Poe Split Arrow | Doomfletch Pathfinder Split Arrow Because Six Links Were Too Cheap 113 개의 자세한 답변

당신은 주제를 찾고 있습니까 “poe split arrow – Doomfletch Pathfinder Split Arrow Because Six Links Were Too Cheap“? 다음 카테고리의 웹사이트 https://chewathai27.com/you 에서 귀하의 모든 질문에 답변해 드립니다: https://chewathai27.com/you/blog. 바로 아래에서 답을 찾을 수 있습니다. 작성자 Mathilification 이(가) 작성한 기사에는 조회수 100,943회 및 좋아요 874개 개의 좋아요가 있습니다.

poe split arrow 주제에 대한 동영상 보기

여기에서 이 주제에 대한 비디오를 시청하십시오. 주의 깊게 살펴보고 읽고 있는 내용에 대한 피드백을 제공하세요!

d여기에서 Doomfletch Pathfinder Split Arrow Because Six Links Were Too Cheap – poe split arrow 주제에 대한 세부정보를 참조하세요

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https://www.pathofexile.com/forum/view-thread/2164070 – PoB/Gear/Tree
Feels quite a bit less fluid in the endgame than the puncture bleed given you are fully forced to stand still to do damage but the clear and mapping playstyle is pretty fast and satisfying for how easy it is to achieve. Still not fully sure I recommend it but we’ll see by next video.

poe split arrow 주제에 대한 자세한 내용은 여기를 참조하세요.

Split Arrow – Official Path of Exile Wiki

Split Arrow is a ranged attack skill, firing multiple arrows in a spread pattern.

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Source: pathofexile.fandom.com

Date Published: 9/2/2021

View: 8777

Split Arrow – PoEDB, Path of Exile Wiki

When Split Arrow hits an enemy, an apparition is created above you that fires a copy of Split Arrow at enemies, at a reduced rate and with less damage. Vicious …

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Source: poedb.tw

Date Published: 12/4/2021

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Verdant Split Arrow Effect | PoE Wiki

Verdant Split Arrow Effect is an alternate skill effect for Split Arrow. It can be purchased in the shop for 90 points. Path of Exile: Verdant Split Arrow.

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Source: www.poewiki.net

Date Published: 6/5/2022

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[3.17]Bleeding Split Arrow/Puncture Gladiator Build – Odealo

Split Arrow/Puncture is currently the best combination of Bleed Skills in Path of Exile. It offers very high single-target damage, …

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Source: odealo.com

Date Published: 6/3/2021

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주제와 관련된 이미지 poe split arrow

주제와 관련된 더 많은 사진을 참조하십시오 Doomfletch Pathfinder Split Arrow Because Six Links Were Too Cheap. 댓글에서 더 많은 관련 이미지를 보거나 필요한 경우 더 많은 관련 기사를 볼 수 있습니다.

Doomfletch Pathfinder Split Arrow Because Six Links Were Too Cheap
Doomfletch Pathfinder Split Arrow Because Six Links Were Too Cheap

주제에 대한 기사 평가 poe split arrow

  • Author: Mathilification
  • Views: 조회수 100,943회
  • Likes: 좋아요 874개
  • Date Published: 2020. 1. 5.
  • Video Url link: https://www.youtube.com/watch?v=MbAulipd6OQ

Is split arrow good Poe?

Split Arrow/Puncture is currently the best combination of Bleed Skills in Path of Exile. It offers very high single-target damage, but also insane clear with entire screens of monsters falling down to Split Arrow’s Piercing projectiles.

Where do I get split arrows path of exile?

Verdant Split Arrow EffectSkill Gem EffectYour Split Arrow becomes a verdant effect. Verdant Split Arrow Effect is an alternate skill effect for Split Arrow. It can be purchased in the shop for 90 points.

What is split arrow?

Split Arrow is a ranged attack skill, firing multiple arrows in a spread pattern.

Can split arrow shotgun?

Split Arrow can’t Shotgun. Why here. -Clear Speed & Boss.

What is forking Poe?

Fork is a behavior of projectiles that causes them to split into two identical projectiles when they hit a target.

Is imbalanced guard good Poe?

The point of greatest benefit from Imbalanced Guard is probably against the highest damage hits that still allow you to mitigate them by 50%, because the higher the hit damage goes, the less the armour is noticable either way, even if it is doubled.

What does ghost shroud do Poe?

Ghost Shroud is the charge generated by the Ghost Dance keystone. A new charge is generated every 2 seconds upto a maximum of 3. If the player is hit, they lose a Ghost Shroud and instantly recover 3% of their Evasion Rating as Energy shield.

What is Vaal pact Poe?

Vaal Pact is a keystone passive skill that grants doubled life leech speed and maximum life leech rate, but causes life regeneration to have no effect.

Who shot an arrow through an arrow?

This was his first year hunting game with a bow and arrow. In English folklore, the legendary archer Robin Hood once won a match by splitting his opponent’s arrow with his own. It’s been said the odds of splitting a modern arrow with another arrow are 1-in-3,000.

What if an arrow hits another arrow in archery?

It’s relatively easy to “stick” an arrow in another arrow… This happens all the time in target archery… It’s called “telescoping”. The arrow shatters the plastic nock and sticks in the aluminum or carbon-fiber shaft.

What is an Arrowgun?

Definitions: Arrow gun: a device that fires an arrow or bolt solely by the use of unignited compressed gas as the propellant. Air gun: a device that fires a bullet solely by the use of unignited compressed gas as the propellant.

What air rifle shoots arrows?

The Umarex AirSaber zips arrows with no strings attached! The AirSaber air archery rifle uses high-pressure air to propel a 350-grain arrow at velocities up to 480 feet per second with a fully charged air tank.

Products specifications.
Action Bolt Action
Capacity 14.6 cubic inch air volume

Where do I get Tornado shot path of exile?

Item acquisition
  • Upgrade paths. This item can be acquired through the following upgrade paths or vendor recipes:
  • Quest reward. This item is given as a quest reward for the following quests:
  • Vendor reward. This item can be bought at the listed NPC vendors, after completing the following quests: Class → Witch. Shadow. Ranger.

Where can I find rain of arrows?

Caelid: Ash of War: Rain of Arrows appears at edge of a cliff after you’ve looted the “Redmane” Painting in Sellia, Town of Sorcery. You’ll find it down the cliff on a plateau south east of the Minor Erdtree in Caelid.

