back towards Fort Pinta you’ll find the next clue at the intersection. It is on the corner of the stone fence.
“You are really determined to find the treasure. We’re getting close now… -Mississippi Jones” Quest completed ______________ The Sixth Clue “Next to you is a high cliff. Ride up on it and look around for the next clue. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The next clue is at the top of the cliff, across from Doyle’s Chapel. You’ll have to ride a bit to the south to get to the base of it. The clue is a flower pot at the very top.
“The final clue is coming up. Don’t give up. -Mississippi Jones” Quest completed ______________ The Seventh Clue “You are now almost there. Look again towards the castle. In front of it you see the druids’ monument. At the foot of the monument you will find the next test. -Mississippi Jones” Objectives: Follow the clue’s directions. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 5 with Fort Pinta
The old druid circle is up on the hill between where you are and the castle. Go to the large stone in the middle for the next quest.
“There is no note here with a new clue. But this has to be the place that Mississippi Jones meant. That rock looks a little strange, I wonder what the runes mean…” Quest completed ______________ The Druids Know “These runes seem really old, who can help me read them? Elizabeth probably knows what they mean. I should ride to Valedale and speak with her right away.” Objectives: Ride over and speak with Elizabeth. Rewards: 50 Jorvik Shillings, 40 XP Reputation: 30 with Fort Pinta
Your treasure hunt is only partway done. Ask Elizabeth for help with the runes.
The old runestone? Yes I know that one. But what the runes mean I’ve never really thought about. I’ll go over there later and have a look. Why don’t you come back tomorrow and I’ll tell you what they mean. Quest completed
Return to Elizabeth tomorrow.
______________
Day 18
The First Stone Now I’ve been to look at the runestone you asked me about. Fascinating really Rita. The runes tell the story of an ancient ritual that will open the mountain… whatever that means. Mississippi Jones must have figured out the ritual and hidden his treasure there. The good news is we druids learn that ritual in pre-school so I know exactly how to open it. To open the mountain you’ll need to collect four different stones. They will be used in the ritual later. But first we need to find the stones. The first stone is red volcanic rock and you’ll find it in the mountain at the end of Everwind Fields. You need to find a way deep into the mountain to get that stone. I’m not sure how but I am sure you will figure out a way to do it. Maybe you can ask someone there to help you? Objectives: Ride to the north part of Everwind Fields, once you are there try to find a way in to the heart of the mountain to get some red volcanic rock. Maybe you can ask someone there to help you. Rewards: 10 Jorvik Shillings, 5 XP Reputation: 5 with Keepers of Aideen
The Crew Lead on the construction site will know how to help you. Speak with him.
Red volcanic rock? Quest completed ______________ Red Stones in Large Quantities Red volcanic rock? I have millions of red volcanic rocks, take your pick. When we blasted out the tunnel we filled truck after truck with them. They are behind the big cliff there. Objectives: Choose a red volcanic rock and ride back to Elizabeth. Rewards: 20 Jorvik Shillings, 20 XP Reputation: 15 with Keepers of Aideen
To get to the rocks, go out of the construction site, and go past the hill that Mr Bucket was standing on, where one tower of the gondola lift is anchored. Go around the other side of this hill and head back in the direction of the construction site. The red rocks are on the ground. Take one of them and return to Elizabeth in Valedale.
Good Rita, that volcanic rock will be perfect. Quest completed ______________ Earth Stone The next rock you need to find is a kind of Earth Stone. You can usually find this kind of stone in freshly dug ground. Around the Winery there should be lots of them… it shouldn’t be hard to get one. Speak with someone at the winery. Objectives: Ride over and speak with someone at the winery about where you can find an earth stone. Rewards: 10 Jorvik Shillings, 5 XP Reputation: 5 with Keepers of Aideen
Judy is up with all the happenings around the winery. She should know where the earth stones are.
Earth Stone? We have more than we want all over the winery. The Baroness thinks they are ugly so we have cleared away all that we could find. Quest completed ______________ At the End of the Vine Where can you find an earth stone? Hrmmm… We’ve thrown away all we could find. Maybe if you look at the edge of the fields around the winery. Good luck! Objectives: Look around the edge of the winery fields for an earth stone. Rewards: 20 Jorvik Shillings, 20 XP Reputation: 15 with Keepers of Aideen
They are scattered through most of the outer fields of the winery. The easiest one to get to is in the back of the winery. Cross the little bridge, and they are in the lower tier field. It is the same field that you check the soil instruments for Carney.
