Top 7 Wpf Usercontrol The 123 New Answer

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What is a WPF UserControl?

User controls, in WPF represented by the UserControl class, is the concept of grouping markup and code into a reusable container, so that the same interface, with the same functionality, can be used in several different places and even across several applications.

What is a UserControl?

A UserControl is a collection of controls placed together to be used in a certain way. For example you can place a GroupBox that contains Textbox’s, Checkboxes, etc. This is useful when you have to place the same group of controls on/in multiple forms or tabs.

What is UserControl in C#?

Definition of C# User Control. C# user control is defined as an implementation in programming language of C# to provide an empty control and this control can be leveraged to create other controls. This implementation provides additional flexibility to re-use controls in a large-scale web project.

How do you call a user control in WPF?

Call User Controls In Main Window Using WPF
  1. Description.
  2. Steps.
  3. Step 1: Creating a Main Window.
  4. User Control 2: XAML Design.
  5. User Control 3: XAML Design.
  6. Note. You can find the attached sample solution for the reference.

What is the difference between user control and window in WPF?

A window is managed by the OS and is placed on the desktop. A UserControl is managed by wpf and is placed in a Window or in another UserControl. Applcations could be created by have a single Window and displaying lots of UserControls in that Window.

What is the difference between user control and custom control in WPF?

A customControl can be styled and templated and best suited for a situation when you are building a Control Library. On the contrary, a UserControl gives you an easy way to define reusable chunk of XAML which can be reused widely in your application and when you don’t need to use it as a Control Library .

What is the difference between a user control and a form?

User controls are a way of making a custom, reusable component. A user control can contain other controls but must be hosted by a form. Windows forms are the container for controls, including user controls. While it contains many similar attributes as a user control, it’s primary purpose is to host controls.

What is difference between custom control and user control?

CustomControl is a loosely coupled control w.r.t code and UI while UserControl is a tightly coupled control w.r.t code and UI. When using CustomControl UI can be changed in different projects but for a UserControl UI is fixed and can’t have different looks in different project.

What is content presenter in WPF?

In WPF Content Presenter is a control that displays a single piece of content. In WPF Content Presenter is a control that displays a single piece of content. CONTENT PRESENTER: Content Presenter in WPF is used inside control templates, as well as inside the root application markup.

How do I add a user control?

Add the UserControl1 control to the toolbox. On the Tools menu, click Choose Toolbox Items.

Test the UserControl
  1. Start Visual Studio.
  2. On the File menu, point to New, and then click Project.
  3. Under Project Types, click Visual C#, and then click Windows Forms Application under Templates. By default, Form1. cs is created.

What is ASCX page?

An ASCX file is a webpage that can be used as a component of other webpages. For example, a navigation bar called navbar. ascx might be referenced by all pages within an ASP-driven website. A single change to the navbar. ascx file would then change the navigation bar on all the website’s other pages.

How user control is created?

To create an ASP.NET user control
  1. Open the Web site project to which you want to add user controls. …
  2. On the Website menu, click Add New Item. …
  3. In the Add New Item dialog box, under Visual Studio installed templates, click Web User Control.
  4. In the Name box, type a name for the control.

How do I customize WPF controls?

Create a new WPF project and then right-click on your solution and select Add > New Item… It will open the following window. Now select Custom Control (WPF) and name it MyCustomControl. Click the Add button and you will see that two new files (Themes/Generic.

What is DataContext WPF?

The DataContext property is the default source of your bindings, unless you specifically declare another source, like we did in the previous chapter with the ElementName property. It’s defined on the FrameworkElement class, which most UI controls, including the WPF Window, inherits from.

How do I add user control to XAML?

The XamlFileBrowser Control

Create a XAML application using Visual Studio 2008 and add a new item by right clicking on the project, select Add >> New Item from the menu and select User Control from the available templates.

What is the meaning of WPF?

Windows Presentation Foundation (WPF) is a free and open-source graphical subsystem (similar to WinForms) originally developed by Microsoft for rendering user interfaces in Windows-based applications.

What is WPF MVVM?

MVVM is a way of creating client applications that leverages core features of the WPF platform, allows for simple unit testing of application functionality, and helps developers and designers work together with less technical difficulties.

What is a StackPanel WPF?

The StackPanel in WPF is a simple and useful layout panel. It stacks its child elements below or beside each other, dependening on its orientation. This is very useful to create any kinds of lists. All WPF ItemsControls like ComboBox , ListBox or Menu use a StackPanel as their internal layout panel.

What is DataTemplate WPF?

DataTemplate is about the presentation of data and is one of the many features provided by the WPF styling and templating model. For an introduction of the WPF styling and templating model, such as how to use a Style to set properties on controls, see the Styling and Templating topic.


Buổi 32 – Lập trình C# K9’sTeam – WPF- Resource và UserControl
Buổi 32 – Lập trình C# K9’sTeam – WPF- Resource và UserControl


UserControl Class (System.Windows.Controls) | Microsoft Docs

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Definition

Examples

Remarks

Constructors

Properties

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Explicit Interface Implementations

Applies to

UserControl Class (System.Windows.Controls) | Microsoft Docs
UserControl Class (System.Windows.Controls) | Microsoft Docs

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Xây dựng và sử dụng UserControl trong WPF – Part 1 – Scott Le’s Blog

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  • Most searched keywords: Whether you are looking for Xây dựng và sử dụng UserControl trong WPF – Part 1 – Scott Le’s Blog Chọn đến mục WPF trong Installed Template, chọn UserControl(WPF), đặt tên là CarRacer. Xây dựng giao diện. Trước tiên, bạn add tất cả các hình … Giới thiệu về UserControl UserControl là một loại control do người dùng định nghĩa, thiết kế giao diện, chức năng cho nó. Cách sử dụng của UserControl cũng tương tự như các loại control thông thường khác. Sau khi xây dựng hoàn chỉnh, lập trình viên có thể sử dụng lại UserControl đó cho nhiều…
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I don’t mind the pain it’s the hope that kills me

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Xây dựng và sử dụng UserControl trong WPF – Part 1 – Scott Le's Blog
Xây dựng và sử dụng UserControl trong WPF – Part 1 – Scott Le’s Blog

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User Control in WPF

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The XamlFileBrowser Control

Designing the XamlFileBrowser Control

Adding code to the XamlFileBrowser Control

User Control in WPF
User Control in WPF

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Creating & using a UserControl – The complete WPF tutorial

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Creating a User Control

Consumingusing the User Control

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Creating & using a UserControl - The complete WPF tutorial
Creating & using a UserControl – The complete WPF tutorial

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.net – Control vs UserControl in WinForms? – Stack Overflow

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Call User Controls In Main Window Using WPF

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Call User Controls In Main Window Using WPF
Call User Controls In Main Window Using WPF

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WPF UserControl with a nice looking title line. · GitHub

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UserControl Class (System.Windows.Controls)

Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

Provides a simple way to create a control.