[3.17]Bleeding Split Arrow/Puncture Gladiator Build

Bleeding Split Arrow/Puncture Gladiator Build The Best and most popular Bleeding build in Path of Exile for Patch 3.16 based on the Gladiator Class

Bleed

Split Arrow/Puncture

Gladiator build

Updated for Patch 3.17

The Best Crafty Guides by Odealo

Guide notes July 30, 2020

-Build created

March 31, 2022

-Updated for Patch 3.17

Build overview Tags: [RANGED] [PHYSICAL] [BLEED] [LIFE] Budget: Defenses: Boss DPS: AoE:

Split Arrow/Puncture is currently the best combination of Bleed Skills in Path of Exile. It offers very high single-target damage, but also insane clear with entire screens of monsters falling down to Split Arrow’s Piercing projectiles. This build doesn’t use Crimson Dance, as by maximizing the speed at which your Bleeding damage is dealt, it’s nearly impossible to get to the 8 Stacks of Bleeding DoT anyway. This build offers insane clear speed with Bleeding enemies exploding on kill for 10% of their Maximum Life, which causes enemies to die instantly all over your screen. Gladiator is simply the best Class for this build, as it offers very high Bleeding damage bonuses, but also very high Movement and Attack Speed bonuses, with an additional Damage Mitigation from Endurance Charges and Outmatch and Outlast Passive. The build uses Assailum Unique Helmet – it forces its socketed Bow Skill Gem to be channeled, and at maximum stages, it increases the Bleeding DoT by 720%, and Hit Damage by 990%. This is where the Puncture Setup will be located – the Skill that causes the most Bleeding Damage.

You can find our other Path of Exile builds right here The Best PoE Builds by Odealo

1. Gameplay

This is a Ranged build based on Bleeding Damage over Time. However, with how fast your Bleeding DoT is applied to enemies, it feels like you would do all the damage with your initial Hits, making it a very enjoyable build to play. Split Arrow, thanks to Pierce and high base Physical DPS can take down entire screens of enemies within seconds, and Puncture is used to apply a much more potent Bleed effect against Bosses. You are also going to use Ensnaring Arrow with Ballista Totem to slow down enemies and increase the Projectile damage they take. For the defenses, you are going to have a decent Life Pool, high Armour Rating from Items and Iron Reflexes Passive, and high damage taken reduction from Endurance Charges, Outmatch and Outlast, and Soul of Steel Passives. For mobility, you can use Dash, which is apparently a faster Movement Skill than Blink Arrow because of the limited Attack Speed with Bows in this build.

This video was recorded on a level 93 Gladiator with 4,900 Maximum Life and approximately 900k Puncture DoT DPS and 300k Split Arrow DoT. This is an outdated video from Patch 3.13 – gameplay hasn’t changed much since, but performance surely did. We should have it updated in the following days

Odealo is a secure trading platform for MMO gamers. It is a gamer-driven marketplace for PoE Currency, Orbs, and Unique items.

2. Build’s PROS & CONS

PROS fantastic clear speed with multiple piercing projectiles and exploding enemies

solid single-target DPS from Puncture which can take down any Boss in the game

easy to gear up

all content viable

solid defenses with high damage reduction bonuses CONS can’t do Reflect Physical Damage Maps

mediocre Leech

3. Leveling tips

Leveling with Bows is quite easy and fast. This is a Bleed build where most damage comes from Bleed DoT Multiplier sources that are not accessible on lower levels, so initially, you will focus on increasing your base Physical DPS (by upgrading your Bow and getting Items with Added Physical Damage to Attacks). Bleeding itself will be just an addition to your DPS on lower levels. You should be using the same Skills during leveling as later on, not only they are quite good for that purpose, but it will also help you master them while you are progressing through the campaign, and the transition into Maps should be very smooth then. Below you will find the basic Gem links for the leveling part, as well as, some very useful Unique Items that you can try to obtain to fasten the process.

Suggested leveling Gem setups:

Split Arrow setup Split Arrow – one of the first Bow Attacks which shoots several Arrows by default, offering good clear speed and high added Base Physical Damage Chance to Bleed Support – adds high bonus Physical Damage to Supported Attacks Vicious Projectiles Support – increases the Physical Damage of your Projectiles and the Bleeding it inflicts Maim Support – increases the damage of your Split Arrow and inflicts Maim on enemies, increasing the Physical Damage they take and slowing them down

Puncture setup Puncture – this is the primary single-target Skill used in this build which deals greatly increased damage with Bleeding Chance to Bleed Support Vicious Projectiles Support Brutality Support – greatly increases Physical Damage dealt by Supported Skills

Utility Gems Summon Ice Golem – you won’t be using a Golem on higher levels, but during leveling the extra Accuracy can be really useful Vulnerability – the best Curse for this build which increases your Physical and Bleeding Damage Herald of Purity – adds extra Physical Damage to your Attacks Dash – the recommended Movement Skill which increases your mobility

Bandits:

We recommend killing all bandits for the additional 2 Passive Points

Leveling Skill Trees:

37 Points Skill Tree

Priorities: 1) Bravery 2) Golem’s Blood 3) Bloodletting 4) Graceful Assault 5) Heavy and Deadly Draw

72 Points Skill Tree

Priorities: 1) Resolute Technique 2) Barbarism 3) Savage Wounds 4) Veteran Soldier 5) Relentless

Recommended leveling items:

Blackheart – one of the best physical DPS leveling ring which grants very high bonus Damage on lower levels Adds 1 to 4 Physical Damage to Attacks

5% increased Physical Damage

Adds 1 to 3 Chaos Damage to Attacks

+(20-30) to maximum Life

(2-4) Life Regenerated per second

10% chance to Cause Monsters to Flee

Meginord’s Girdle – an excellent Belt that grants high DPS and Life bonuses +(25-35) to Strength

Adds 5 to 15 Physical Damage to Attacks

+25 to Strength

10% increased maximum Life

+(10-20)% to Cold Resistance

25% increased Flask Life Recovery rate

Karui Ward – pretty much the best Amulet for leveling with Bows +(20-30) to Dexterity

+(20-30) to Strength

+100 to Accuracy Rating

30% increased Projectile Speed

10% increased Movement Speed

30% increased Projectile Damage

Silverbranch – a very powerful Bow that is available as early as level 1 +1 to Level of Socketed Bow Gems

(80-100)% increased Physical Damage

10% increased Attack Speed

+10 Mana gained on Kill

+30 to Accuracy Rating

Drillneck – an amazing Quiver that will also work just fine in low and medium Tier Maps. It grants Pierce so it either saves you one Support Gem or allows you to play efficiently without the Lioneye’s Vision Body Armour Arrows Pierce an additional Target

(8-12)% increased Attack Speed

+350 to Evasion Rating

+(40-50) to maximum Life

Adds (10-14) to (19-24) Physical Damage to Bow Attacks

Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

116 Points Final Skill Tree (doesn’t include Unique Jewels)

121 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

Blood in the Eyes Gratuitous Violence Arena Challenger Outmatch and Outlast

Pantheon:

Major God: Soul of Solaris 6% Physical Damage Reduction if there is only one nearby Enemy; 20% chance to take 50% less Area Damage from Hits

