๋น์ ์ ์ฃผ์ ๋ฅผ ์ฐพ๊ณ ์์ต๋๊น “nintendo switch cleaner and builder – this breaks your joy cons! ๐“? ๋ค์ ์นดํ ๊ณ ๋ฆฌ์ ์น์ฌ์ดํธ Chewathai27.com/you ์์ ๊ทํ์ ๋ชจ๋ ์ง๋ฌธ์ ๋ต๋ณํด ๋๋ฆฝ๋๋ค: Chewathai27.com/you/blog. ๋ฐ๋ก ์๋์์ ๋ต์ ์ฐพ์ ์ ์์ต๋๋ค. ์์ฑ์ Tinker Man Mick ์ด(๊ฐ) ์์ฑํ ๊ธฐ์ฌ์๋ ์กฐํ์ 1,391,098ํ ๋ฐ ์ข์์ 59,253๊ฐ ๊ฐ์ ์ข์์๊ฐ ์์ต๋๋ค.
nintendo switch cleaner and builder ์ฃผ์ ์ ๋ํ ๋์์ ๋ณด๊ธฐ
์ฌ๊ธฐ์์ ์ด ์ฃผ์ ์ ๋ํ ๋น๋์ค๋ฅผ ์์ฒญํ์ญ์์ค. ์ฃผ์ ๊น๊ฒ ์ดํด๋ณด๊ณ ์ฝ๊ณ ์๋ ๋ด์ฉ์ ๋ํ ํผ๋๋ฐฑ์ ์ ๊ณตํ์ธ์!
d์ฌ๊ธฐ์์ this breaks your joy cons! ๐ – nintendo switch cleaner and builder ์ฃผ์ ์ ๋ํ ์ธ๋ถ์ ๋ณด๋ฅผ ์ฐธ์กฐํ์ธ์
Hope this helps to warn people about correctly removing the joy cons from the Nintendo Switch to avoid bigger problems down the track!
UPDATE: I fixed it with this – https://youtube.com/shorts/fbAWGrDbIy0
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MORE VIDEOS:
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โพ Are you a new switch owner? Watch this – https://youtube.com/shorts/p5jMiGnTYAc
โพ RGB JoyCons for Nintendo Switch – https://youtube.com/shorts/Z8b0alrGSy4?feature=share
โพ Popular Nintendo Tips – https://youtube.com/playlist?list=PLj-NNNuq2Eua-rvWXdPU_vqa4vg_oBXZH
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My Keyboard is the Mountain Everest Max. You can find them here – https://mountain.gg/keyboards/everest-max
#nintendo #nintendoswitcholed #nintendoswitch #gaming #nintendotips #shorts
nintendo switch cleaner and builder ์ฃผ์ ์ ๋ํ ์์ธํ ๋ด์ฉ์ ์ฌ๊ธฐ๋ฅผ ์ฐธ์กฐํ์ธ์.
Nintendo Switch Cleaner and Builder (NSC_Builder) – GitHub
Nintendo Switch Cleaner and Builder: A multi-purpose tool for interacting with Switch game files – a “Switch-Army Knife”. Written in Python, Batch, and HTML.
Source: github.com
Date Published: 4/14/2021
View: 5272
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Date Published: 1/18/2021
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Retrogamefy – Nintendo Switch Cleaner and Builder…
Nintendo Switch Cleaner and Builder (NSC_Builder) v1.00 https://github.com/julesontheroad/NSC_BUILDER/blob/master/README.md…
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NSC Builder (Nintendo Switch Cleaner and Builder) – Dekazeta
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Anyway, any XCI I make of Dragon Quest XI and Smash Ultimate (both with all updates and DLCs) is broken in SX OS (white album thumbnail, can’tย …
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์ฃผ์ ์ ๊ด๋ จ๋ ์ด๋ฏธ์ง nintendo switch cleaner and builder
์ฃผ์ ์ ๊ด๋ จ๋ ๋ ๋ง์ ์ฌ์ง์ ์ฐธ์กฐํ์ญ์์ค this breaks your joy cons! ๐. ๋๊ธ์์ ๋ ๋ง์ ๊ด๋ จ ์ด๋ฏธ์ง๋ฅผ ๋ณด๊ฑฐ๋ ํ์ํ ๊ฒฝ์ฐ ๋ ๋ง์ ๊ด๋ จ ๊ธฐ์ฌ๋ฅผ ๋ณผ ์ ์์ต๋๋ค.
์ฃผ์ ์ ๋ํ ๊ธฐ์ฌ ํ๊ฐ nintendo switch cleaner and builder
- Author: Tinker Man Mick
- Views: ์กฐํ์ 1,391,098ํ
- Likes: ์ข์์ 59,253๊ฐ
- Date Published: 2022. 4. 4.
- Video Url link: https://www.youtube.com/watch?v=AXbrMm9_Rlw
julesontheroad/NSC_BUILDER: Nintendo Switch Cleaner and Builder. A batchfile, python and html script based in hacbuild and Nut’s python libraries. Designed initially to erase titlerights encryption fr
Nintendo Switch Cleaner and Builder (NSC_Builder)
Temporarly archived: Currently i don’t have the time to work on this repository, i will reopen it and reactivate issues if i have something to commit or time to work regularly on the project. The titledb fork will still continue to update and i will probably compile a new version including the latest master, don’t think it had much changes since the last release i did but i’d probably compile it to include the latest keygeneration changes.
Update: Leaving it open for commits.
1. Description
Nintendo Switch Cleaner and Builder: A multi-purpose tool for interacting with Switch game files – a “Switch-Army Knife”. Written in Python, Batch, and HTML. Originally developed to remove titlerights and create multicontent NSP/XCI files, though over time has expanded to have significantly more features, specializing in batch processing and file information.