The following example shows how to create a simple NumericUpDown UserControl.

The following shows the logic of this UserControl:

For more information, see Control Authoring Overview.

Controls in Windows Presentation Foundation (WPF) support rich content, styles, triggers, and templates. In many cases, these features allow you to create custom and consistent experiences without having to create a new control. For more information, see Styling and Templating.

If you do need to create a new control, the simplest way is to create a class that derives from UserControl. Before you do so, consider that your control will not support templates and therefore will not support complex customization. However, deriving from UserControl is a suitable model if you want to build your control by adding existing elements to it, similar to how you build an application, and if you do not need to support complex customization. (If you want to use templates with your control, derive from Control instead.) For more information about the different models for authoring controls, see Control Authoring Overview.

A UserControl is a ContentControl, which means that it can contain a single object of any type (such as a string, an image, or a panel). For more information, see the ContentControl class.

Dependency properties for this control might be set by the control’s default style. If a property is set by a default style, the property might change from its default value when the control appears in the application. The default style is determined by which desktop theme is used when the application is running.

Initializes a new instance of the UserControl class.

Gets or sets the width of the element.

Gets or sets the y-coordinate (horizontal) guideline collection.

Gets or sets the x-coordinate (vertical) guideline collection.

Gets or sets the Transform value for the Visual .

Gets or sets the TextRenderingMode of the Visual .

Gets or sets the TextHintingMode of the Visual .

Gets or sets a clipped scrollable area for the Visual .

Gets the visual tree parent of the visual object.

Gets or sets the Brush value that represents the opacity mask of the Visual .

Gets or sets the opacity of the Visual .

Gets or sets the offset value of the visual object.

Gets or sets the bitmap effect to apply to the Visual .

Gets or sets the edge mode of the Visual as an EdgeMode value.

Gets or sets the clip region of the Visual as a Geometry value.

Gets or sets the ClearTypeHint that determines how ClearType is rendered in the Visual .

Gets the number of visual child elements within this element.

Gets or sets a cached representation of the Visual .

Gets or sets the BitmapScalingMode for the Visual .

Gets or sets the BitmapEffectInput value for the Visual .

Gets or sets the BitmapEffect value for the Visual .

Gets or sets the user interface (UI) visibility of this element. This is a dependency property.

Gets or sets the vertical alignment of the control’s content.

Gets or sets the vertical alignment characteristics applied to this element when it is composed within a parent element such as a panel or items control.

Gets or sets a value that indicates whether layout rounding should be applied to this element’s size and position during layout.

Gets or sets the unique identifier (for localization) for this element. This is a dependency property.

Gets the collection of triggers established directly on this element, or in child elements.

Gets all touch devices that are over this element or any child elements in its visual tree.

Gets all touch devices that are over this element.

Gets all touch devices that are captured to this element or any child elements in its visual tree.

Gets all touch devices that are captured to this element.

Gets or sets the tool-tip object that is displayed for this element in the user interface (UI).

Gets a reference to the template parent of this element. This property is not relevant if the element was not created through a template.

Gets or sets an arbitrary object value that can be used to store custom information about this element.

Gets or sets a value that determines the order in which elements receive focus when the user navigates through controls by using the TAB key.

Gets a collection of all stylus plug-in (customization) objects associated with this element.

Gets or sets the style used by this element when it is rendered.

Gets or sets a value that determines whether rendering for this element should use device-specific pixel settings during rendering. This is a dependency property.

Gets or sets the locally-defined resource dictionary.

Gets or sets the center point of any possible render transform declared by RenderTransform , relative to the bounds of the element. This is a dependency property.

Gets or sets transform information that affects the rendering position of this element. This is a dependency property.

Gets (or sets) the final render size of this element.

Gets a value that uniquely identifies this element.

Gets the logical parent element of this element.

Gets or sets the padding inside a control.

Gets or sets a value that indicates whether this element incorporates style properties from theme styles.

Gets or sets an opacity mask, as a Brush implementation that is applied to any alpha-channel masking for the rendered content of this element. This is a dependency property.

Gets or sets the opacity factor applied to the entire UIElement when it is rendered in the user interface (UI). This is a dependency property.

Gets or sets the identifying name of the element. The name provides a reference so that code-behind, such as event handler code, can refer to a markup element after it is constructed during processing by a XAML processor.

Gets or sets the minimum width constraint of the element.

Gets or sets the minimum height constraint of the element.

Gets or sets the maximum width constraint of the element.

Gets or sets the maximum height constraint of the element.

Gets or sets the outer margin of an element.

Gets an enumerator to the content control’s logical child elements.

Gets or sets a graphics transformation that should apply to this element when layout is performed.

Gets or sets localization/globalization language information that applies to an element.

Gets a value indicating whether this element is visible in the user interface (UI). This is a dependency property.

Gets or sets a value that indicates whether a control is included in tab navigation.

Gets a value indicating whether the stylus cursor is located over this element (including visual child elements). This is a dependency property.

Gets a value that indicates whether the stylus position corresponds to hit test results, which take element compositing into account. This is a dependency property.

Gets a value that determines whether stylus capture is held by this element, or an element within the element bounds and its visual tree. This is a dependency property.

Gets a value indicating whether the stylus is captured by this element. This is a dependency property.

Gets a value that indicates whether this instance is currently sealed (read-only).

Gets a value indicating whether the mouse pointer is located over this element (including child elements in the visual tree). This is a dependency property.

Gets a value that indicates whether the position of the mouse pointer corresponds to hit test results, which take element compositing into account. This is a dependency property.