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you’ve taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Split Arrow setup Split Arrow – one of the primary Skills used in this build which fires several piercing projectiles which will obliterate most regular and Rare enemies on your screen Vicious Projectiles Support – one of the most powerful Support Gems for this setup. It increases both the Initial Hit damage but also DoT caused by Split Arrow Lifetap Support – It’s better to spend Life than Mana on a setup that overkills most of the enemies it’s supposed to deal with anyway Deadly Ailments Support – increases the damage you deal with Ailments but decreases Hit Damage Swift Affliction Support – greatly increases Damage over Time you deal with linked Skills Chance To Bleed Support – grants more Damage with Bleeding, if you already have over 90% chance to cause Bleeding on Hit, use Chain Support instead

[DPS] Puncture

(socketed in Assailum) Puncture – this skill offers the highest Bleeding Damage out of all skills that can be used with Bows. It’s used solely for taking down Bosses so you will be fine with it firing just one projectile Vicious Projectiles Support – you may have this Gem added from an Elder Bow affix, so if that’s the case you can use Maim Support instead Brutality Support – alternatively use Swift Affliction Support Deadly Ailments Support this setup should be cast as Snipe provided by Assailum Unique Helmet

[UTILITY] Vulnerability Curse

(granted by Ring affix) Vulnerability – increases Physical Damage and DoT you deal to Cursed enemies making it the best Curse for this build

[UTILITY] Dash Dash – the recommended Mobility Skill. It gives you a quick way to avoid Attacks and Spells and progress through areas faster Second Wind Support – increases the number of Dash’s Charges and increases their cooldown recovery speed

[UTILITY] Auras Malevolence – increases your Damage over Time Multiplier, and also allows you to use powerful Watcher’s Eye Jewel with either even more Multiplier or the increased speed at which Ailments deal their damage Flesh and Stone – should be used in Sand Stance for extra defensive utility Herald of Purity – this Herald Spell adds Physical Damage to your Attacks, slightly increasing your DPS Determination – grants your an additional and increased Armour Enlighten Support – reduces Mana Reservation cost of Supported Spells. Has to be level 2 or higher to have any effect

[UTILITY] Enduring Cry Enduring Cry – generates Endurance Charges and grants high Life Regeneration which works in a similar way to an Instant Recovery Life Flask

[UTILITY] Ensnaring Arrow Ensnaring Arrow – a very useful Bow Attack that slows down enemies and increases Projectile Damage they take. This Skill has to be cast once in a while and it will be then triggered automatically by your Mirage Archer Ballista Totem Support – Totem that shoots with the linked non-Melee Attack – Enstaring Arrow Greater Multiple Projectiles Support

[UTILITY] Molten Shell Cast when Damage Taken Support – auto-casts Supported Spells after you take a certain amount of damage Molten Shell – grants increased Armour and a protective shield based on 20% of your Total Armour Rating

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5. Gear Setup

Below you will find all the recommended gear for our Split Arrow/Puncture Gladiator Bleed Build. This build has one specific Unique Item required – the Assailum, however, it’s important to stack as much Physical Damage over Time Multipliers as possible, which kind of enforces you to follow up a predetermined route when equipping your character. While this build will work just fine with easily accessible Rares, if you want to have enough DoT DPS to take down end-game Bosses, some investments will be necessary.

Using this opportunity, we would like to invite you to visit our Path of Exile marketplace where you can buy PoE Currency with real cash from regular players.

The recommended items from our list will:

Help you cap your Elemental Resistances Give you enough DPS and Life to start mapping successfully You will save at least a couple of hours since all the item requirements are listed

Stat priorities on items: Life Elemental Resistances Physical Damage over Time Multiplier, Bleeding Damage Added Physical Damage to Attacks Armour Rating

(Helmet) Assailum – Assailum makes your Linked Bow Skill a Channeling Attack that can gain up to 6 stages, each stage increases Damage with hits by 165% and Damage with Ailments by 120%, it’s a perfect fit for the Puncture setup to use during Boss hights Grants Level 20 Snipe Skill

Socketed Non-Channelling Bow Skills are Triggered by Snipe

Socketed Triggered Bow Skills gain a 0.05 second Cooldown

Socketed Triggered Bow Skills deal 40% less Damage

+(350-500) to Accuracy Rating

+(350-500) to Evasion Rating

+(7-10)% chance to Suppress Spell Damage while Channelling

+(7-10)% chance to Suppress Spell Damage while Channelling Helmet enchantments:

40% increased Puncture Damage

30% increased Vulnerability Curse Effect

Ensnaring Arrow has 30% increased Debuff Effect (Weapon) The Crimson Storm – a budget option that should be much cheaper than a Crafted or Elder Rare alternative. It offers no DoT bonuses, except for high added Physical Damage against Bleeding enemies 6% increased Movement Speed

(140-170)% increased Physical Damage

(25-35)% increased Critical Strike Chance

50% chance to inflict Bleeding on Critical Strike with Attacks

Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges

Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies

50% chance to Maim Enemies on Critical Strike with Attacks

(Weapon) Rare Bow – the BiS option in the Weapon slot. You are looking for either an Elder-influenced type with Bleeding modifiers. You can craft additional Physical Damage over time Multiplier Mod. Min. requirements:

130% increased Physical Damage

30% increased Damage with Bleeding

Adds 20 to 50 Physical Damage

+20% to Physical Damage over Time Multiplier (crafted)

Optional affixes:

Physical Damage over Time Multiplier

+#% to Damage over Time Multiplier for Bleeding from Hits with this Weapon

Bleeding you inflict deals Damage (22–25)% faster (Quiver) Rare Quiver – another BiS option as it can grant additional Physical Damage over Time Multiplier on top of some extra damage and defensive bonuses Min. requirements:

70 Maximum Life

20% Physical Damage over Time Multiplier

80% Total Elemental Resistances

Optional affixes:

Added Physical Damage to Attacks (Quiver) Maloney’s Mechanism – An alternative place to socket your Ensnaring Arrow or Frenzy that will be fired consistently, requires some decent Mana Regeneration Has 3 Sockets

Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown

(7-12)% increased Attack Speed

+(50-70) to maximum Life

5% chance to Blind Enemies on Hit with Attacks (Body Armour) Lioneye’s Vision – our top recommendation for the Body Armour slot. It grants high Life, high Armour, and the extra Pierce Support for your Split Arrow setup Socketed Gems are Supported by Level 15 Pierce

(200-250)% increased Armour

+(60-100) to maximum Life

0.4% of Physical Attack Damage Leeched as Mana

+160 Dexterity Requirement

Enemy Projectiles Pierce you (Body Armour) Farrul’s Fur – it’s great if you have a source of Aspect of the Cat, it’s a Suffix that can be beast-crafted. It’s the best source of Frenzy and Power Charges during long Boss Fights. (100-150)% increased Armour and Evasion