Return to Elizabeth when you have found one.
Have they thrown away all the earth stones? Lucky there was at least one left. Well done! Quest completed ______________ Moss Stone The Moss Stone you need is rare but we used to be able to find them by the Silversong River beach. Look there. It might take a while but I’m sure you will find one. Objectives: Look around the Silversong River beach for a Moss Stone. Rewards: 20 Jorvik Shillings, 15 XP Reputation: 10 with Keepers of Aideen
I’m sure they can be found in other places along the beach, but the one I found was on the little bit of beach where the land juts into the river, south of the southern most bridge, on the Firgrove side of the river.
Return to Elizabeth when you have found one.
Was it had to find a moss stone? Well done! Quest completed ______________ Star Stone Star Stones can be found high up in the mountains around here. It is hard to ride up there… but wait! I have an idea! Look around the rocky outcrops by the road on the way to Valedale lake. When they were building the road I’m sure they knocked down some Star Stones and they should still be there. Objectives: Look along the road to Valedale lake for a Star Stone. Rewards: 20 Jorvik Shillings, 15 XP Reputation: 10 with Keepers of Aideen
Take the Valedale Lake road, and after the last switchback, just before you get to the top, there’s grass of to the left of the road, that you can ride on. You have to go through some bushes (take it slow so you don’t fall off the cliff, oops!) and there are some Star Stones on the ground there.
Return to Elizabeth when you have found one.
Well done! I wasn’t sure you would be able to find a Star Stone. But we can always count on you Rita! Quest completed ______________ Runestone Secret Now that you have all the different stones it is time to solve the riddle of the Runestone. I’m sure you understand by now that this is a puzzle. I’ not going to explain how it is done… look at this as a test. Instead I’m going to tell you the meaning of the runes and see if you can figure it out for yourself. So, now you will be able to read what is written on the runestones. Ride over there now and good luck! Objectives: Ride over to the druid stone and solve the puzzle with the stones. Rewards: 30 Jorvik Shillings, 30 XP Reputation: 40 with Keepers of Aideen
Ride back to the runestone so that you can begin the puzzle.
“You are back at the runestone. Now we’ll see what it says…” Quest completed ______________ Earth Colors “Place the stones in order from inside to out after color, from the planet’s core and outwards.” Objectives: Solve the puzzle with the druid stones. Rewards: 10 Jorvik Shillings, 30 XP Reputation: 40 with Keepers of Aideen
Place the stones in order from the planet’s core and outwards (volcanic, earth, moss, star), starting with the innermost stone on the pedestal closest to the central runestone. They must be placed in that exact order on the correct pedestal. If you have trouble finding which pedestal is which, click on it, and it will tell you which stone to place on it.
“The stones are gone!” Quest completed ______________ Return to Fort Pinta “Whoa! Where the stone was… now there is a chest instead! Inside it you find bunch of silver coins, and old statue, and a gorgeous hat. It is time to return to Fort Pinta and tell James what you found.” Objectives: Ride back to James in Fort Pinta and show him the treasure. Rewards: 1 Jorvik Shilling, 10 XP Reputation: 100 with Fort Pinta
Time to show our greedy little friend what we found.
Hahaha Rita! You did it! Now we can have a look. A bunch of silver coins… an ugly statue… an old moldy hat… I can trust you and you can absolutely trust me! You get the ugly statue and hat and I’ll take the silver coins. That seems more than fair, you get two things and I only get one. I know, you don’t need to say anything, I am too generous for my own good sometimes. Have a great day! See you later. Quest completed ______________ Share the Treasure Are you still here? I’ve got a bunch of important things to do right now… but maybe you should ride over to the councilman in Firgrove and share your share of the treasure with him… as we agreed before. Here, take a silver coin as a souvenir. You don’t need to thank me. See you! Objectives: Ride over to the councilman in Firgrove and tell him about the disappointing end to the treasure hunt. Rewards: 500 Jorvik Shillings, 35 XP, Mississippi Jones’ Hat Reputation: 100 with Firgrove
This is why I hate you James, sniveling little whelp…
Show Mr Franklin in Firgrove what you have found.