NSC_Builder is based on the work of blawarโs nut.py and LucaFragaโs hacbuild. The core library, which is known as squirrel , was originally a nut fork, though over time it has added significant functionality and can be considered its own program. NSCB versions > 0.8 no longer rely on hacbuild for XCI generation, rather using its own code.
2. What does it mean to REMOVE TITLERIGHTS?
This is also known as converting to use standard crypto – it means that you have repacked the contents to be installable without a ticket being added to the Switch’s database. Theoretically, standard crypto files leave a smaller traceable footprint on your console, provided you’re not sending other telemetry to Nintendo. Important: This does NOT mean you can run preloads or dumped content that doesn’t have a ticket (sometimes seen as NSX files).
3. What can I do with this program?
Current version of the program allows you to:
1.- Make multi-content xci or nsp files.
2.- Erase titlerights encryption from nsp files.
3.- Build xci files without the โupdate partitionโ which means they take less space on your storage.
4.- Take off deltas from updates
5.- Split multi content back into xci or nsp files
6.- Change the packing of the content between xci and nsp
7.- Lower the Required System Version to the actual encryption of the game.
8.- Lower the masterkey needed to decrypt a game.
9.- Check out information from a xci and nsp, including the Firmware needed to be able to execute it, the game info, the size of the nca contentโฆ
10.- Check data from nacp and cnmt files without extracting them from nsp\xci
10.- Repack xci and nsp content in formats compatible with fat32
11.- Mass build xci files and nsp files in single and multi content format
12.- Rename nsp,xci files to match it’s content
13.- Verify nsp, nsx, nsz, xci and nca files
14.- Output information in text format
15.- Extract content of nsp files and secure partition of xci files
16.- Set jobs for later in multi mode
17.- Separate jobs by based-titleid in multi mode
18.- Remove bad characters from filenames (sanitize) or convert asian names to romaji
19.- Extract nca file contents for base games and dlcs or extract ncas as plaintext
20.- Joiner for xc*,ns* and 0* fat32 files
21.- Compression of nsp files into .nsz files
22.- Graphical interface for file information trough a gui running on chromium\chrome for local files and files on google drive
23.- Restoration of nsp\xci modified with NSC_Builder to their original game nca files.
3.1 With the help of DBI installer it can:
24.- Install or transfer files to mtp via switch locally, from google drive (auth and links) or from 1fichier
25.- Generate and transfer xcis and multicontent xcis from pc to switch
26.- Autoupdate your Nintendo Switch locally or from google drive
27- Search new updates and dlcs for your installed games via nutdb for your installed games and xci in the gamecard
28- Dump your saves or games from your Nintendo Switch
29- Uninstall your games and delete archived games/placeholders
30- Generate and transfer SX autoloader files for automounting your xcis for SD and HDD locations for scannable locations and non scannable by SX OS
31- Cleanup duplicated SX OS autoloader files to avoid collision between SD and HDD files
4. Batch modes:
The batch has 2 modes:
auto mode: you drag nsp files individually or folders with several files over the batch to enter in auto mode.
manual mode: you double click the batch and you can build a list of files to process.
The behavior of the auto-mode is configured trough the โConfiguration menu in manual modeโ.
5. Manual mode options:
MODE 0: Configuration mode. Letโs you configure the way the program works in both auto and manual mode.
Letโs you configure the way the program works in both auto and manual mode. MODE 1: Indidual packing. Letโs you process a list of files and pack them individually Pack as nsp\xci Supertrimm\Trimm\Untrimm xci files Rename xci or nsp files Rebuild nsp files in cnmt order and add cnmt.xml Verify nsp,xci files
Letโs you process a list of files and pack them individually MODE 2: Multi packing. Letโs you pack a list of files in a single xci or nsp file. Separate files by basedid Set up jobs for later Process previous jobs
Letโs you pack a list of files in a single xci or nsp file. MODE 3: Multi-Content-Splitter. Letโs you separate content to nsp and xci files.
Letโs you separate content to nsp and xci files. MODE 4: File-Info. Letโs you see and export several info about nsp and xci files Data about included files in nsp\xci Data about content ids in file Nut info as implemented by nut by blawar Information about firmware requirements and other game data Read cnmt file from meta nca Read nacp file from control nca Read npdm file from program nca Verify files with ability of detecting NSCB changes over them
Letโs you see and export several info about nsp and xci files MODE 5: Database Mode. Letโs you mass output information
Letโs you mass output information MODE 6: Advanced Mode. Extracts all contents from a nsp\xci Extracts all contents from a nsp\xci in raw mode Extracts all contents from a nsp\xci in plaintext Extracts files from nca inside a nsp\xci Patches a game that requires s link sccount
MODE 7: File joiner mode. Joins fat32 splitted files
Joins fat32 splitted files MODE 8: Compression\Decompression Compress nsp files into nsz format Decompress nsz files into nsp files
MODE 9: File Restoration Mode. Restores modified files that are verifiable
Restores modified files that are verifiable L: Legacy Mode. Old functions
Old functions D: GOOGLE DRIVE MODE: Download Files from google drive Normal Download Function Search filter and library selection Download xci files trimmed or supertrimmed Download nsz files decompressed Check information about the files
M: MTP MODE: Game installation from local files or remote libraries File transfer from local files or remote libraries Normal transfer Generate xci and transfer Generate multi-xci and transfer Autoupdate the device via local libraries or google drive libraries Dump or uninstall files Dump installed content from the device to the pc Uninstall installed content on the device Delete archived games or placeholders entries from pc Backup Savegames in zips following JKSV format Show device information Device information shared via mtp Show installed games and xci on device Show new updates and dlc for installed games and xci on device. For accuracy xci has to follow NSCB format including the content_number tags Show archived games/placeholders registries Show list of available updates and dlcs for archived games Generate SX autoloader files Generate files for xci on the sd Generate files for xci in a hdd, optionally push and run a collision check with the SD files Push SX autoloader files from library folder Run collision check, cleanup unused SD autoloader files, cleanup colliding autoloader files pointing to HDD (In case a xci with that id is already in the SD)
6. Configuration mode:
Auto Mode options. (Affects only Auto-Mode)
I. REPACK configuration
NSP
XCI
BOTH
II. FOLDER’S TREATMENT
Repack folder’s files individually (single-content file)
Repack folder’s files together (multi-content file)
III. RSV patching configuration
Patch Required System Version if itโs bigger than encryption
Donโt patch Required System Version if itโs bigger than encryption
IV. KEYGENERATION configuration
Set the maximum keygeneration (encryption) the files are allowed to have.