+(80-100) to maximum Life

Aspect of the Cat has no Reservation

+2 seconds to Cat’s Stealth Duration

Gain up to your maximum number of Frenzy and Power Charges when you gain Cat’s Stealth

You have Phasing while you have Cat’s Stealth (Boots) Rare Boots – get a pair with the highest maximum defensive stats and high Movement Speed Min. requirements:

50 maximum Life

25% increased Movement Speed

Bleeding you inflict deals Damage #% faster

Optional affixes:

Chance to gain Elusive on Critical Strike

Elemental Resistances Boot enchantments:

16% increased Attack and Cast Speed if you’ve Killed Recently (Belt) Rare Belt – Stygian Vise with appropriate stats will be your best choice Min. requirements:

90 maximum Life

25% Fire Resistance

25% Lightning Resistance

25% Cold Resistance

Optional affixes:

Maximum Life% (Hunter Belt)

Increased Damage (Crafting Bench) (Belt) Ryslatha’s Coil – another great Belt that boosts your base Physical Damage dealt with Attacks, one that you should definitely get at some point (20-30)% increased Stun Duration on Enemies

+(20-40) to Strength

(30-40)% more Maximum Physical Attack Damage

(40-30)% less Minimum Physical Attack Damage

Adds 1 to (15-20) Physical Damage to Attacks

+(80-100) to maximum Life

Gain 50 Life when you Stun an Enemy (Amulet) Rare Amulet – we need to get some extra DPS here with extra Life and any missing Attributes Min. requirements:

50 maximum Life

40 Dexterity

15% Physical Damage over Time Multiplier

Optional affixes:

Intelligence

Added Physical Damage to Attacks Recommended Anointments:

Growth and Decay

Dirty Techniques (Ring) Rare Rings – Should Cap your Resistances, and possibly grant some additional DPS. You should also get one Ring with Vulnerability Curse on it. Min. requirements:

50 maximum Life

Curse Enemies with level # Vulnerability on Hit

75% Total Elemental Resistances

Optional affixes:

Attributes

Added Physical Damage to Attacks (Gloves) Rare Gloves – primarily focus on defensive Stats here. Apothecary’s Gloves offers an advantage – increased DoT Min. requirements:

70 maximum Life

80% Total Elemental Resistances

Optional affixes:

Physical Damage over Time Multiplier

Added Physical Damage to Attacks

Attributes (Jewels) Thread of Hope – a Very Large Ring variant placed between Vigour and Savagery allows you to allocate Disciple of the Slaughter and Unyielding, and Heavy Draw Only affects Passives in Very Large Ring

Passives in Radius can be Allocated without being connected to your tree

-(20-10)% to all Elemental Resistances (Jewels) Watcher’s Eye – the Jewel which increases your DPS significantly. You can either get one that makes Ailments deal damage faster or with DoT Multiplier. It can cost a couple of Exalted Orbs though ( 4-6)% increased maximum Energy Shield

(4-6)% increased maximum Life

(4-6)% increased maximum Mana

Recommended Aura modifiers:

+(18-22)% to Damage over Time Multiplier while affected by Malevolence

Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence (Jewels) Rare Jewels – these should provide extra Life and Damage Bonuses Recommended affixes:

Maximum Life

Physical Damage over Time Multiplier

Damage with Bows/Damage over Time

Attributes

Elemental Resistances (Jewels) Large Cluster Jewel – with some tinkering you can fit one of these in your build to increase your damage Recommended affixes:

1 Added Passive Skill is Battle-Hardened

1 Added Passive Skill is Force Multiplier

1 Added Passive Skill is Master the Fundamentals Suggested Flasks: Bubbling Divine Life Flask with Bleeding immunity/removal Sulphur Flask with random ailment removal Silver Flask with random ailment removal Basalt Flask with random ailment removal Quicksilver Flask with random ailment removal

Buying PoE Currency with real money is a hassle-free way to get all the items you need for your character.

If you have any other build requests please leave that in the comments below.

Pictures used in this article are the intellectual property of Grinding Gear Games.

Verdant Split Arrow Effect

Verdant Split Arrow EffectSkill Gem EffectYour Split Arrow becomes a verdant effect. Metadata

Item class: Cosmetic Item

Metadata ID: Metadata/Items/MicrotransactionSkillEffects/MicrotransactionVerdantSplitArrow

Verdant Split Arrow Effect is an alternate skill effect for Split ArrowSplit ArrowAttack, Projectile, Physical, Bow

Level: (1-20)

Cost: (6-10) Mana

Attack Speed: 110% of base

Attack Damage: (100-119)% of base

Effectiveness of Added Damage: (100-119)%

Projectile Speed: 3260Fires multiple arrows at different targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFires an additional Arrow1% increased DamageFires (4-8) additional Arrows

(1-56) to (2-85) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. .

It can be purchased in the shop for 90 points.

Click to load content

Version history

Version Changes 2.4.0h Introduced to the game.

ru:Изумрудная расколотая стрела

[3.9]Split Arrow + Shrapnel Ballista l Pure Physical l All Content l Not Yet l Update 13/12/19 GMT+7