Gets a value that determines whether mouse capture is held by this element or by child elements in its visual tree. This is a dependency property.

Gets a value indicating whether the mouse is captured to this element. This is a dependency property.

Gets a value indicating whether the current size returned by layout measure is valid.

Gets or sets a value that indicates whether manipulation events are enabled on this UIElement .

Gets a value that indicates whether this element has been loaded for presentation.

Gets a value indicating whether keyboard focus is anywhere within the element or its visual tree child elements. This is a dependency property.

Gets a value indicating whether this element has keyboard focus. This is a dependency property.

Gets a value indicating whether an input method system, such as an Input Method Editor (IME), is enabled for processing the input to this element.

Gets a value that indicates whether this element has been initialized, either during processing by a XAML processor, or by explicitly having its EndInit() method called.

Gets or sets a value that declares whether this element can possibly be returned as a hit test result from some portion of its rendered content. This is a dependency property.

Gets a value that determines whether this element has logical focus. This is a dependency property.

Gets a value that becomes the return value of IsEnabled in derived classes.

Gets or sets a value indicating whether this element is enabled in the user interface (UI). This is a dependency property.

Gets a value indicating whether the computed size and position of child elements in this element’s layout are valid.

Gets or sets the context for input used by this FrameworkElement .

Gets the collection of input bindings associated with this element.

Gets or sets the scope limits for property value inheritance, resource key lookup, and RelativeSource FindAncestor lookup.

Gets or sets the horizontal alignment of the control’s content.

Gets or sets the horizontal alignment characteristics applied to this element when it is composed within a parent element, such as a panel or items control.

Gets or sets the suggested height of the element.

Gets a value that indicates whether the UIElement has focus.

Gets a value that indicates whether the ContentControl contains content.

Gets a value indicating whether this element has any animated properties.

Gets a value that indicates whether a control supports scrolling.

Gets or sets a brush that describes the foreground color.

Gets or sets a value that indicates whether this FrameworkElement should force the user interface (UI) to render the cursor as declared by the Cursor property.

Gets or sets the weight or thickness of the specified font.

Gets or sets the font style.

Gets or sets the degree to which a font is condensed or expanded on the screen.

Gets or sets the font size.

Gets or sets the font family of the control.

Gets or sets a property that enables customization of appearance, effects, or other style characteristics that will apply to this element when it captures keyboard focus.

Gets or sets a value that indicates whether the element can receive focus. This is a dependency property.

Gets or sets the direction that text and other user interface (UI) elements flow within any parent element that controls their layout.

Gets or sets the bitmap effect to apply to the UIElement . This is a dependency property.

Gets the Dispatcher this DispatcherObject is associated with.

Gets the size that this element computed during the measure pass of the layout process.

Gets the DependencyObjectType that wraps the CLR type of this instance.

Gets or sets the key to use to reference the style for this control, when theme styles are used or defined.

Gets or sets the data context for an element when it participates in data binding.

Gets or sets the cursor that displays when the mouse pointer is over this element.

Gets or sets the context menu element that should appear whenever the context menu is requested through user interface (UI) from within this element.

Gets or sets a template selector that enables an application writer to provide custom template-selection logic.

Gets or sets the data template used to display the content of the ContentControl .

Gets or sets a composite string that specifies how to format the Content property if it is displayed as a string.

Gets or sets the content of a ContentControl .

Gets a collection of CommandBinding objects associated with this element. A CommandBinding enables command handling for this element, and declares the linkage between a command, its events, and the handlers attached by this element.

Gets or sets a value indicating whether to clip the content of this element (or content coming from the child elements of this element) to fit into the size of the containing element. This is a dependency property.

Gets or sets the geometry used to define the outline of the contents of an element. This is a dependency property.

Gets or sets a cached representation of the UIElement .

Gets or sets the border thickness of a control.

Gets or sets a brush that describes the border background of a control.

Gets or sets an input source for the bitmap effect that applies directly to the rendered content for this element. This is a dependency property.

Gets or sets a bitmap effect that applies directly to the rendered content for this element. This is a dependency property.

Gets or sets the BindingGroup that is used for the element.

Gets or sets a brush that describes the background of a control.

Gets a value that indicates whether at least one touch is pressed over this element or any child elements in its visual tree.

Gets a value that indicates whether at least one touch is pressed over this element.

Gets a value that indicates whether at least one touch is captured to this element or to any child elements in its visual tree.

Gets a value that indicates whether at least one touch is captured to this element.

Gets or sets a value indicating whether this element can be used as the target of a drag-and-drop operation. This is a dependency property.

Gets the rendered width of this element.

Gets the rendered height of this element.

AddChild(Object) Adds a specified object as the child of a ContentControl. (Inherited from ContentControl)

AddHandler(RoutedEvent, Delegate) Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. (Inherited from UIElement)

AddHandler(RoutedEvent, Delegate, Boolean) Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. Specify handledEventsToo as true to have the provided handler be invoked for routed event that had already been marked as handled by another element along the event route. (Inherited from UIElement)

AddLogicalChild(Object) Adds the provided object to the logical tree of this element. (Inherited from FrameworkElement)

AddText(String) Adds a specified text string to a ContentControl. (Inherited from ContentControl)

AddToEventRoute(EventRoute, RoutedEventArgs) Adds handlers to the specified EventRoute for the current UIElement event handler collection. (Inherited from UIElement)

AddVisualChild(Visual) Defines the parent-child relationship between two visuals. (Inherited from Visual)

ApplyAnimationClock(DependencyProperty, AnimationClock) Applies an animation to a specified dependency property on this element. Any existing animations are stopped and replaced with the new animation. (Inherited from UIElement)

ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) Applies an animation to a specified dependency property on this element, with the ability to specify what happens if the property already has a running animation. (Inherited from UIElement)

ApplyTemplate() Builds the current template’s visual tree if necessary, and returns a value that indicates whether the visual tree was rebuilt by this call. (Inherited from FrameworkElement)

Arrange(Rect) Positions child elements and determines a size for a UIElement. Parent elements call this method from their ArrangeCore(Rect) implementation (or a WPF framework-level equivalent) to form a recursive layout update. This method constitutes the second pass of a layout update. (Inherited from UIElement)