V. Global options. (Affects how the program works globally)
VI. Text and background COLOR
Letโs you choose the colours of the cmd window
VII. WORK FOLDER’s name
Letโs you choose the name of the work folder
VIII. OUTPUT FOLDER’s name
Letโs you choose the name and location of the output folder
IX. DELTA files treatment
Letโs you choose if youโre going to pack delta NCA files or not. Set to false by default.
X. AUTO-EXIT configuration
Letโs you choose if the cmd window closes after completing the job.
XI. KEY-GENERATION PROMPT
Letโs you choose if you want to see a prompt asking you to patch RSV and keygeneration in manual mode.
XII. File stream BUFFER
Buffer for file-stream operations
XIII. File FAT32\EXFAT options
Pack xci or nsp in fat32 compatible formats or exfat format.
Change CARD FORMAT to exfat (Default)
Change CARD FORMAT to fat32 for SX OS (xc0 and ns0 files)
Change CARD FORMAT to fat32 for all CFW (archive folder)
XIV. How to ORGANIZE output files (currently unused for new modes)
Organize files separetely (default)
Organize files in folders set by content
XV. Set New Mode or Legacy Mode
Use new more advance methods (default)
Use old file processing methods
XVI. ROMANIZE names when using direct-multi
Convert names to romaji (default)
Read names from file and keep asian namings when they’re read
XVII. TRANSLATE descriptions from game-info using google translator
FALSE (default)
TRUE. Translate japanese, chinese and korean descriptions.
XVIII. WORKERS use multi threading for renames and database building
1 (default\DEACTIVATED)
YOUR NUMBER. Uses several workers to do multiple renames or create multiple database strings at the same time
7. Gui for file information:
NSCB File_Info is a html based gui that gives a graphic interface to NSCB info. Yes, it has game-icons, pictures and that stuff you guys like.
Current functions are: Game Information . Combines data read from file with eshop data from nutdb Description: Description from the eshop (nutdb) Image Gallery: Pictures from the eshop (nutdb) BaseID File-Tree: Shows the lates version for dlcs and updates associated to the game (nutdb) Titles: Advanced Files List from NSCB-new NACP Reader from NSCB NPDM Reader from NSCB CNMT Reader from NSCB Verification from NSCB, till Level 2 so it’s loaded fast. Use normal NSCB for hashing for now. Game Information . Combines data read from file with eshop data from nutdb Libraries . Load files from local libraries or google drive, having the library locations setup previously Direct Links . Read information from direct links.
You’ll notice some information like BuildIDs is added now, the cnmt was made more readable and I added detection for multiprogram games like Grandia and Hotline Miami
Known Issues: CSS probably needs some work, specially for fullscreen. Upper corner menu is a placeholder NPDM decryption is failing in some games, is on my TODO list Multicontent files (generally xci) may need some work to improve parsing speeds Not reading yet splitted files (ns*,xc*,0*) but will add that soon
TODO: Output css to a file for theming Language translations Porting NSCB functions Let user choose nutdb files
How to use: If you have Chrome or Chromium Installed you’re good to go. If you don’t want to install those browsers you can use chromium portable. Get the last version for your system here: https://chromium.woolyss.com/ Create a folder in ztools called “Chromium” Decompress the chromium files somewhere in your pc and execute “chrlauncher 2.5.6 (64-bit).exe” or whatever is called in your zip to get the needed files downloaded Move all files to ztools\Chromium and rename “chrlauncher 2.5.6 (64-bit).exe” to “chrlauncher.exe”. This takes priority over a chrome\chromium installation Once you have all setup just execute “Interface.bat” 5. Rememeber you need to fill keys_template.txt in ztools but I imagine you already know that
I use python: Just get latest python 3 and install these dependencies: urllib3 unidecode tqdm bs4 tqdm requests image pywin32 pycryptodome pykakasi googletrans chardet eel bottle Now the tricky part, I use the unreleased version of eel that isn’t in pypy so go here https://github.com/ChrisKnott/Eel Download the master, seek the folder where your eel installation is and overwrite the files with the ones in the master. If you have trouble finding it try doing again pip install eel it’ll tell you is up to date and installed in ‘X’ folder. Then execute “Interface.bat”
I use linux or mac: Well i tested it on linux and i’ll give you a build at a later time, have to admit I didn’t test anything on mac though i imagine it works Install python and: urllib3 unidecode tqdm bs4 tqdm requests image pycryptodome pykakasi googletrans chardet eel bottle Basically same as before ignoring pywin32 that NSCB uses to set the archive bit in folders Replace the eel files for the ones in the master like explained above. Run squirrel with: squirrel.py -lib_call Interface start Or wait a few days for a build if you don’t like python
8. File_Info Gui examples:
9. Important