*** Note 13/12/19 GMT+7 ***

First’s more update about Barrage Support. Barrage Support have 2 Patterns to shoot. First’s Left > Right . And Second’s Left < Right . If we additional arrow to many. The angle ill be increased. Dam this's first prob i see. Maybe decreased additional arrow in the futher. If u want to check Here. Spoiler https://www.facebook.com/pathofexile/videos/575050103322472/ Shotgun . Split Arrow can't Shotgun . Why here. Spoiler Cr.murye If you looking for more detail here. If you looking for more detail here. https://pathofexile.gamepedia.com/Split_Arrow Prob -Clear Speed & Boss. -6K+ Life. -Can't be Stun. -We got 2 Choice : Between Death's Opus & Arborix. Con -Can't do Reflect Physical Damage. -Can't be evade. -Can get Curse. ***Maybe Switch Unique Flask to Magic Flask for Immu Curse *** Style -Hit & Run PoB & Passive Tree **New Update 13/12/19 GMT+7** Spoiler POB : https://pastebin.com/erSZxe8x ** Please read Notes inside PoB ** Passive Tree : Wait Update on Web-side. Bandit Spoiler Safe Alira : for Critical Multiple / Resis / etc. Video Spoiler Uber Elder = ? Atlas Boss = ? Atziri & Uber Atziri = ? About Gear Spoiler Spoiler Arborix 's the Best bow for Split Arrow! Spoiler 1. Aborix got 2 Additional Arrow . Additional Arrow useful to much with this patch(3.9). Cause we can *combine* arrow that split outside. Into middle for *Shotgun* . With Barrage Support! 2. Aborix have high P.DPS 3. It still got 30% More Damage with bow at Closed Range. And etc. ---------But. Its *Expensive* for Starter lol. Weapon : Death's Opus 's the Best choice for Starter! Spoiler 1. Death'Opus got 2 Additional Arrow : Additional Arrow useful to much With this patch(3.9). Cause we can combine arrow that split outside. Into middle for *Shotgun* . With Barrage Support! 2. Death's Opus CHEAP . More than Arborix to much. Weapon :'s the Best bow for Split Arrow!Weapon :'s the Best choice for Starter! Drillneck : Life / Attack Speed / Add Physical to Attack / etc. Chest : Lioneye's Vision : Life / +Support Skill Gem / High-Armour / Mana Leech . Head Gear : Starkonja's : Life / High-Evasion / Dex / Attack Speed / etc. Glove : Oskarn : Curse / Life. Belt : Deceiver : Intimidate / Life / Resis. Amulet: Rare : Life / Critical Multiple / Add Physical / Resis . Ring : Rare : Base up to you. If u need *Life*. Go *Coral base*. If u need *Damage*. Go *Diamond base*. (Steel base not worth with price / Iron base less damage more than Diamond base). Then what option we need? : Life / Resis / Maybe craft -Mana Cost etc. Boot : Rare : Life / Movement Speed / Resis ***Note : Evasion base maybe good more than Armour base. Cause when you use arborix. Its ill effect 100% increased evasion rating before convert. For more armour*** Jewel : Rare : Critical Multiple / Life Flask : Magic : Life / Quicksilver / Diamond / Dying Sun / Silver / Cinderswallow / Sulphur WeaponQuiver :Chest :Head Gear :Glove :Belt :Amulet:Ring :: Base up to you. If u need *Life*. Go *Coral base*. If u need *Damage*. Go *Diamond base*. (Steel base not worth with price / Iron base less damage more than Diamond base). Then what option we need? :Boot :***Note : Evasion base maybe good more than Armour base. Cause when you use arborix. Its ill effect 100% increased evasion rating before convert. For more armour***Jewel :Flask : Subclass : Berserker for dps. But less defensive than other class. Who care. Dam i like damage! 😀 Spoiler 1.Flawless Savagery 2.Crave the Slaughter 3.Aspect of Carnage 4.Blitz Gem Link Spoiler Summon Ice Golem + Precision + Flesh and Stone + War Banner Boot : 3l : Portal + Ensnaring Arrow + Faster Attack + Blink Arrow Helmet : 4l : Increased Duration + Blood Rage + Vaal Haste + Molten Shield or Vaal Molten Sheild Weapon : 6l : Shrapnel Ballista + Vicious Projectiles + Slow Projectiles + Maim + Brutality + Barrage Support Chest : 2l - 6l Spoiler Chest : 2l : Split Arrow + Bleeding Chest : 3l : Split Arrow + Bleeding + Maim Chest : 4l : Split Arrow + Bleeding + Maim + Vicious Projectiles Chest : 5l : Split Arrow + Vicious Projectiles + Slow Projectiles + Maim + Brutality Chest : 6l : Split Arrow + Vicious Projectiles + Slow Projectiles + Maim + Brutality + Faster Attack Glove : 0l :Boot : 3l :Helmet : 4l :Weapon : 6l :Chest : 2l - 6l Patheon Spoiler 1.Soul of Solaris 2.Soul of Gruthkul for Clear Speed ***Switch to Soul of Ryslatha instead. When fight with End Game Boss *** ----------------------------------------------------More update later. -----------------------------------------------More build Here: https://www.pathofexile.com/forum/view-thread/2638247 --------------------- First's more update about Barrage Support. Barrage Support have 2 Patterns to shoot. First's. And Second's. If we additional arrow to many. The angle ill be increased. Dam this's firsti see. Maybe decreased additional arrow in the futher. If u want to check Here.Second's new PoB & Passive Tree for leveling guide. Third's Gem Link. And the last one i want to told's. Why here.-Clear Speed & Boss.-6K+ Life.-Can't be Stun.-We got 2 Choice : Between-Can't do Reflect Physical Damage.-Can't be evade.-Can get Curse. ***Maybe Switchto***-Hit & Run: Berserker for dps. But less defensive than other class. Who care. Dam i like damage! 😀 Last edited by computerEASY on Dec 13, 2019, 6:34:19 PM Last bumped on Dec 15, 2019, 2:13:39 AM

Split Arrow

Added Fire Damage Support Supports any skill that hits enemies.

Faster Attacks Support Supports attack skills.

Greater Multiple Projectiles Support Supports projectile skills.

Lesser Multiple Projectiles Support Supports projectile skills.

Greater Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.

Faster Projectiles Support Supports projectile skills.

Added Cold Damage Support Supports any skill that hits enemies.

Additional Accuracy Support Supports attack skills.

Added Lightning Damage Support Supports any skill that hits enemies.

Increased Critical Strikes Support Supports any skill that hits enemies.

Increased Critical Damage Support Supports any skill that hits enemies.

Knockback Support Supports any skill that hits enemies.

Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.

Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.

Added Chaos Damage Support Supports any skill that hits enemies.

Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills.

Pierce Support Supports projectile skills.

Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.

Item Rarity Support Supports any skill that can kill enemies.

Cold to Fire Support Supports any skill that hits enemies.

Combustion Support Supports any skill that hits enemies.

Elemental Damage with Attacks Support Supports attack skills.

Life Gain on Hit Support Supports attack skills.

Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments.

Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.

Point Blank Support Supports projectile skills.

Iron Grip Support Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.

Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.

Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.

Chance to Flee Support Supports any skill that hits enemies.

Blind Support Supports any skill that hits enemies.

Ballista Totem Support Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.

Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.

Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.

Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.

Chain Support Supports projectile skills, and any other skills that chain.

Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don’t pierce it.

Power Charge On Critical Support Supports any skill that hits enemies.

Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly.

Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.

Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Slower Projectiles Support Supports projectile skills.

Vicious Projectiles Support Supports projectile attack skills.

Block Chance Reduction Support Supports any skill that hits enemies.

Physical to Lightning Support Supports any skill that hits enemies.

Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

Hypothermia Support Supports any skill that deals damage.

Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.

Critical Strike Affliction Support Supports any skill that hits enemies.

Void Manipulation Support Supports any skill that deals damage.

Controlled Destruction Support Supports attack skills, or spell skills that deal damage.

Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them.

Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments.

Ignite Proliferation Support Supports any skill that hits enemies.

Chance to Bleed Support Supports attack skills. Cannot support skills that create minions.

Chance to Poison Support Supports any skill that hits enemies.

Deadly Ailments Support Supports any skill that hits enemies.

Decay Support Supports any skill that hits enemies.

Efficacy Support Supports any skill that deals damage or has a duration.

Vile Toxins Support Supports any skill that hits enemies.