ArrangeCore(Rect) Implements ArrangeCore(Rect) (defined as virtual in UIElement) and seals the implementation. (Inherited from FrameworkElement)

ArrangeOverride(Size) Called to arrange and size the content of a Control object. (Inherited from Control)

BeginAnimation(DependencyProperty, AnimationTimeline) Starts an animation for a specified animated property on this element. (Inherited from UIElement)

BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) Starts a specific animation for a specified animated property on this element, with the option of specifying what happens if the property already has a running animation. (Inherited from UIElement)

BeginInit() Starts the initialization process for this element. (Inherited from FrameworkElement)

BeginStoryboard(Storyboard) Begins the sequence of actions that are contained in the provided storyboard. (Inherited from FrameworkElement)

BeginStoryboard(Storyboard, HandoffBehavior) Begins the sequence of actions contained in the provided storyboard, with options specified for what should happen if the property is already animated. (Inherited from FrameworkElement)

BeginStoryboard(Storyboard, HandoffBehavior, Boolean) Begins the sequence of actions contained in the provided storyboard, with specified state for control of the animation after it is started. (Inherited from FrameworkElement)

BringIntoView() Attempts to bring this element into view, within any scrollable regions it is contained within. (Inherited from FrameworkElement)

BringIntoView(Rect) Attempts to bring the provided region size of this element into view, within any scrollable regions it is contained within. (Inherited from FrameworkElement)

CaptureMouse() Attempts to force capture of the mouse to this element. (Inherited from UIElement)

CaptureStylus() Attempts to force capture of the stylus to this element. (Inherited from UIElement)

CaptureTouch(TouchDevice) Attempts to force capture of a touch to this element. (Inherited from UIElement)

CheckAccess() Determines whether the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject)

ClearValue(DependencyProperty) Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject)

ClearValue(DependencyPropertyKey) Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject)

CoerceValue(DependencyProperty) Coerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject. (Inherited from DependencyObject)

EndInit() Indicates that the initialization process for the element is complete. (Inherited from FrameworkElement)

Equals(Object) Determines whether a provided DependencyObject is equivalent to the current DependencyObject. (Inherited from DependencyObject)

FindCommonVisualAncestor(DependencyObject) Returns the common ancestor of two visual objects. (Inherited from Visual)

FindName(String) Finds an element that has the provided identifier name. (Inherited from FrameworkElement)

FindResource(Object) Searches for a resource with the specified key, and throws an exception if the requested resource is not found. (Inherited from FrameworkElement)

Focus() Attempts to set focus to this element. (Inherited from UIElement)

GetAnimationBaseValue(DependencyProperty) Returns the base property value for the specified property on this element, disregarding any possible animated value from a running or stopped animation. (Inherited from UIElement)

GetBindingExpression(DependencyProperty) Returns the BindingExpression that represents the binding on the specified property. (Inherited from FrameworkElement)

GetHashCode() Gets a hash code for this DependencyObject. (Inherited from DependencyObject)

GetLayoutClip(Size) Returns a geometry for a clipping mask. The mask applies if the layout system attempts to arrange an element that is larger than the available display space. (Inherited from FrameworkElement)

GetLocalValueEnumerator() Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject)

GetTemplateChild(String) Returns the named element in the visual tree of an instantiated ControlTemplate. (Inherited from FrameworkElement)

GetType() Gets the Type of the current instance. (Inherited from Object)

GetUIParentCore() Returns an alternative logical parent for this element if there is no visual parent. (Inherited from FrameworkElement)

GetValue(DependencyProperty) Returns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject)

GetVisualChild(Int32) Overrides GetVisualChild(Int32), and returns a child at the specified index from a collection of child elements. (Inherited from FrameworkElement)

HitTestCore(GeometryHitTestParameters) Implements HitTestCore(GeometryHitTestParameters) to supply base element hit testing behavior (returning GeometryHitTestResult). (Inherited from UIElement)

HitTestCore(PointHitTestParameters) Implements HitTestCore(PointHitTestParameters) to supply base element hit testing behavior (returning HitTestResult). (Inherited from UIElement)

InputHitTest(Point) Returns the input element within the current element that is at the specified coordinates, relative to the current element’s origin. (Inherited from UIElement)

InvalidateArrange() Invalidates the arrange state (layout) for the element. After the invalidation, the element will have its layout updated, which will occur asynchronously unless subsequently forced by UpdateLayout(). (Inherited from UIElement)

InvalidateMeasure() Invalidates the measurement state (layout) for the element. (Inherited from UIElement)

InvalidateProperty(DependencyProperty) Re-evaluates the effective value for the specified dependency property. (Inherited from DependencyObject)

InvalidateVisual() Invalidates the rendering of the element, and forces a complete new layout pass. OnRender(DrawingContext) is called after the layout cycle is completed. (Inherited from UIElement)

IsAncestorOf(DependencyObject) Determines whether the visual object is an ancestor of the descendant visual object. (Inherited from Visual)

IsDescendantOf(DependencyObject) Determines whether the visual object is a descendant of the ancestor visual object. (Inherited from Visual)

Measure(Size) Updates the DesiredSize of a UIElement. Parent elements call this method from their own MeasureCore(Size) implementations to form a recursive layout update. Calling this method constitutes the first pass (the “Measure” pass) of a layout update. (Inherited from UIElement)

MeasureCore(Size) Implements basic measure-pass layout system behavior for FrameworkElement. (Inherited from FrameworkElement)

MeasureOverride(Size) Called to remeasure a control. (Inherited from Control)

MemberwiseClone() Creates a shallow copy of the current Object. (Inherited from Object)

MoveFocus(TraversalRequest) Moves the keyboard focus away from this element and to another element in a provided traversal direction. (Inherited from FrameworkElement)

OnAccessKey(AccessKeyEventArgs) Provides class handling for when an access key that is meaningful for this element is invoked. (Inherited from UIElement)

OnApplyTemplate() When overridden in a derived class, is invoked whenever application code or internal processes call ApplyTemplate(). (Inherited from FrameworkElement)

OnChildDesiredSizeChanged(UIElement) Supports layout behavior when a child element is resized. (Inherited from UIElement)

OnContentChanged(Object, Object) Called when the Content property changes. (Inherited from ContentControl)

OnContentStringFormatChanged(String, String) Occurs when the ContentStringFormat property changes. (Inherited from ContentControl)

OnContentTemplateChanged(DataTemplate, DataTemplate) Called when the ContentTemplate property changes. (Inherited from ContentControl)

OnContentTemplateSelectorChanged(DataTemplateSelector, DataTemplateSelector) Called when the ContentTemplateSelector property changes. (Inherited from ContentControl)

OnContextMenuClosing(ContextMenuEventArgs) Invoked whenever an unhandled ContextMenuClosing routed event reaches this class in its route. Implement this method to add class handling for this event. (Inherited from FrameworkElement)

OnContextMenuOpening(ContextMenuEventArgs) Invoked whenever an unhandled ContextMenuOpening routed event reaches this class in its route. Implement this method to add class handling for this event. (Inherited from FrameworkElement)

OnCreateAutomationPeer() Creates and returns an AutomationPeer for this UserControl.