This program attempts to modify the minimum data possible in nsp and xci files, due to that reason it requires signature patches to ignore both signatures at NCA headers. Firmwares that already include them are:
SX OS
ReiNX
For atmosphere you’ll need the appropiate sigpatches, which should include the acid patches
To install multi-nsp you need a installer compatible with them. Reported compatible installers are:
SX OS rom-menu
SX OS installer
Blawarโs tinfoil or Lithium: http://tinfoil.io/Download#download
DBI Installer from DuckBill https://github.com/rashevskyv/switch/releases/
Awoo Installer https://github.com/Huntereb/Awoo-Installer
To install ncz files you need:
SX OS installer
Blawarโs tinfoil: https://github.com/digableinc/tinfoil
DBI Installer from DuckBill https://github.com/rashevskyv/switch/releases/tag/456
Awoo Installer https://github.com/Huntereb/Awoo-Installer
10. Requirements
A computer with a Window’s OS is needed
Fill keys_template.txt on the ztools folder and rename it to keys.txt You can get a full keyset with Lockpick if your console is at FW6.2 or A friend can lend you the needed keys. If you want to add the xci_header_key a friend will need to lend it to you. https://github.com/shchmue/Lockpick/releases
The mtp function requires 4.0 or upper but was built with 4.7.2 net frameworks as target. Recommended versions of net frameworks are 4.7.2 and 4.8.0
11. Limitations
You can’t make multi-content xci files with more than 8 games. It’ll give error when loading in horizon. I suspect it may be a qlauncher limitation so it could work with theme mods but INTRO didn’t test it. Note: This means โgamesโ, updates and dl car not hold by that limitation.
Title-rights remove dlcs give a message prompt of incomplete content for some games from 6.0 onwards, that message can be skipped and the dlcs will work fine despite the prompt.
Currently the mtp mode can’t patch\convert games on the fly, it requires implementing the ability of patching streams or send the files via sockets from squirrel. One of the 2 options will be implemented in the future.
12. Thanks and credits to
NSC_Builder is based on
a.) Nut: Without the work of “blawar” one of the most talented Switch sceners nothing of this would be possible at this point. https://github.com/blawar/nut
b.) Hacbuild: The xci repacking functions are based on hacbuild’s code, made by LucaFraga
Original hacbuild: https://github.com/LucaFraga/hacbuild) by LucaFraga
Revised hacbuild by me: https://github.com/julesontheroad/hacbuild
c.) The mtp mode relies heavily on DBI installer by DUCKBILL. Specifically it was tested with DBI 1.25
DBI is included in kefir CFW pack: https://github.com/rashevskyv/switch/releases
DBI 1.25 is first included in this release: https://github.com/rashevskyv/switch/releases/tag/456
A copy od DBI can also be found as nro and nsp in the NSCB master’s folder called “DBI”
d.) nsz,xcz and ncz specification by blawar: https://github.com/blawar/nsz
e.) Big thx to 0Liam for his constant help.
f.) pyNCA3,pyNPDM,pyPFS0,pyRomFS libraries adapted from pythac (made by Rikikooo)
g.) an adaptation of Pysos from dagnelies is used for some operations: https://github.com/dagnelies/pysos
Also thanks to:
Nicoboss for the original nsp and xci compression idea: https://github.com/nicoboss/nsZip/
AnalogMan. He made splitNSP.py, figured the needed block size for Horizon format splitted nsps (wich differs from the splitted xci block size) and the need to archive the folders) https://github.com/AnalogMan151/splitNSP/releases
Thx to MadScript77 his great suggestions,specially the idea of profiles for the batch.
Thx to 0mn0 and the old SH crew for always being helpful.
Thx to evOLved, Cinnabar and a certain dragon for their help and good suggestions.
Also thanks to all members from gbatemp, elotrolado.net and my friends at discord ๐
2020 – JulesOnTheRoad – https://github.com/julesontheroad/NSC_BUILDER
NSC_Builder. Nintendo Switch Cleaner and Builder. (Game+updates+dlc in a single xci)
2. Added option to backup saves for installed games only
3. Added xci and xcz installation from google drive remotes
4. Added fixed xci location configurations for mtp mode
5. Added option to MTP – AUTOUPDATE DEVICE FROM LIBRARY to check from game registry instead of installed
6. Fix issues installing certain files from google drive because of special characters
7. File Selector now allows to select multiple files at once
8. Added additional information on the “Files” tab on the interface
9. Corrected patched multiprogram files VERIFICATION
10. Ability to not autoupdate DATABASES
11. Other changes and bugfixes.
– Fixed bug introduced by 1.00 that would stop the databases update in the middle of the process.
If you already have 1.00 setup you can just override ztools by the 1.00b version. There’s no changes in the config files.
NSC_Builder v1.00
Many errors are related of not having all the needed keys in your keys.txt or to have a wrong format for them. Please stick to the formate in the keys_template.txt
For changelogs see the second post in this thread.