So you found the treasure? Fantastic! What’s that? James took all the silver coins? Let’s see the coin you have. Hmmm… hehe. That is a ten-pence, worth about half a shilling. I doubt that James has even earned back what he paid for his piece of the map on those. But you got an amazing adventure, am I right? Wait a minute… that statue… let me have a closer look at it.Wow! You know what you have found?! An ancient statue made by the old horse tribes here on Jorvik. This is a priceless cultural artifact! This belongs to all the people of Jorvik so it needs to be displayed so everyone can see it. As an archaeological find I need to take this from you right now… but you should get your reward for finding it. I will see that the Butler and Mrs Holdsworth get their share of the reward but you definitely deserve your share. You have done Jorvik a great service Rita. Thank you! You should keep that fantastic hat. It looks great on you, I have to say. Quest completed
Good to know James didn’t make his money back, but I still don’t like him…
Star Stable Online Ride Through
I am splitting this day in half. Linda is ready to talk to you again on this day, and will continue the game’s main storyline, meaning spoilers. I will make this post for the major part of the quests for this day that do not contain spoilers.
Stolen Money? Do you think someone may have taken my money? Who would do such a thing? I have to check if anyone has seen something suspicious. Rita, you’ve already helped me a lot, but it would be really kind if you could help me find out who the thief is. Maybe you can ask if Barney at the silo has seen anything? Barney hears a lot of what happens around here and has many contacts. Not what you’d expect from him, but it’s a fact. Yeah, I’m talking about the Barney who hangs out at the silo east of Steve’s farm. Objectives: Ask Barney at the silo, east of Steve’s farm, if he has seen or heard anything about a thief in this neighborhood. Rewards: 55 Jorvik Shillings, 60 XP Reputation: 20 with Moorland Stable
Things have gone real bad here in the ‘hood since you left.
Go and speak with Barney about the issue.
Hello there! What are you talking about? Very unpleasant. I haven’t seen any thieves at least. Quest completed ______________ Scouting From the Hill No, we don’t have any thieves here that I know of, but talk to Will, he has a good view from his mill on the hill! Objectives: Talk to Will at the mill on the hill outside Silverglade Village and see if he’s seen anything suspicious. Rewards: 45 Jorvik Shillings, 50 XP Reputation: 20 with Moorland Stable
So maybe Will has seen something? Let’s go ask!
If I’ve seen anything strange? A thief? No, no thieves in sight. Only a beautiful landscape. Quest completed ______________ Farther Into the Woods I can see a lot from the top of my hill but I can’t see all the way to Valedale. My advice is to ride to Valedale and check if they’ve heard something. You know, the druids can see and hear things that on one else can… Talk to the druid Elizabeth. Objectives: Ride to Elizabeth in Valedale Village and ask if she’s seen anything strange. Rewards: 45 Jorvik Shillings, 50 XP Reputation: 20 with Moorland Stable
So maybe Elizabeth knows? You never can tell with those druids…
Hello my friend! Nice to see you. I’m also waiting for news about Alex, but I haven’t heard anything yet. What? A thief? No, I haven’t noticed anything unusual. Poor Tan who lost her money. Quest completed ______________ Deeper Into the Woods We druids have a lot of abilities, but we don’t master all kinds of magic, as many of the uninitiated, like Will seem to think. So there’s no way I can help you find out what happened to Tan’s money. Valedale feels peaceful as usual but ask Sonja, who you met earlier. She knows Hollow Woods better than anyone here. You’ll find her in the neighborhood. She likes to ride around in the middle of Hollow Woods, close to the main road. Search southwest of the old abandoned summerhouse. Objectives: Find Sonja in Hollow Woods. She likes to ride around in the middle of the forest, close to the road which goes through it. Search southwest of the old abandoned summerhouse. Rewards: 45 Jorvik Shillings, 50 XP Reputation: 20 with Moorland Stable
Sonja may need some chasing to be able to talk to her. She rides in counter-clockwise circles around the hill, across the road from the abandoned summer house. If you stand on the road, eventually she’ll come into view.
Speak to her about the theft.
Rita! Nice seeing you again! Money you say? I haven’t seen anything strange but I found some coins on the ground over there. Quest completed ______________ Coins on the Ground Where I found the coins? Below the bird’s nest over there, a stone’s throw away to the north, close to the runestone. Objectives: Ride to the nest with the red bird, not so far away to the north where Sonja rides around. Close to a runestone. Rewards: 20 Jorvik Shillings, 20 XP Reputation: 20 with Moorland Stable
If you continue up the road towards Valedale, the runestone can be seen from the road. Go towards it, and Birdie is around on the other side, perched on a large rock.