OnDpiChanged(DpiScale, DpiScale) Called when the DPI at which this View is rendered changes. (Inherited from Visual)

OnDragEnter(DragEventArgs) Invoked when an unhandled DragEnter attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnDragLeave(DragEventArgs) Invoked when an unhandled DragLeave attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnDragOver(DragEventArgs) Invoked when an unhandled DragOver attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnDrop(DragEventArgs) Invoked when an unhandled DragEnter attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnGiveFeedback(GiveFeedbackEventArgs) Invoked when an unhandled GiveFeedback attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnGotFocus(RoutedEventArgs) Invoked whenever an unhandled GotFocus event reaches this element in its route. (Inherited from FrameworkElement)

OnGotKeyboardFocus(KeyboardFocusChangedEventArgs) Invoked when an unhandled GotKeyboardFocus attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnGotMouseCapture(MouseEventArgs) Invoked when an unhandled GotMouseCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnGotStylusCapture(StylusEventArgs) Invoked when an unhandled GotStylusCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnGotTouchCapture(TouchEventArgs) Provides class handling for the GotTouchCapture routed event that occurs when a touch is captured to this element. (Inherited from UIElement)

OnInitialized(EventArgs) Raises the Initialized event. This method is invoked whenever IsInitialized is set to true internally. (Inherited from FrameworkElement)

OnIsKeyboardFocusedChanged(DependencyPropertyChangedEventArgs) Invoked when an unhandled IsKeyboardFocusedChanged event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnIsKeyboardFocusWithinChanged(DependencyPropertyChangedEventArgs) Invoked just before the IsKeyboardFocusWithinChanged event is raised by this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnIsMouseCapturedChanged(DependencyPropertyChangedEventArgs) Invoked when an unhandled IsMouseCapturedChanged event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnIsMouseCaptureWithinChanged(DependencyPropertyChangedEventArgs) Invoked when an unhandled IsMouseCaptureWithinChanged event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnIsMouseDirectlyOverChanged(DependencyPropertyChangedEventArgs) Invoked when an unhandled IsMouseDirectlyOverChanged event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnIsStylusCapturedChanged(DependencyPropertyChangedEventArgs) Invoked when an unhandled IsStylusCapturedChanged event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnIsStylusCaptureWithinChanged(DependencyPropertyChangedEventArgs) Invoked when an unhandled IsStylusCaptureWithinChanged event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnIsStylusDirectlyOverChanged(DependencyPropertyChangedEventArgs) Invoked when an unhandled IsStylusDirectlyOverChanged event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnKeyDown(KeyEventArgs) Invoked when an unhandled KeyDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnKeyUp(KeyEventArgs) Invoked when an unhandled KeyUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnLostFocus(RoutedEventArgs) Raises the LostFocus routed event by using the event data that is provided. (Inherited from UIElement)

OnLostKeyboardFocus(KeyboardFocusChangedEventArgs) Invoked when an unhandled LostKeyboardFocus attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnLostMouseCapture(MouseEventArgs) Invoked when an unhandled LostMouseCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnLostStylusCapture(StylusEventArgs) Invoked when an unhandled LostStylusCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnLostTouchCapture(TouchEventArgs) Provides class handling for the LostTouchCapture routed event that occurs when this element loses a touch capture. (Inherited from UIElement)

OnManipulationBoundaryFeedback(ManipulationBoundaryFeedbackEventArgs) Called when the ManipulationBoundaryFeedback event occurs. (Inherited from UIElement)

OnManipulationCompleted(ManipulationCompletedEventArgs) Called when the ManipulationCompleted event occurs. (Inherited from UIElement)

OnManipulationDelta(ManipulationDeltaEventArgs) Called when the ManipulationDelta event occurs. (Inherited from UIElement)

OnManipulationInertiaStarting(ManipulationInertiaStartingEventArgs) Called when the ManipulationInertiaStarting event occurs. (Inherited from UIElement)

OnManipulationStarted(ManipulationStartedEventArgs) Called when the ManipulationStarted event occurs. (Inherited from UIElement)

OnManipulationStarting(ManipulationStartingEventArgs) Provides class handling for the ManipulationStarting routed event that occurs when the manipulation processor is first created. (Inherited from UIElement)

OnMouseDoubleClick(MouseButtonEventArgs) Raises the MouseDoubleClick routed event. (Inherited from Control)

OnMouseDown(MouseButtonEventArgs) Invoked when an unhandled MouseDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnMouseEnter(MouseEventArgs) Invoked when an unhandled MouseEnter attached event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnMouseLeave(MouseEventArgs) Invoked when an unhandled MouseLeave attached event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnMouseLeftButtonDown(MouseButtonEventArgs) Invoked when an unhandled MouseLeftButtonDown routed event is raised on this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnMouseLeftButtonUp(MouseButtonEventArgs) Invoked when an unhandled MouseLeftButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnMouseMove(MouseEventArgs) Invoked when an unhandled MouseMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnMouseRightButtonDown(MouseButtonEventArgs) Invoked when an unhandled MouseRightButtonDown routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnMouseRightButtonUp(MouseButtonEventArgs) Invoked when an unhandled MouseRightButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnMouseUp(MouseButtonEventArgs) Invoked when an unhandled MouseUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnMouseWheel(MouseWheelEventArgs) Invoked when an unhandled MouseWheel attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewDragEnter(DragEventArgs) Invoked when an unhandled PreviewDragEnter attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewDragLeave(DragEventArgs) Invoked when an unhandled PreviewDragLeave attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewDragOver(DragEventArgs) Invoked when an unhandled PreviewDragOver attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewDrop(DragEventArgs) Invoked when an unhandled PreviewDrop attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewGiveFeedback(GiveFeedbackEventArgs) Invoked when an unhandled PreviewGiveFeedback attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewGotKeyboardFocus(KeyboardFocusChangedEventArgs) Invoked when an unhandled PreviewGotKeyboardFocus attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewKeyDown(KeyEventArgs) Invoked when an unhandled PreviewKeyDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewKeyUp(KeyEventArgs) Invoked when an unhandled PreviewKeyUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewLostKeyboardFocus(KeyboardFocusChangedEventArgs) Invoked when an unhandled PreviewKeyDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewMouseDoubleClick(MouseButtonEventArgs) Raises the PreviewMouseDoubleClick routed event. (Inherited from Control)