Spoiler
New video:Old videos:
–> Just paste them like this:(Not the real key)Alternatively notepad++ has an option to convert end of lines in files from linux(UNIX) to windows format.To launch them download latest fusee-primary-0.8.2.bin and add this line to the config if you use kosmos -> payload=bootloader/payloads/fusee-primary-0.8.2.binIf you need to activate unsigned code in dz-tinfoil the password is the konami code.NSC_Builder is the merged Project that continues xci_builder and Nut_Batch_Cleaner.NSC_Builder is based both in the works of Blawarโs nut.py and Luca Fragaโs hacbuild and powered by โsquirrelโ a nutโs fork with added functions that removes the CDN based functions from nut while tweaks the title-rights modification functions and adds some useful ones for file management.From version v0.8 the program doesnโt rely on hacbuild for xci generation and new code was made for a better integration on squirrel.Squirrel will get a new github repository soon and be packed as exe for NSCB from beta v0.8. Old squirrel code can be seen in the NSCB main repository, new code will be published in itโs own repository at the end of NSCB beta phase after some cleanup itโs done on itโs code.When you remove the titlerights encryption from nsp files you can install the games without any need of tickets, which leaves a smaller trackable footprint on your console, providing you arenโt sending telemetry data to Nintendo.It also helps in the conversion from nsp to xci files allowing to not install tickets externally.Current version of the program allows you to:1.- Make multi-content xci or nsp files.2.- Erase titlerights encryption from nsp files.3.- Build xci files without the โupdate partitionโ which means they take less space on your storage.4.- Take off deltas from updates5.- Split multi content back into xci or nsp files6.- Change the packing of the content between xci and nsp7.- Lower the Required System Version to the actual encryption of the game.8.- Lower the masterkey needed to decrypt a game.9.- Check out information from a xci and nsp, including the Firmware needed to be able to execute it, the game info, the size of the nca contentโฆ10.- Check data from nacp and cnmt files without extracting them from nsp\xci11.- Repack xci and nsp content in formats compatible with fat3212.- Mass build xci files and nsp files in single and multi content format13.- Rename nsp,xci files to match it’s content14.- Verify nsp, nsx, xci y nca files15.- Output information in text format16.- Extract content of nsp files and secure partition of xci files17.- Set jobs for later in multi mode18.- Separate jobs by based-titleid in multi mode19.- Remove bad characters from filenames (sanitize) or convert asian names to romaji20.- Extract nca file contents for base games and dlcs or extract ncas as plaintext21.- Joiner for xc*,ns* and *0 fat32 filesThe program has 2 modes:- auto mode: you drag nsp files individually or folders with several files over the batch to enter in auto mode.- manual mode: you double click the batch and you can build a list of files to process.The behavior of the auto-mode is configured trough the โConfiguration menu in manual modeโ.This program attempts to modify the minimum data possible in nsp and xci files, due to that reason it requires signature patches to ignore both signatures at NCA headers. Firmwares that already include them are:- SX OS- ReiNX- For Kosmos use joonie86 sigpatches and Hekate5.0 or joonie86 Hekate Mod “a.k.a J”- For atmosphere use the4n sigpatchesTo install multi-nsp you need a installer compatible with them. Reported compatible installers are:- SX OS rom-menu- SX OS installer- Blawarโs tinfoil:- Blawarโs lithium:- A computer with a Window’s OS is needed- Fill keys_template.txt on the ztools folder and rename it to keys.txtYou can get a full keyset with Lockpick if your console is at FW6.2 orA friend can lend you the needed keys.If you want to add the xci_header_key a friend will need to lend it to you.- You can’t make multi-content xci files with more than 8 games. It’ll give error when loading in horizon. I suspect it may be a qlauncher limitation so it could work with theme mods but INTRO didn’t test it.Note: This means โgamesโ, updates and dl car not hold by that limitation.- Title-rights remove dlcs give a message prompt of incomplete content for some games from 6.0 onwards, that message can be skipped and the dlcs will work fine despite the prompt.NSC_Builder is based on:a.) Nut: Without the work of “blawar” one of the most talented Switch sceners nothing of this would be possible at this point.b.) Hacbuild: The xci repacking functions are based on hacbuild’s code, made by LucaFraga- Original hacbuild: https://github.com/LucaFraga/hacbuild ) by LucaFraga- Revised hacbuild by me: https://github.com/julesontheroad/hacbuild c.) Big thx to 0Liam for his constant help.d.) pyNCA3,pyNPDM,pyPFS0,pyRomFS libraries adapted from pythac (made by Rikikooo)Also thanks to:AnalogMan. He made splitNSP.py, figured the needed block size for Horizon format splitted nsps (wich differs from the splitted xci block size) and the need to archive the folders)Thx to MadScript77 his great suggestions,specially the idea of profiles for the batch.Thx to 0mn0 and the old SH crew for always being helpful.Thx to evOLved, Cinnabar and a certain dragon for their help and good suggestions.Also thanks to all members from gbatemp, elotrolado.net and my friends at discordby @grabman
How To Add Updates Or Dlc To Switch Games With Nsc Builder
And here is a listing of image ideal we say to as well as indicate to you personally. We all get lots of pictures however many of us simply present the actual images that any of us consider are the greatest pictures.
This pictures is intended for demonstration when you like the pictures remember to choose the unique gif. Assistance the actual artist through purchasing the first disc hence the artist provide the very best pictures as well as carry on working.
Nsc Builder Nintendo Switch Cleaner And Builder Game Updates Dlc In Using nsc builder you can merge switch games, updates, and dlc into 1, instead of separate files. this can be very useful for emulators like ryujinx and yuzu. Nsc builder is the merged project that continues xci builder and nut batch cleaner. nsc builder is based both in the works of blawarโs nut.py and luca fragaโs hacbuild and powered by โsquirrelโ a nutโs fork with added functions that removes the cdn based functions from nut while tweaks the title rights modification functions and adds. Anyway between 9.1.0 and 10.2.0 the masterkey doesn’t change so for games you plan to install is enough to use an installer that patches rsv like tinfoil, dbi, awoo or goldleaf. for xci you need to patch it trough nscb, though. Nintendo switch cleaner and builder. (game updates dlc in a single xci) program add in the titleid of the game to the name of the output file similar to how it. The solution is to use mode 3 to split your xci back into game update dlc, then recombine the resulting v0 xci with the latest update, plus any dlc click to expand test my beta in the master from github if you don’t mind using python dependencies.