Tweet, tweeeet, tweet, tweeeet! Quest completed ______________ Twetweet! Tweeeet, tweet, tweet?! Objectives: You decide to tak to Sonja and tell her what you have discovered… Rewards: 45 Jorvik Shillings, 50 XP Reputation: 20 with Moorland Stable
This bird seems distressed. Maybe Sonja knows what’s the matter.
You must be kidding?! You say that the birds have lined their nest with Tan’s money? Is it true? The birds must like shiny things! Quest completed ______________ Bird Thief You have to ride to Tan and tell her! Here, take these coins, they must belong to her. See you Rita! Say hello to Tan from me. Objectives: Ride and tell Tan what you have found out. Rewards: 45 Jorvik Shillings, 50 XP Reputation: 20 with Moorland Stable
Return to Moorland and tell Tan the news.
I can’t believe my ears! I thought that a nasty thief had done this. But we can’t take away the coins from the birds, that would be mean. The birds can’t know they shouldn’t take my money, they didn’t do it on purpose because birds can’t know that money has a value. Quest completed ______________ Something That Shines I have an idea! We can swap the money with something else that shines. Maybe Mrs Holdsworth has something we can use? Objectives: As Mrs Holdsworth, who lives in the red house outside the Moorland Stable, if she has something shiny to give away. Rewards: 70 Jorvik Shillings, 50 XP Reputation: 20 with Moorland Stable
Of course, Mrs Holdsworth always has something of use!
Go speak with her at her house behind the stables.
Haha! What a lovely story. Of course I’ll help you. Let me look through my things. Quest completed ______________ A Necklace With Glass Beads, A Bird’s Dream! Take this necklace with glass beads. I think the bird will like it much better! Good luck with the trading Rita. Objectives: Trade the necklace for the money from the little bird in Hollow Woods. Rewards: 70 Jorvik Shillings, 70 XP Reputation: 20 with Moorland Stable
Shouldn’t we be more concerned that the beads pose a choking hazard??
Ride back to Birdie in Hollow Woods and show him the necklace you have for him.
Tweet, tweeet, tweet, tweeet! Quest completed ______________ Trading Done Tweet, tweeet, tweet, tweet-tweet! Objectives: Trade the necklace for the money and ride back to Tan with the money. Rewards: 150 Jorvik Shillings, 90 XP, Tan’s Good Old Riding Shoes Reputation: 50 with Moorland Stable
Stand under the nest, in the tree behind Birdie, and trade the necklace out with the money. Return to Moorland and speak with Tan when you have done so.
Rita, you’re a hero! Haha, I would never think that the birds wanted to decorate their nest. I’ll never forget this. Thank you! Quest completed
You’re welcome!
Now let’s go see what the Vet has found with the oil sample from the duck feathers. Go see her in Silverglade Village.
Ongoing Analysis I’m basically ready… It was very difficult to get good sample material from the feather, there wasn’t a large amount of oil on it. But I managed to get a sample that can be compared with previous samples from Mr Kembell’s oilfield. Take these samples and ride up to Carney at the vineyard and ask if you can borrow the comparison machine again. Objectives: Ride to Carney at the vineyard stables and ask if you can borrow his comparison machine. Rewards: 12 Jorvik Shillings, 55 XP Reputation: 35 with Silverglade Village
I’m sure Carney will let you use it. Just be glad you’re not one of his brothers asking…
Hello Rita, how are you today? Quest completed ______________ One More Comparison of Samples So, you want to borrow my comparison machine again. It should work. Oddly enough, I don’t use it as much as I thought I would when I bought it at J-Bay, so it’s just as well that it will do some good. Just take your samples and use the machine. It’s on the table next to us. Objectives: Use the oil samples in Carney’s comparison machine, which stands on the table at the vineyard stables. Rewards: 16 Jorvik Shillings, 45 XP Reputation: 35 with Silverglade Village
Use the comparison machine on the picnic table behind you. Speak to Carney when you are done.