OnPreviewMouseDown(MouseButtonEventArgs) Invoked when an unhandled PreviewMouseDown attached routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewMouseLeftButtonDown(MouseButtonEventArgs) Invoked when an unhandled PreviewMouseLeftButtonDown routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewMouseLeftButtonUp(MouseButtonEventArgs) Invoked when an unhandled PreviewMouseLeftButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewMouseMove(MouseEventArgs) Invoked when an unhandled PreviewMouseMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewMouseRightButtonDown(MouseButtonEventArgs) Invoked when an unhandled PreviewMouseRightButtonDown routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewMouseRightButtonUp(MouseButtonEventArgs) Invoked when an unhandled PreviewMouseRightButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewMouseUp(MouseButtonEventArgs) Invoked when an unhandled PreviewMouseUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewMouseWheel(MouseWheelEventArgs) Invoked when an unhandled PreviewMouseWheel attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewQueryContinueDrag(QueryContinueDragEventArgs) Invoked when an unhandled PreviewQueryContinueDrag attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewStylusButtonDown(StylusButtonEventArgs) Invoked when an unhandled PreviewStylusButtonDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewStylusButtonUp(StylusButtonEventArgs) Invoked when an unhandled PreviewStylusButtonUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewStylusDown(StylusDownEventArgs) Invoked when an unhandled PreviewStylusDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewStylusInAirMove(StylusEventArgs) Invoked when an unhandled PreviewStylusInAirMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewStylusInRange(StylusEventArgs) Invoked when an unhandled PreviewStylusInRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewStylusMove(StylusEventArgs) Invoked when an unhandled PreviewStylusMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewStylusOutOfRange(StylusEventArgs) Invoked when an unhandled PreviewStylusOutOfRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewStylusSystemGesture(StylusSystemGestureEventArgs) Invoked when an unhandled PreviewStylusSystemGesture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewStylusUp(StylusEventArgs) Invoked when an unhandled PreviewStylusUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewTextInput(TextCompositionEventArgs) Invoked when an unhandled PreviewTextInput attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnPreviewTouchDown(TouchEventArgs) Provides class handling for the PreviewTouchDown routed event that occurs when a touch presses this element. (Inherited from UIElement)

OnPreviewTouchMove(TouchEventArgs) Provides class handling for the PreviewTouchMove routed event that occurs when a touch moves while inside this element. (Inherited from UIElement)

OnPreviewTouchUp(TouchEventArgs) Provides class handling for the PreviewTouchUp routed event that occurs when a touch is released inside this element. (Inherited from UIElement)

OnPropertyChanged(DependencyPropertyChangedEventArgs) Invoked whenever the effective value of any dependency property on this FrameworkElement has been updated. The specific dependency property that changed is reported in the arguments parameter. Overrides OnPropertyChanged(DependencyPropertyChangedEventArgs). (Inherited from FrameworkElement)

OnQueryContinueDrag(QueryContinueDragEventArgs) Invoked when an unhandled QueryContinueDrag attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnQueryCursor(QueryCursorEventArgs) Invoked when an unhandled QueryCursor attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnRender(DrawingContext) When overridden in a derived class, participates in rendering operations that are directed by the layout system. The rendering instructions for this element are not used directly when this method is invoked, and are instead preserved for later asynchronous use by layout and drawing. (Inherited from UIElement)

OnRenderSizeChanged(SizeChangedInfo) Raises the SizeChanged event, using the specified information as part of the eventual event data. (Inherited from FrameworkElement)

OnStyleChanged(Style, Style) Invoked when the style in use on this element changes, which will invalidate the layout. (Inherited from FrameworkElement)

OnStylusButtonDown(StylusButtonEventArgs) Invoked when an unhandled StylusButtonDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnStylusButtonUp(StylusButtonEventArgs) Invoked when an unhandled StylusButtonUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnStylusDown(StylusDownEventArgs) Invoked when an unhandled StylusDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnStylusEnter(StylusEventArgs) Invoked when an unhandled StylusEnter attached event is raised by this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnStylusInAirMove(StylusEventArgs) Invoked when an unhandled StylusInAirMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnStylusInRange(StylusEventArgs) Invoked when an unhandled StylusInRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnStylusLeave(StylusEventArgs) Invoked when an unhandled StylusLeave attached event is raised by this element. Implement this method to add class handling for this event. (Inherited from UIElement)

OnStylusMove(StylusEventArgs) Invoked when an unhandled StylusMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnStylusOutOfRange(StylusEventArgs) Invoked when an unhandled StylusOutOfRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnStylusSystemGesture(StylusSystemGestureEventArgs) Invoked when an unhandled StylusSystemGesture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnStylusUp(StylusEventArgs) Invoked when an unhandled StylusUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnTemplateChanged(ControlTemplate, ControlTemplate) Called whenever the control’s template changes. (Inherited from Control)

OnTextInput(TextCompositionEventArgs) Invoked when an unhandled TextInput attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Inherited from UIElement)

OnToolTipClosing(ToolTipEventArgs) Invoked whenever an unhandled ToolTipClosing routed event reaches this class in its route. Implement this method to add class handling for this event. (Inherited from FrameworkElement)