Maim Support Supports attack skills, or other skills that can maim enemies.

Immolate Support Supports any skill that hits enemies.

Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments

Brutality Support Supports any skill that deals damage.

Onslaught Support Supports any skill that hits enemies.

Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.

Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.

Mirage Archer Support Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.

Withering Touch Support Supports attack skills.

Bonechill Support Supports any skill that can chill enemies or create chilling areas.

Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.

Impale Support Supports attack skills.

Nightblade Support Supports attack skills. Cannot support skills which create minions.

High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.

Arrow Nova Support Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills’ arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.

Barrage Support Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.

Awakened Added Fire Damage Support Supports any skill that hits enemies.

Awakened Brutality Support Supports any skill that deals damage.

Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly.

Awakened Elemental Damage with Attacks Support Supports attack skills.

Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.

Awakened Added Cold Damage Support Supports any skill that hits enemies.

Awakened Arrow Nova Support Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills’ arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.

Awakened Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.

Awakened Chain Support Supports projectile skills, and any other skills that chain.

Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.

Awakened Deadly Ailments Support Supports any skill that hits enemies.

Awakened Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don’t pierce it.

Awakened Greater Multiple Projectiles Support Supports projectile skills.

Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them.

Awakened Void Manipulation Support Supports any skill that deals damage.

Awakened Vicious Projectiles Support Supports projectile attack skills.

Awakened Added Chaos Damage Support Supports any skill that hits enemies.

Awakened Added Lightning Damage Support Supports any skill that hits enemies.

Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage.

Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.

Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments.

Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.

Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments

Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.

Bloodthirst Support Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.

Verdant Split Arrow Effect

Verdant Split Arrow EffectSkill Gem EffectYour Split Arrow becomes a verdant effect. Metadata

Item class: Cosmetic Item

Metadata ID: Metadata/Items/MicrotransactionSkillEffects/MicrotransactionVerdantSplitArrow

Verdant Split Arrow Effect is an alternate skill effect for Split ArrowSplit ArrowAttack, Projectile, Physical, Bow

Level: (1-20)

Cost: (6-10) Mana

Attack Speed: 110% of base

Attack Damage: (100-119)% of base

Effectiveness of Added Damage: (100-119)%

Projectile Speed: 3260Fires multiple arrows at different targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFires an additional Arrow1% increased DamageFires (4-8) additional Arrows

(1-56) to (2-85) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. .

It can be purchased in the shop for 90 points.

Click to load content

Version history

Version Changes 2.4.0h Introduced to the game.

ru:Изумрудная расколотая стрела

[3.17]Bleeding Split Arrow/Puncture Gladiator Build

Bleeding Split Arrow/Puncture Gladiator Build The Best and most popular Bleeding build in Path of Exile for Patch 3.16 based on the Gladiator Class

Bleed

Split Arrow/Puncture

Gladiator build

Updated for Patch 3.17

The Best Crafty Guides by Odealo

Guide notes July 30, 2020

-Build created

March 31, 2022

-Updated for Patch 3.17

Build overview Tags: [RANGED] [PHYSICAL] [BLEED] [LIFE] Budget: Defenses: Boss DPS: AoE:

Split Arrow/Puncture is currently the best combination of Bleed Skills in Path of Exile. It offers very high single-target damage, but also insane clear with entire screens of monsters falling down to Split Arrow’s Piercing projectiles. This build doesn’t use Crimson Dance, as by maximizing the speed at which your Bleeding damage is dealt, it’s nearly impossible to get to the 8 Stacks of Bleeding DoT anyway. This build offers insane clear speed with Bleeding enemies exploding on kill for 10% of their Maximum Life, which causes enemies to die instantly all over your screen. Gladiator is simply the best Class for this build, as it offers very high Bleeding damage bonuses, but also very high Movement and Attack Speed bonuses, with an additional Damage Mitigation from Endurance Charges and Outmatch and Outlast Passive. The build uses Assailum Unique Helmet – it forces its socketed Bow Skill Gem to be channeled, and at maximum stages, it increases the Bleeding DoT by 720%, and Hit Damage by 990%. This is where the Puncture Setup will be located – the Skill that causes the most Bleeding Damage.

You can find our other Path of Exile builds right here The Best PoE Builds by Odealo

1. Gameplay

This is a Ranged build based on Bleeding Damage over Time. However, with how fast your Bleeding DoT is applied to enemies, it feels like you would do all the damage with your initial Hits, making it a very enjoyable build to play. Split Arrow, thanks to Pierce and high base Physical DPS can take down entire screens of enemies within seconds, and Puncture is used to apply a much more potent Bleed effect against Bosses. You are also going to use Ensnaring Arrow with Ballista Totem to slow down enemies and increase the Projectile damage they take. For the defenses, you are going to have a decent Life Pool, high Armour Rating from Items and Iron Reflexes Passive, and high damage taken reduction from Endurance Charges, Outmatch and Outlast, and Soul of Steel Passives. For mobility, you can use Dash, which is apparently a faster Movement Skill than Blink Arrow because of the limited Attack Speed with Bows in this build.

This video was recorded on a level 93 Gladiator with 4,900 Maximum Life and approximately 900k Puncture DoT DPS and 300k Split Arrow DoT. This is an outdated video from Patch 3.13 – gameplay hasn’t changed much since, but performance surely did. We should have it updated in the following days

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2. Build’s PROS & CONS

PROS fantastic clear speed with multiple piercing projectiles and exploding enemies

solid single-target DPS from Puncture which can take down any Boss in the game

easy to gear up

all content viable

solid defenses with high damage reduction bonuses CONS can’t do Reflect Physical Damage Maps

mediocre Leech

3. Leveling tips

Leveling with Bows is quite easy and fast. This is a Bleed build where most damage comes from Bleed DoT Multiplier sources that are not accessible on lower levels, so initially, you will focus on increasing your base Physical DPS (by upgrading your Bow and getting Items with Added Physical Damage to Attacks). Bleeding itself will be just an addition to your DPS on lower levels. You should be using the same Skills during leveling as later on, not only they are quite good for that purpose, but it will also help you master them while you are progressing through the campaign, and the transition into Maps should be very smooth then. Below you will find the basic Gem links for the leveling part, as well as, some very useful Unique Items that you can try to obtain to fasten the process.