Did it work? Yes, look. The result is clear. It’s the same oil in both samples you tested. Quest completed ______________ Tell Felix About the Evidence Ride back to Felix in Silverglade Village and tell him that the samples are identical. Objectives: Ride to Felix and tell him. He’s at the fountain in Silverglade Village. Rewards: 10 Jorvik Shillings, 45 XP Reputation: 35 with Silverglade Village
Somebody ain’t gonna be happy…
Really? Then we know that Mr Kembell’s oil has polluted the duck feather. At least we have the proof. Quest completed
Now that we know who polluted the ducks, go speak to the Vet about cleaning them up.
Cleaning of Ducks The cute little ducks are clean and happy again! It was more difficult than I thought to clean the fragile feathers, but it went well. Take the ducks to Felix so he’ll be happy again. Objectives: Bring the five clean ducks to Felix at the fountain in Silverglade Village. Rewards: 30 Jorvik Shillings, 65 XP Reputation: 55 with Silverglade Village
Felix will be happy to see his ducks all squeaky clean.
Wow, they’re so nice and shiny! And completely clean. Poor ducks, covered by oil like that. I get so angry when I think of that irresponsible Mr Kembell, I almost want to scream. Quest completed ______________ The Summer’s Main Attraction is Saved! How wonderful that they mystery of the disappearing ducks was solved! Now we’ll just launch them into the fountain. You’ll have the honor to do it since you’re the hero, Rita! Carefully put the ducks in the fountain, one by one. Objectives: Place the ducks in the fountain in Silverglade Village. Rewards: 55 Jorvik Shillings, 75 XP, Checkered Pants Reputation: 55 with Silverglade Village
Stand near the fountain and place the ducks in the water. Return to Felix when you are finished.
The ducks are so cute! The whole village will thank you for this. What an effort you’ve made – the big attraction of the summer is saved! Thank you Rita! Quest completed ______________ Someone Will Have to Pay For This The ducks are rescued, but Mr Kembell makes me so angry! It’s so irresponsible to pollute the beautiful Everwind Fields with oil. It destroys the environment and more birds could be harmed. We have to stop him once and for all! Can you talk to the Magistrate here in the village and help me establish a case against Mr Kembell for damaging nature, cruelty to animals and breaking the environmental laws, and bring that walking disaster to justice?! Objectives: Talk to the Magistrate in Silverglade Village about filing a report against Mr Kembell. Rewards: 35 Jorvik Shillings, 45 XP Reputation: 55 with Silverglade Village
Magistrate, aka Council Man.
Hello little one! Oh? File a report about damage and environmental crime? We can do that but it’ll take some time. We’re talking a week or more. A lot of paperwork, you know. It takes a long time to flip papers and write the right things so everything is legal. Quest completed ______________ Waiting for the Long Arm of the Law We’re building a case against Mr Kembell. No one wants him and his ruthless corporation here in Jorvik. We’re also waiting for our dear Commissioner Klas to come back to the village after winter break. Both cops and robbers usually stay calm during the cold winter months here in Silverglade. Objectives: Talk to the Magistrate. Rewards: 55 Jorvik Shillings, 55 XP Reputation: 55 with Silverglade Village
See what more the Council Man has to say.
How long does it take? As I said before, it’ll take weeks before the case against Mr Kembell is ready, but then we can go full force and get him out of here, I hope. Thank you for your report! Good luck now and thanks for saving the ducks. You are a hero, Rita! We could use more of your kind her in the village in times like these. Quest completed
Felix has something new to tell you about, go speak to him.
Waiting for a Train The lemmings here on Jorvik are very special. Every year, the same time, they march from the other side of the mountains, come here and then they go home again. No one knows why they are doing this but I think it’s some kind of pilgrimage. I heard from Mario up on the Observatory that he had seen some lemmings who seemed lost. Maybe you can ride up to him? To look at the lemmings and maybe help them on the right track. I forgot to note the objectives and rewards on this one, sorry!
Some pilgrims are lost on their way to lemming-Mecca. Better help them out!
Ride up the observatory. You can ride your newly built gondola lift to get up there quickly.
Hi! Have you talked to Felix? Yes, what he says is true. I have seen the yearly lemming march and I have to tell you it’s not a march any more. The little creatures seem to have lost each other. Quest completed ______________ The March Has Gone Astray I saw some lemmings when I was taking my morning walk but I have such a horrible lemming allergy so I can’t go near them. I have spent the whole morning looking at them in my telescope and I am so worried about them. You are not allergic? Can’t you look below the Observatory, pick up all lemmings you find and put them in your backpack? Objectives: Look for lemmings below the Observatory. Rewards: 30 Jorvik Shillings, 15 XP Reputation: 15 with Valedale
The lemmings can be found mostly under the bridge to the Observatory. They are marked in orange on your map.