OnToolTipOpening(ToolTipEventArgs) Invoked whenever the ToolTipOpening routed event reaches this class in its route. Implement this method to add class handling for this event. (Inherited from FrameworkElement)

OnTouchDown(TouchEventArgs) Provides class handling for the TouchDown routed event that occurs when a touch presses inside this element. (Inherited from UIElement)

OnTouchEnter(TouchEventArgs) Provides class handling for the TouchEnter routed event that occurs when a touch moves from outside to inside the bounds of this element. (Inherited from UIElement)

OnTouchLeave(TouchEventArgs) Provides class handling for the TouchLeave routed event that occurs when a touch moves from inside to outside the bounds of this UIElement. (Inherited from UIElement)

OnTouchMove(TouchEventArgs) Provides class handling for the TouchMove routed event that occurs when a touch moves while inside this element. (Inherited from UIElement)

OnTouchUp(TouchEventArgs) Provides class handling for the TouchUp routed event that occurs when a touch is released inside this element. (Inherited from UIElement)

OnVisualChildrenChanged(DependencyObject, DependencyObject) Called when the VisualCollection of the visual object is modified. (Inherited from Visual)

OnVisualParentChanged(DependencyObject) Invoked when the parent of this element in the visual tree is changed. Overrides OnVisualParentChanged(DependencyObject). (Inherited from FrameworkElement)

ParentLayoutInvalidated(UIElement) Supports incremental layout implementations in specialized subclasses of FrameworkElement. ParentLayoutInvalidated(UIElement) is invoked when a child element has invalidated a property that is marked in metadata as affecting the parent’s measure or arrange passes during layout. (Inherited from FrameworkElement)

PointFromScreen(Point) Converts a Point in screen coordinates into a Point that represents the current coordinate system of the Visual. (Inherited from Visual)

PointToScreen(Point) Converts a Point that represents the current coordinate system of the Visual into a Point in screen coordinates. (Inherited from Visual)

PredictFocus(FocusNavigationDirection) Determines the next element that would receive focus relative to this element for a provided focus movement direction, but does not actually move the focus. (Inherited from FrameworkElement)

RaiseEvent(RoutedEventArgs) Raises a specific routed event. The RoutedEvent to be raised is identified within the RoutedEventArgs instance that is provided (as the RoutedEvent property of that event data). (Inherited from UIElement)

ReadLocalValue(DependencyProperty) Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject)

RegisterName(String, Object) Provides an accessor that simplifies access to the NameScope registration method. (Inherited from FrameworkElement)

ReleaseAllTouchCaptures() Releases all captured touch devices from this element. (Inherited from UIElement)

ReleaseMouseCapture() Releases the mouse capture, if this element held the capture. (Inherited from UIElement)

ReleaseStylusCapture() Releases the stylus device capture, if this element held the capture. (Inherited from UIElement)

ReleaseTouchCapture(TouchDevice) Attempts to release the specified touch device from this element. (Inherited from UIElement)

RemoveHandler(RoutedEvent, Delegate) Removes the specified routed event handler from this element. (Inherited from UIElement)

RemoveLogicalChild(Object) Removes the provided object from this element’s logical tree. FrameworkElement updates the affected logical tree parent pointers to keep in sync with this deletion. (Inherited from FrameworkElement)

RemoveVisualChild(Visual) Removes the parent-child relationship between two visuals. (Inherited from Visual)

SetBinding(DependencyProperty, BindingBase) Attaches a binding to this element, based on the provided binding object. (Inherited from FrameworkElement)

SetBinding(DependencyProperty, String) Attaches a binding to this element, based on the provided source property name as a path qualification to the data source. (Inherited from FrameworkElement)

SetCurrentValue(DependencyProperty, Object) Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject)

SetResourceReference(DependencyProperty, Object) Searches for a resource with the specified name and sets up a resource reference to it for the specified property. (Inherited from FrameworkElement)

SetValue(DependencyProperty, Object) Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject)

SetValue(DependencyPropertyKey, Object) Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject)

ShouldSerializeCommandBindings() Returns whether serialization processes should serialize the contents of the CommandBindings property on instances of this class. (Inherited from UIElement)

ShouldSerializeContent() Indicates whether the Content property should be persisted. (Inherited from ContentControl)

ShouldSerializeInputBindings() Returns whether serialization processes should serialize the contents of the InputBindings property on instances of this class. (Inherited from UIElement)

ShouldSerializeProperty(DependencyProperty) Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property. (Inherited from DependencyObject)

ShouldSerializeResources() Returns whether serialization processes should serialize the contents of the Resources property. (Inherited from FrameworkElement)

ShouldSerializeStyle() Returns whether serialization processes should serialize the contents of the Style property. (Inherited from FrameworkElement)

ShouldSerializeTriggers() Returns whether serialization processes should serialize the contents of the Triggers property. (Inherited from FrameworkElement)

ToString() Returns the string representation of a Control object. (Inherited from Control)

TransformToAncestor(Visual) Returns a transform that can be used to transform coordinates from the Visual to the specified Visual ancestor of the visual object. (Inherited from Visual)

TransformToAncestor(Visual3D) Returns a transform that can be used to transform coordinates from the Visual to the specified Visual3D ancestor of the visual object. (Inherited from Visual)

TransformToDescendant(Visual) Returns a transform that can be used to transform coordinates from the Visual to the specified visual object descendant. (Inherited from Visual)

TransformToVisual(Visual) Returns a transform that can be used to transform coordinates from the Visual to the specified visual object. (Inherited from Visual)

TranslatePoint(Point, UIElement) Translates a point relative to this element to coordinates that are relative to the specified element. (Inherited from UIElement)

TryFindResource(Object) Searches for a resource with the specified key, and returns that resource if found. (Inherited from FrameworkElement)

UnregisterName(String) Simplifies access to the NameScope de-registration method. (Inherited from FrameworkElement)

UpdateDefaultStyle() Reapplies the default style to the current FrameworkElement. (Inherited from FrameworkElement)

UpdateLayout() Ensures that all visual child elements of this element are properly updated for layout. (Inherited from UIElement)

Xây dựng và sử dụng UserControl trong WPF – Part 1

Giới thiệu về UserControl

UserControl là một loại control do người dùng định nghĩa, thiết kế giao diện, chức năng cho nó. Cách sử dụng của UserControl cũng tương tự như các loại control thông thường khác. Sau khi xây dựng hoàn chỉnh, lập trình viên có thể sử dụng lại UserControl đó cho nhiều ứng dụng, nhiều cửa sổ khác nhau rất đơn giản. Các loại UserControl đều kế thừa từ class System.Windows.Controls.UserControl.