Nsc Builder Nintendo Switch Cleaner And Builder Game Updates Dlc In I’m thinking its the update file i’m adding to make the xci. the games worked before the new update and it even crashes when i installed the update as nsps. last edited by rjmayhem , aug 2, 2020. Same thing happened to me, can you try just the game update first? i am converting zelda right know and is taking forever lol try game update and then with the result we can try to add the dlc after the first merging process. Hello all, i’m new here and try to use nsc builder to overcome the “firmware update required” when running games (sx pro ) i’m on firmware 11.0.0.
Nsc Builder Nintendo Switch Cleaner And Builder Game Updates Dlc In
Nsc Builder Nintendo Switch Cleaner And Builder Game Updates Dlc In
Nsc Builder Nintendo Switch Cleaner And Builder Game Updates Dlc In
Add Updates And Dlc To Switch Games With Nsc Builder! | Update Nsp, Xci And More Files! using nsc builder you can merge switch games, updates, and dlc into 1, instead of separate files. this can be very useful for hey all! in this video we go over how to install updates to your nintendo switch games in yuzu. the process is very straightforward cara add update nsp dan dlc mudah. jika ada request atau info game silahkan comment akan kami coba download dan test video is old and outdated go here: watch?v=atdhpfzxae8. dont forget to uncheck the disable patch packs. pls. subscribe and support my channel for more videos and update thanks ๐ get this wonderful tool here: github julesontheroad nsc builder releases release thread: i hope this tutorial helped you guys out, and please show your support if it does! if you have any questions please ask! download in this video i show how to download nintendo switch nsp files onto your homebrewed nintendo switch console. we where attacked by a bot so the discord invite is dead here is a new one please join us a chat up a storm how to install updates & dlc to animal crossing new horizons on pc for ryujinx and yuzu nintendo switch emulator tutorial yuzu emulator how to install dlc & game updates guide! dlc and game update site: fumacrom 1hjvl. some games (in this case, lego marvel superheroes 2 deluxe edition) are supposed to receive downloadable content at some
Related image with how to add updates or dlc to switch games with nsc builder
Related image with how to add updates or dlc to switch games with nsc builder
NSC_Builder. Nintendo Switch Cleaner and Builder. (Game+updates+dlc in a single xci) (2022)
NSC_Builder v1.01 (corrected)
https://github.com/julesontheroad/NSC_BUILDER/releases/tag/1.01-crr Seems i forgot to add the bin folder on the x64 and x86 builds so mtp mode will crash or run with the older exe from 1.00, is recommended to redownload for thos using x86 or x64 releases.
1. Support for DBI 155 and 156 new mtp setup
2. Added option to backup saves for installed games only
3. Added xci and xcz installation from google drive remotes
4. Added fixed xci location configurations for mtp mode
5. Added option to MTP – AUTOUPDATE DEVICE FROM LIBRARY to check from game registry instead of installed
6. Fix issues installing certain files from google drive because of special characters
7. File Selector now allows to select multiple files at once
8. Added additional information on the “Files” tab on the interface
9. Corrected patched multiprogram files VERIFICATION
10. Ability to not autoupdate DATABASES
11. Other changes and bugfixes.
* Updated keygeneration strings to FW 10.2.0
* Tickets that don’t follow the proper standard now issue a warning instead of preventing titlerights removal on some functions.
* Fixed hang on interface when a buildid is not readable on certain situations.
* Added better representation of xci certificates on nut info.
* Faster library calls on python version which should speed up the batch menus.
* Fix for #169 where some language combinations break correct language tag addition due to change on python semantics.
* Other small bugfixes NSC_Builder 1.00b BugFixes
– Fixed issue where on some systems some search filters wouldn’t show the message asking for an input.
– Fixed bug introduced by 1.00 that would stop the databases update in the middle of the process.
If you already have 1.00 setup you can just override ztools by the 1.00b version. There’s no changes in the config files.
NSC_Builder v1.00
– 1. Added NSCB.exe
– 2. Direct xci and xcz installation over mtp from local sources
– 3. Direct nsp installation patching from local sources and standard crypto option
– 4. Direct xci and multi xci creation directly on the SD over mtp from local sources
– 5. Added folder-walker on all modes for local and remote Resources
– 6. Added local library support for all NSCB modes
– 7. Added server and interface trigger on the main NSCB bat
– 8. Bugfixing and small stuff
https://github.com/julesontheroad/NSC_BUILDER/releases/tag/v1.00
0.99- Introducing MTP Mode a mtp manager for DBI Installer
Codewise probably one of the biggest releases in a year. Since DBI installer gives good access to the switch itself i implemented:
I.- Installer. Local, google drive, 1fichier
II.- File transfer. Local, google drive, 1fichier. Including generate xci and multicontent xci and transfer
III.- Auto-updater. Checks content on device against your libraries and autoupdates the console via usb. Local, google drive
IV.- Uninstaller.
VI.- Content dumper.
VI.- Archived games cleaner.