Suggested leveling Gem setups:

Split Arrow setup Split Arrow – one of the first Bow Attacks which shoots several Arrows by default, offering good clear speed and high added Base Physical Damage Chance to Bleed Support – adds high bonus Physical Damage to Supported Attacks Vicious Projectiles Support – increases the Physical Damage of your Projectiles and the Bleeding it inflicts Maim Support – increases the damage of your Split Arrow and inflicts Maim on enemies, increasing the Physical Damage they take and slowing them down

Puncture setup Puncture – this is the primary single-target Skill used in this build which deals greatly increased damage with Bleeding Chance to Bleed Support Vicious Projectiles Support Brutality Support – greatly increases Physical Damage dealt by Supported Skills

Utility Gems Summon Ice Golem – you won’t be using a Golem on higher levels, but during leveling the extra Accuracy can be really useful Vulnerability – the best Curse for this build which increases your Physical and Bleeding Damage Herald of Purity – adds extra Physical Damage to your Attacks Dash – the recommended Movement Skill which increases your mobility

Bandits:

We recommend killing all bandits for the additional 2 Passive Points

Leveling Skill Trees:

37 Points Skill Tree

Priorities: 1) Bravery 2) Golem’s Blood 3) Bloodletting 4) Graceful Assault 5) Heavy and Deadly Draw

72 Points Skill Tree

Priorities: 1) Resolute Technique 2) Barbarism 3) Savage Wounds 4) Veteran Soldier 5) Relentless

Recommended leveling items:

Blackheart – one of the best physical DPS leveling ring which grants very high bonus Damage on lower levels Adds 1 to 4 Physical Damage to Attacks

5% increased Physical Damage

Adds 1 to 3 Chaos Damage to Attacks

+(20-30) to maximum Life

(2-4) Life Regenerated per second

10% chance to Cause Monsters to Flee

Meginord’s Girdle – an excellent Belt that grants high DPS and Life bonuses +(25-35) to Strength

Adds 5 to 15 Physical Damage to Attacks

+25 to Strength

10% increased maximum Life

+(10-20)% to Cold Resistance

25% increased Flask Life Recovery rate

Karui Ward – pretty much the best Amulet for leveling with Bows +(20-30) to Dexterity

+(20-30) to Strength

+100 to Accuracy Rating

30% increased Projectile Speed

10% increased Movement Speed

30% increased Projectile Damage

Silverbranch – a very powerful Bow that is available as early as level 1 +1 to Level of Socketed Bow Gems

(80-100)% increased Physical Damage

10% increased Attack Speed

+10 Mana gained on Kill

+30 to Accuracy Rating

Drillneck – an amazing Quiver that will also work just fine in low and medium Tier Maps. It grants Pierce so it either saves you one Support Gem or allows you to play efficiently without the Lioneye’s Vision Body Armour Arrows Pierce an additional Target

(8-12)% increased Attack Speed

+350 to Evasion Rating

+(40-50) to maximum Life

Adds (10-14) to (19-24) Physical Damage to Bow Attacks

Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

116 Points Final Skill Tree (doesn’t include Unique Jewels)

121 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

Blood in the Eyes Gratuitous Violence Arena Challenger Outmatch and Outlast

Pantheon:

Major God: Soul of Solaris 6% Physical Damage Reduction if there is only one nearby Enemy; 20% chance to take 50% less Area Damage from Hits

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you’ve taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Split Arrow setup Split Arrow – one of the primary Skills used in this build which fires several piercing projectiles which will obliterate most regular and Rare enemies on your screen Vicious Projectiles Support – one of the most powerful Support Gems for this setup. It increases both the Initial Hit damage but also DoT caused by Split Arrow Lifetap Support – It’s better to spend Life than Mana on a setup that overkills most of the enemies it’s supposed to deal with anyway Deadly Ailments Support – increases the damage you deal with Ailments but decreases Hit Damage Swift Affliction Support – greatly increases Damage over Time you deal with linked Skills Chance To Bleed Support – grants more Damage with Bleeding, if you already have over 90% chance to cause Bleeding on Hit, use Chain Support instead

[DPS] Puncture

(socketed in Assailum) Puncture – this skill offers the highest Bleeding Damage out of all skills that can be used with Bows. It’s used solely for taking down Bosses so you will be fine with it firing just one projectile Vicious Projectiles Support – you may have this Gem added from an Elder Bow affix, so if that’s the case you can use Maim Support instead Brutality Support – alternatively use Swift Affliction Support Deadly Ailments Support this setup should be cast as Snipe provided by Assailum Unique Helmet

[UTILITY] Vulnerability Curse

(granted by Ring affix) Vulnerability – increases Physical Damage and DoT you deal to Cursed enemies making it the best Curse for this build

[UTILITY] Dash Dash – the recommended Mobility Skill. It gives you a quick way to avoid Attacks and Spells and progress through areas faster Second Wind Support – increases the number of Dash’s Charges and increases their cooldown recovery speed

[UTILITY] Auras Malevolence – increases your Damage over Time Multiplier, and also allows you to use powerful Watcher’s Eye Jewel with either even more Multiplier or the increased speed at which Ailments deal their damage Flesh and Stone – should be used in Sand Stance for extra defensive utility Herald of Purity – this Herald Spell adds Physical Damage to your Attacks, slightly increasing your DPS Determination – grants your an additional and increased Armour Enlighten Support – reduces Mana Reservation cost of Supported Spells. Has to be level 2 or higher to have any effect

[UTILITY] Enduring Cry Enduring Cry – generates Endurance Charges and grants high Life Regeneration which works in a similar way to an Instant Recovery Life Flask

[UTILITY] Ensnaring Arrow Ensnaring Arrow – a very useful Bow Attack that slows down enemies and increases Projectile Damage they take. This Skill has to be cast once in a while and it will be then triggered automatically by your Mirage Archer Ballista Totem Support – Totem that shoots with the linked non-Melee Attack – Enstaring Arrow Greater Multiple Projectiles Support

[UTILITY] Molten Shell Cast when Damage Taken Support – auto-casts Supported Spells after you take a certain amount of damage Molten Shell – grants increased Armour and a protective shield based on 20% of your Total Armour Rating

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5. Gear Setup

Below you will find all the recommended gear for our Split Arrow/Puncture Gladiator Bleed Build. This build has one specific Unique Item required – the Assailum, however, it’s important to stack as much Physical Damage over Time Multipliers as possible, which kind of enforces you to follow up a predetermined route when equipping your character. While this build will work just fine with easily accessible Rares, if you want to have enough DoT DPS to take down end-game Bosses, some investments will be necessary.

Using this opportunity, we would like to invite you to visit our Path of Exile marketplace where you can buy PoE Currency with real cash from regular players.