Return to Mario when you have found them all.
Oh no, I can feel in my nose that you have found all the lemmings! So good that they like small spaces so that they are comfortable in your backpack. I hope you won’t get too much lemming hair on your things… Quest completed ______________ Get the Lemmings to Their Correct Destination The lemmings’ last stop on the march used to be in Valedale. I suggest that you ride there with them and maybe do it right now before I sneeze so hard that you fall off your horse! Objectives: Ride to Valedale with the lemmings. Rewards: 15 Jorvik Shillings, 20 XP Reputation: 15 with Valedale
I’m not so concerned about falling off my horse. I’m more concerned about you falling off that cliff!
Take the lemmings down toward Valedale. Sophie will know what to do with them.
Lemmings! I have waited the whole day for them. Why do you have them in your backpack? Quest completed ______________ The March is Delayed Are they confused? The poor little things. Maybe you can herd them up the hill towards the snow, they usually go to their homes that way. Objectives: Follow the lemmings up the hill towards the snow. Rewards: 120 Jorvik Shillings, 25 XP Reputation: 15 with Valedale
The lemmings are in a line on the ground, and will start their march as soon as you accept the quest. Follow them all the way up the mountain trail, to the snow at the top.
Return to Sophie when they have made it safely.
Did it wok? Are they on the right track now? So good that you could help them, no one knows how long we had been standing here, waiting for the. I hope they will be on the right track next year. Quest completed
With that done, let’s go see Minka in Firgrove. She has a new racing track for you to try out.
Firgrove’s Hard Forest Track Hello Rita! I have finally finished the renovation of Firgrove’s old, difficult and dangerous forest track. It’s a bit hard, or super tough to be honest… I don’t know if I’m brave enough to try it myself, but you are so talented so maybe you want to try it? Please, Rita, can you test it before I open it for the public? Objectives: Finish the track in the best possible time. Rewards: 20 Jorvik Shillings, 60 XP Reputation: 100 with Firgrove
Ride the hard forest track, then speak with Minka when you are done.
Did it work? It’s not impossibly hard? You did great I think! Even if it’s difficult I think it’s good. Experienced riders like you need a challenge! I hereby declare Firgrove’s old forest track opened! Quest completed
You can now ride the forest track (and the track in reverse) as a daily race.
Mrs Packard has something she would like you to help with. Go see her by her house in Firgrove.
Chicken Wishes Me and my grandson Andy have decided that we want a chicken coop. It would be so nice to have some chickens and fresh eggs around here. I am old and frail and Andy already has too much to do taking care of the sheep. Would you mind helping us build a chicken coop? I would be so thankful! Objectives: Talk to Mrs Packard. Rewards: 30 Jorvik Shillings, 15 XP Reputation: 15 with Firgrove
See what Mrs Packard has to say about this new idea of hers.
I’m sure Andy will help you, ride down and talk to him. He is watching the sheep next to Firgrove’s sandpit. Quest completed
Go talk to Andy down by the sandpit.
Building Boss Howdy Rita! Have you talked to my grandma? We have talked for a long time about buying some chickens and a chicken coop, but nothing has happened because my grandma s so old and I have too much to do. But if you want to help I can guide you through the whole building procedure. Grandma will be so happy. Objectives: Talk to Andy. Rewards: 40 Jorvik Shillings, 10 XP Reputation: 15 with Firgrove
Andy will tell you his plans for the chicken coop.
There is a lot to do but if we take one thing at a time we’ll do just fine. I wonder where we should build the chicken coop… Quest completed ______________ A Perfect Place I am not sure where we should put it, but it should be somewhere not too far away. I want to be able to watch over my and grandma’s chickens. Would you mind riding around this pen to see if you can find a place that looks good? Objectives: Ride around the sheep pen and find a good place to build a chicken coop. Return to Andy when you have found it. Rewards: 15 Jorvik Shillings, 20 XP Reputation: 15 with Firgrove
There are two places to check. One is behind where Andy is standing. The other is on the other side of where the race track comes down towards the sheep pen.
Speak with Andy when you have found the good place.