VIII.- Information
IX.- Savegames
X.- Generate SX autoloader files
Also solves the issue of the windows explorer not tracking correctly the end of the mtp streams and since DBI can transfer files bigger than 4GB archived to fat32 cards NSCB can also generate and transfer those. For full features read the changelog at:
https://github.com/julesontheroad/NSC_BUILDER/releases/tag/v0.99
It’ll also gives you an understanding on how to setup the libraries. (Video) Add Updates and DLC to Switch Games with NSC builder! | Update NSP, XCI and more files!
Some things are missing, some are to come in the future. Probably the most important is the ability of generating new files (nsp to xci or patched files) on the fly but that’ll require the implementation of patched streams which needs some work.
I’ll be around this week and maybe the next since this was done in about a week, so even if i tested everything i kept stacking functions so this time specially i fear i may have missed some bug.
Anyway the gui also gained a support for some rough libraries, reading part of the info from google drive and reading splitted files.
IMPORTANT NOTES:
Get new version on:
https://github.com/julesontheroad/NSC_BUILDER/releases
Many errors are related of not having all the needed keys in your keys.txt or to have a wrong format for them. Please stick to the formate in the keys_template.txt
https://gbatemp.net/threads/i-heard-that-you-guys-need-some-sweet-patches-for-atmosphere.521164/
–> Just paste them like this:(Not the real key)Alternatively notepad++ has an option to convert end of lines in files from linux(UNIX) to windows format.To launch them download latest fusee-primary-0.8.2.bin and add this line to the config if you use kosmos -> payload=bootloader/payloads/fusee-primary-0.8.2.binIf you need to activate unsigned code in dz-tinfoil the password is the konami code.
NBA 2k19 goes above 32gb with the update. There aren’t 64gb cartridges in the market currently or flags in the SDK so it won’t work. Not sure if the limitation is actually in Horizon current capabilities or in SX OS code. The error is kinda the same as before they released they 32gb cartridges patch.
This one takes the mantle of Nut Cleaner and XCI_builder. Don’t use XCI_Builder or any of it’s variations anymore. The code is archived and outdated.
—END OF IMPORTANT NOTES—
(Video) Nintendo Switch 9 1 0 How to Convert NSP to XCI with Update & DLC
Changelog:
For changelogs see the second post in this thread.
1. Description
NSC_Builder is the merged Project that continues xci_builder and Nut_Batch_Cleaner.
NSC_Builder is based both in the works of Blawarโs nut.py and Luca Fragaโs hacbuild and powered by โsquirrelโ a nutโs fork with added functions that removes the CDN based functions from nut while tweaks the title-rights modification functions and adds some useful ones for file management.
From version v0.8 the program doesnโt rely on hacbuild for xci generation and new code was made for a better integration on squirrel.
Squirrel will get a new github repository soon and be packed as exe for NSCB from beta v0.8. Old squirrel code can be seen in the NSCB main repository, new code will be published in itโs own repository at the end of NSCB beta phase after some cleanup itโs done on itโs code.
2. Whatโs the meaning of โREMOVING TITLE RIGHTSโ.
When you remove the titlerights encryption from nsp files you can install the games without any need of tickets, which leaves a smaller trackable footprint on your console, providing you arenโt sending telemetry data to Nintendo.
It also helps in the conversion from nsp to xci files allowing to not install tickets externally.
3. What can I do with this program?
Current version of the program allows you to:
1.- Make multi-content xci or nsp files.
2.- Erase titlerights encryption from nsp files.
3.- Build xci files without the โupdate partitionโ which means they take less space on your storage.
4.- Take off deltas from updates
5.- Split multi content back into xci or nsp files
6.- Change the packing of the content between xci and nsp
7.- Lower the Required System Version to the actual encryption of the game.
8.- Lower the masterkey needed to decrypt a game.
9.- Check out information from a xci and nsp, including the Firmware needed to be able to execute it, the game info, the size of the nca contentโฆ
10.- Check data from nacp and cnmt files without extracting them from nsp\xci
11.- Repack xci and nsp content in formats compatible with fat32
12.- Mass build xci files and nsp files in single and multi content format
13.- Rename nsp,xci files to match it’s content
14.- Verify nsp, nsx, xci y nca files
15.- Output information in text format
16.- Extract content of nsp files and secure partition of xci files
17.- Set jobs for later in multi mode
18.- Separate jobs by based-titleid in multi mode
19.- Remove bad characters from filenames (sanitize) or convert asian names to romaji
20.- Extract nca file contents for base games and dlcs or extract ncas as plaintext
21.- Joiner for xc*,ns* and *0 fat32 files
4. Batch modes:
The program has 2 modes:
– auto mode: you drag nsp files individually or folders with several files over the batch to enter in auto mode.
– manual mode: you double click the batch and you can build a list of files to process.
The behavior of the auto-mode is configured trough the โConfiguration menu in manual modeโ.
5. Important
This program attempts to modify the minimum data possible in nsp and xci files, due to that reason it requires signature patches to ignore both signatures at NCA headers. Firmwares that already include them are:
– SX OS
– ReiNX
https://github.com/Reisyukaku/ReiNX/releases
– For Kosmos use joonie86 sigpatches and Hekate5.0 or joonie86 Hekate Mod “a.k.a J”
https://github.com/Joonie86/hekate/releases/tag/5.0.0J
– For atmosphere use the4n sigpatches
https://gbatemp.net/attachments/2-0-0-8-1-0-zip.170607/
To install multi-nsp you need a installer compatible with them. Reported compatible installers are:
– SX OS rom-menu
– SX OS installer
– Blawarโs tinfoil:
https://github.com/digableinc/tinfoil
– Blawarโs lithium:
https://github.com/blawar/lithium
6. Requirements
– A computer with a Window’s OS is needed
– Fill keys_template.txt on the ztools folder and rename it to keys.txt
You can get a full keyset with Lockpick if your console is at FW6.2 or
A friend can lend you the needed keys.