The recommended items from our list will:

Help you cap your Elemental Resistances Give you enough DPS and Life to start mapping successfully You will save at least a couple of hours since all the item requirements are listed

Stat priorities on items: Life Elemental Resistances Physical Damage over Time Multiplier, Bleeding Damage Added Physical Damage to Attacks Armour Rating

(Helmet) Assailum – Assailum makes your Linked Bow Skill a Channeling Attack that can gain up to 6 stages, each stage increases Damage with hits by 165% and Damage with Ailments by 120%, it’s a perfect fit for the Puncture setup to use during Boss hights Grants Level 20 Snipe Skill

Socketed Non-Channelling Bow Skills are Triggered by Snipe

Socketed Triggered Bow Skills gain a 0.05 second Cooldown

Socketed Triggered Bow Skills deal 40% less Damage

+(350-500) to Accuracy Rating

+(350-500) to Evasion Rating

+(7-10)% chance to Suppress Spell Damage while Channelling

+(7-10)% chance to Suppress Spell Damage while Channelling Helmet enchantments:

40% increased Puncture Damage

30% increased Vulnerability Curse Effect

Ensnaring Arrow has 30% increased Debuff Effect (Weapon) The Crimson Storm – a budget option that should be much cheaper than a Crafted or Elder Rare alternative. It offers no DoT bonuses, except for high added Physical Damage against Bleeding enemies 6% increased Movement Speed

(140-170)% increased Physical Damage

(25-35)% increased Critical Strike Chance

50% chance to inflict Bleeding on Critical Strike with Attacks

Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges

Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies

50% chance to Maim Enemies on Critical Strike with Attacks

(Weapon) Rare Bow – the BiS option in the Weapon slot. You are looking for either an Elder-influenced type with Bleeding modifiers. You can craft additional Physical Damage over time Multiplier Mod. Min. requirements:

130% increased Physical Damage

30% increased Damage with Bleeding

Adds 20 to 50 Physical Damage

+20% to Physical Damage over Time Multiplier (crafted)

Optional affixes:

Physical Damage over Time Multiplier

+#% to Damage over Time Multiplier for Bleeding from Hits with this Weapon

Bleeding you inflict deals Damage (22–25)% faster (Quiver) Rare Quiver – another BiS option as it can grant additional Physical Damage over Time Multiplier on top of some extra damage and defensive bonuses Min. requirements:

70 Maximum Life

20% Physical Damage over Time Multiplier

80% Total Elemental Resistances

Optional affixes:

Added Physical Damage to Attacks (Quiver) Maloney’s Mechanism – An alternative place to socket your Ensnaring Arrow or Frenzy that will be fired consistently, requires some decent Mana Regeneration Has 3 Sockets

Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown

(7-12)% increased Attack Speed

+(50-70) to maximum Life

5% chance to Blind Enemies on Hit with Attacks (Body Armour) Lioneye’s Vision – our top recommendation for the Body Armour slot. It grants high Life, high Armour, and the extra Pierce Support for your Split Arrow setup Socketed Gems are Supported by Level 15 Pierce

(200-250)% increased Armour

+(60-100) to maximum Life

0.4% of Physical Attack Damage Leeched as Mana

+160 Dexterity Requirement

Enemy Projectiles Pierce you (Body Armour) Farrul’s Fur – it’s great if you have a source of Aspect of the Cat, it’s a Suffix that can be beast-crafted. It’s the best source of Frenzy and Power Charges during long Boss Fights. (100-150)% increased Armour and Evasion

+(80-100) to maximum Life

Aspect of the Cat has no Reservation

+2 seconds to Cat’s Stealth Duration

Gain up to your maximum number of Frenzy and Power Charges when you gain Cat’s Stealth

You have Phasing while you have Cat’s Stealth (Boots) Rare Boots – get a pair with the highest maximum defensive stats and high Movement Speed Min. requirements:

50 maximum Life

25% increased Movement Speed

Bleeding you inflict deals Damage #% faster

Optional affixes:

Chance to gain Elusive on Critical Strike

Elemental Resistances Boot enchantments:

16% increased Attack and Cast Speed if you’ve Killed Recently (Belt) Rare Belt – Stygian Vise with appropriate stats will be your best choice Min. requirements:

90 maximum Life

25% Fire Resistance

25% Lightning Resistance

25% Cold Resistance

Optional affixes:

Maximum Life% (Hunter Belt)

Increased Damage (Crafting Bench) (Belt) Ryslatha’s Coil – another great Belt that boosts your base Physical Damage dealt with Attacks, one that you should definitely get at some point (20-30)% increased Stun Duration on Enemies

+(20-40) to Strength

(30-40)% more Maximum Physical Attack Damage

(40-30)% less Minimum Physical Attack Damage

Adds 1 to (15-20) Physical Damage to Attacks

+(80-100) to maximum Life

Gain 50 Life when you Stun an Enemy (Amulet) Rare Amulet – we need to get some extra DPS here with extra Life and any missing Attributes Min. requirements:

50 maximum Life

40 Dexterity

15% Physical Damage over Time Multiplier

Optional affixes:

Intelligence

Added Physical Damage to Attacks Recommended Anointments:

Growth and Decay

Dirty Techniques (Ring) Rare Rings – Should Cap your Resistances, and possibly grant some additional DPS. You should also get one Ring with Vulnerability Curse on it. Min. requirements:

50 maximum Life

Curse Enemies with level # Vulnerability on Hit

75% Total Elemental Resistances

Optional affixes:

Attributes

Added Physical Damage to Attacks (Gloves) Rare Gloves – primarily focus on defensive Stats here. Apothecary’s Gloves offers an advantage – increased DoT Min. requirements:

70 maximum Life

80% Total Elemental Resistances

Optional affixes:

Physical Damage over Time Multiplier

Added Physical Damage to Attacks

Attributes (Jewels) Thread of Hope – a Very Large Ring variant placed between Vigour and Savagery allows you to allocate Disciple of the Slaughter and Unyielding, and Heavy Draw Only affects Passives in Very Large Ring

Passives in Radius can be Allocated without being connected to your tree

-(20-10)% to all Elemental Resistances (Jewels) Watcher’s Eye – the Jewel which increases your DPS significantly. You can either get one that makes Ailments deal damage faster or with DoT Multiplier. It can cost a couple of Exalted Orbs though ( 4-6)% increased maximum Energy Shield

(4-6)% increased maximum Life

(4-6)% increased maximum Mana

Recommended Aura modifiers:

+(18-22)% to Damage over Time Multiplier while affected by Malevolence

Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence (Jewels) Rare Jewels – these should provide extra Life and Damage Bonuses Recommended affixes:

Maximum Life

Physical Damage over Time Multiplier

Damage with Bows/Damage over Time

Attributes

Elemental Resistances (Jewels) Large Cluster Jewel – with some tinkering you can fit one of these in your build to increase your damage Recommended affixes:

1 Added Passive Skill is Battle-Hardened

1 Added Passive Skill is Force Multiplier

1 Added Passive Skill is Master the Fundamentals Suggested Flasks: Bubbling Divine Life Flask with Bleeding immunity/removal Sulphur Flask with random ailment removal Silver Flask with random ailment removal Basalt Flask with random ailment removal Quicksilver Flask with random ailment removal

Buying PoE Currency with real money is a hassle-free way to get all the items you need for your character.

If you have any other build requests please leave that in the comments below.

Pictures used in this article are the intellectual property of Grinding Gear Games.

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