Cool! That’s terrific. Now we can build the chicken coop! I have already prepared a drawing, hehe. I like things to be well organized. Quest completed ______________ Wood for Construction I happen to know that there are some planks around the old mine down there. I think they are left over from when they built the mine many years ago. Ride down and look, I don’t think anyone will miss the planks. It’s good that someone will get some use out of them. Objectives: Ride down to the Silverglade Mine and gather planks for the chicken coop. Rewards: 20 Jorvik Shillings, 15 XP Reputation: 15 with Firgrove
You will see the mine in the distance if you face where you will build the chicken coop, with your back to Andy. The planks are scattered close to the mine buildings. Pick them up and return to Andy when you are done.
Great! This should be enough. The planks look good. They are even still a nice red color! Grandma said that she wanted her chicken coop to be red so this will be perfect. Quest completed ______________ Build a Chicken Coop So! Shall we start with the construction? Here is a hammer and some nails. I have left the planks you found where we will build the chicken coop. Do you remember my drawing? A red house with a nice frame around it. Objectives: Use the hammer you got from Andy on the planks he has placed where the chicken coop shall be. Rewards: 25 Jorvik Shillings, 15 XP Reputation: 15 with Firgrove
The planks are on the ground where the chicken coop shall be built. You have to dismount your horse to be able to use the hammer. When you are done building, return to Andy.
Wow, so great! And such a good drawing I made! You are a real handyman. But something is missing… Quest completed ______________ Chicken Wire Oh, I got it! We need chicken wire! Otherwise the chickens will run out into the woods. Imagine if they could run up on the racing track? That could only end in disaster. Felicity in the stable in Firgrove Village has fencing for the sheep pen. Maybe she has some we can use for the chicken coop too? Objectives: Ride to Felicity and ask if she has some chicken wire. Rewards: 15 Jorvik Shillings, 15 XP Reputation: 15 with Firgrove
Ride up to Firgrove and ask Felicity for some wire.
Hiya! So fun seeing you again! Is the sheep pen broken already?? Oh, you are building a chicken coop! Of course I can give you some chicken wire. I have some old chicken wire, but I need to repair it first. Quest completed
Return to Felicity tomorrow.
Landon, in the field behind the mill, has something you tell you. Go see him about starting a new race.
Rather One Rabbit in the Hand Than Ten in the Forest Hello! The rabbits on this field are very playful. They chase each other all day and love when someone on a horse tries to catch them. Have you tried? No? Then it’s time you try it. Try to catch six rabbits as fast as you can! You finish the competition when you return to me. Objectives: Catch six rabbits as fast as you can. Finish the competition next to Landon. Rewards: 20 Jorvik Shillings, 60 XP Reputation: 100 with Silverglade Village
This is honestly my least favorite race in the whole game. It is difficult. There’s no way around it.
The easiest way I have found to complete it is to use the arrow keys to control my horse, with one hand, and use the computer mouse to click on the rabbits, with the other hand.
When you have caught six rabbits, run to Landon as fast as you can to finish the race.
Good luck.
He he! It was really fun! Wasn’t it? The rabbits seem to really enjoy it. Quest completed
There is a new curious persona, landed in a hot air balloon on Everwind Fields, and he needs your assistance.
The Famous Adventurer Hunger and weariness won’t stop me! Why, hello there! I’m famous adventurer and explorer Nic Stoneground, I’m sure you’ve heard of me! You know what, I have something fantastic going on. A most amazing project, in fact. I’m going out on an epic adventure! Could you just help me sort out a small detail since you’re here anyway? Objectives: Talk to Nic. Rewards: 10 Jorvik Shillings, 25 XP Reputation: 25 with A.A.E.
See what Nic needs help with.
Great. I just need someone who can undo these moorings for me… This balloon will take me to The Hidden Dinosaur Valley beyond Valedale Mountains. I’m sure this will be a successful expedition! Quest completed ______________ With Hot Air Balloon to the Hidden Valley My expedition will be legendary! By helping me undo the moorings, you’ll be part of my unlimited success, and we’ll be world famous! But first, we just have to lift off. There are four moorings around the balloon, and then it’s off to new heights! Objectives: Tie up four moorings at the balloon. Talk to Nic again when you are finished. Rewards: 45 Jorvik Shillings, 45 XP Reputation: 55 with A.A.E.
There is one mooring located at each corner of the basket, that needs to be untied.
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