If you want to add the xci_header_key a friend will need to lend it to you.
https://github.com/shchmue/Lockpick/releases
(Video) CONVERT XCI o NSP – GAME+UPDATE+DLC – MUTIPACK 8 GAMES EN 1
7. Limitations
– You can’t make multi-content xci files with more than 8 games. It’ll give error when loading in horizon. I suspect it may be a qlauncher limitation so it could work with theme mods but INTRO didn’t test it.
Note: This means โgamesโ, updates and dl car not hold by that limitation.
– Title-rights remove dlcs give a message prompt of incomplete content for some games from 6.0 onwards, that message can be skipped and the dlcs will work fine despite the prompt.
— For more information read the changelogs and the updated readme —
8. Thanks and credits to
NSC_Builder is based on:
a.) Nut: Without the work of “blawar” one of the most talented Switch sceners nothing of this would be possible at this point.
https://github.com/blawar/nut
b.) Hacbuild: The xci repacking functions are based on hacbuild’s code, made by LucaFraga
– Original hacbuild: https://github.com/LucaFraga/hacbuild) by LucaFraga
– Revised hacbuild by me: https://github.com/julesontheroad/hacbuild
c.) Big thx to 0Liam for his constant help.
d.) pyNCA3,pyNPDM,pyPFS0,pyRomFS libraries adapted from pythac (made by Rikikooo)
Also thanks to:
AnalogMan. He made splitNSP.py, figured the needed block size for Horizon format splitted nsps (wich differs from the splitted xci block size) and the need to archive the folders)
https://github.com/AnalogMan151/splitNSP/releases
Thx to MadScript77 his great suggestions,specially the idea of profiles for the batch.
Thx to 0mn0 and the old SH crew for always being helpful.
Thx to evOLved, Cinnabar and a certain dragon for their help and good suggestions.
Also thanks to all members from gbatemp, elotrolado.net and my friends at discord
Video tutorials by @grabman
NSC Builder (Nintendo Switch Cleaner and Builder)
1. Support for DBI 155 and 156 new mtp setup
DBI installation setup and save management changes on 155, this release supports both older DBI versions and newer ones.
2. Added option to backup saves for installed games only
This option only has an effect on DBI>155, matching a newer DBI function.
3. Added xci and xcz installation from google drive remotes
This option will support installation of multiprogram and normal xci|xcz files from google drive. It won’t support multiprogram files from google drive on this version, these kind of files are supported for local installation on any format or as nsp|nsz.
Known multiprogram files are Super Mario 3D All-Stars, Grandia Collection, Hotline Miami Collection, …
4. Added fixed xci location configurations for mtp mode
User can now setup the locations DBI will scan on the SD card to find xci files on the zconfig\mtp_xci_locations.txt, this file already includes standard xci locations. If this file is removed DBI will scan the whole SDCard so it’s not recommended to remove it but to add or delete locations to it if needed.
5. Added option to MTP – AUTOUPDATE DEVICE FROM LIBRARY to check from game registry instead of installed
When selection from game registry is activated the autostart is set to false and user will be asked to manually select what games to update via the file picker.
This function won’t check which games are installed or xci on the SDCard, instead it will use the game registry that includes archived games and registered xci files, independently of their location. This will show files that are on a HDD for example.
6. Fix issues installing certain files from google drive because of special characters
File id is now added to text file, also files ids are now stored in json files on cache mode.
7. File Selector now allows to select multiple files at once
The tkinter file selector that uses windows browser now allows to select multiple files at once if they are on the same folder.
8. Added additional information on the “Files” tab on the interface
Added ability to show multiple the titleid for each nca file for local files on the web Interface on the “Files tab”
Added ability to show multiple the buildid for each program file for local files on the web Interface on the “Files tab”. This is showned in a section at the bottom of the “Files” tab
9. Corrected patched multiprogram files VERIFICATION
Multiprogram files with removed titlerights will give a false corruption positive for html manual files, this issue has been corrected. A patched file is a file with titlerights removed or keygeneration changes
10. Ability to not autoupdate DATABASES
If database configuration is setup to a number higher than 9999 hours the autoupdate function is turned off. No autoupdate zip already includes this setup.
11. Other changes and bugfixes:
NSC_Builder. Nintendo Switch Cleaner and Builder. (Game+updates+dlc in a single xci)
Can you run the verification on that file? It will let you know if it got messed up.
Also run the keys verification from option.
The ticket and cert is because you original xci has an update which normally uses the ticket. NSCB removes titlerights to all files on xci, there’s several reasons for it, one is to allow to lower rsv or keygeneration if needed, other is because according to my experience when i made the program it can end creating errors on sx os depending on your xci setup, so it was better to make them with all nca without titlerights.
You can use the exe builds if you don’t want to update python. NSCB is built under 3.8 I think it should now support 3.9 since gevent was supposed to update on the 15th but for windows-curses you need a custom built of it from the repo in their code, i plan to incorporate all that next time i update the tool but i’ve been busy lately, specially these last 2 weeks.
In file info that error can be due to file namings since that menu is pure batch, it isn’t parsing them with python so bad characters for windows will give you issues.
Same happens with sx os, when a file has bad characters for the switch file system, which includes asian characters, it will give you white icons and make the xci unloadable.
So either rename the file manually or use the Romaji or Sanitize option in the renamer from NSCB.
– Dragon Quest XI is for sure an example of that case, the XI is a character from the latin alphabet that represents the number 11 instead of “X”+”I”, the sanitize or romaji option should correct that.
Click to expand…
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