Xây dựng UserControl

Trong phần này, tôi sẽ demo cách tạo và sử dụng một loại usercontrol mà tôi đã làm cho đồ án cuối kì của mình: CarRacer. Một số tính năng chính của control này bao gồm: cho phép bạn load hình ảnh của thân xe vào, property quy định khoảng cách tối đa xe sẽ chạy (chiều dài của đường đua) và vận tốc của xe, các animation mô phỏng chuyển động của xe, một event cho phép bạn đăng kí phương thức sẽ xử lí khi xe cán đích (vượt qua chiều dài đường đua).

Dưới đây là hình ảnh của một control CarRacer. Nó bao gồm 3 phần: thân xe, bánh trước, bánh sau. Ba phần này đều được cắt ra từ một hình ảnh duy nhất (size 100 x 55 px), do đó để đảm bảo về kích thước, ta sẽ sử dụng size mặc định của hình ảnh làm kích thước của CarRacer.

Để tạo ra sự khác biệt của các CarRacer khác nhau, chúng ta sẽ sử dụng phần thân xe có màu sắc khác nhau.

Đầu tiên, bạn cần tạo ra một project trong Visual Studio, loại project mà chúng ta tạo là WPF User Control Library như hình bên dưới. Ở đây tôi đặt tên project là CarRacer.

Vào phần Solution Explorer của project, bạn có thể xóa file UserControl1.xaml và UserControl1.xaml.cs mà VS tạo sẵn. Click chuột phải vào project, chọn Add -> New Item. Chọn đến mục WPF trong Installed Template, chọn UserControl(WPF), đặt tên là CarRacer.

Xây dựng giao diện

Trước tiên, bạn add tất cả các hình ảnh có trong folder CarImage vào project. Các hình ảnh này bao gồm bánh xe trước, sau và 2 thân xe khác màu nhau. Trong file CarRacer.xaml, sửa lại DesignHeight và DesignWidth được khai báo ở đầu như sau:

d : DesignHeight =”55″ d : DesignWidth =”100″

Tiếp theo, chúng ta sử dụng Canvas để làm panel thay cho Grid. Lần lượt add image của bánh trước, bánh sau và thân xe vào canvas, tiến hành đặt tên và định vị lại vị trí của các images cho chính xác. Dưới đây là đoạn mã xaml:

< UserControl x : Class ="CarRacer.CarRacer" xmlns ="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns : x ="http://schemas.microsoft.com/winfx/2006/xaml" xmlns : mc ="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns : d ="http://schemas.microsoft.com/expression/blend/2008" mc : Ignorable ="d" d : DesignHeight ="55" d : DesignWidth ="100" > < Canvas > < Image x : Name ="Than_xe" Height ="54" Canvas.Left ="0" Source ="Than_xe.png" Canvas.Top ="0" Width ="100"/> < Image x : Name ="Banh_Xe_2" Height ="28" Canvas.Left ="69" Source ="Banh_truoc.png" Canvas.Top ="27" Width ="27" /> < Image x : Name ="Banh_Xe_1" Height ="27" Canvas.Left ="8" Source ="Banh_sau.png" Canvas.Top ="27" Width ="28" />

Define DependencyProperty và RoutedEvent

Như đã nói ở trên, chúng ta sẽ phân biệt các CarRacer khác nhau dựa vào màu sắc của thân xe, ở đây thân xe lại là một image, do đó chúng ta sẽ tạo ra một dependency property để lấy đường dẫn của image chứa phần thân xe và gán vào property Source của đối tượng có tên x:Name=”Than_xe” mà chúng ta đã khai báo trong file xaml. Một dependency property nữa sẽ cho phép chúng ta khai báo khoảng cách đường đua và một để xác định vận tốc của xe. Phần khai báo các property này như sau:

public static DependencyProperty SourceProperty; public static DependencyProperty LengthProperty; public static DependencyProperty SpeedProperty;

Bây giờ ta tiến hành đăng kí các DependencyProperty này trong một static constructor:

static CarRacer() { SourceProperty = DependencyProperty .Register( “Source” , typeof ( string ), typeof ( CarRacer )); LengthProperty = DependencyProperty .Register( “Length” , typeof ( double ), typeof ( CarRacer )); SpeedProperty = DependencyProperty .Register( “Speed” , typeof ( double ), typeof ( CarRacer )); }

Các tham số trong hàm Register bao gồm: tên của property, kiểu dữ liệu của property, và class sở hữu property đó. Ngoài ra còn có các tham số về PropertyMetadata mà bạn có thể tìm hiểu thêm.

Công việc cuối cùng là tạo cho các DependencyProperty này có dạng như một property thông thường:

public string Source { get { return ( string )GetValue(SourceProperty); } set { SetValue(SourceProperty, value ); } } public double Length { get { return ( double )GetValue(LengthProperty); } set { SetValue(LengthProperty, value ); } } public double Speed { get { return ( double )GetValue(SpeedProperty); } set { SetValue(SpeedProperty, value ); } }

Bây giờ, chúng ta sẽ tạo ra một routed event có tên là Finished để xử lí sự kiện khi xe chạm đích. Các công đoạn khai báo và đưa Routed Event về dạng như các event thông thường như sau:

public static readonly RoutedEvent FinishedEvent; public event RoutedEventHandler Finished { add { AddHandler(FinishedEvent, value ); } remove { RemoveHandler(FinishedEvent, value ); } }

Tương tự như DependencyProperty, chúng ta cũng phải đăng kí RoutedEvent trong static constructor. Các tham số truyền vào hàm RegisterRoutedEvent bao gồm: tên event, kiểu routing, class handler, class sở hữu event đó:

FinishedEvent = EventManager .RegisterRoutedEvent( “Finished” , RoutingStrategy .Direct, typeof ( RoutedEventHandler ), typeof ( CarRacer ));

Tới đây chúng ta đã có thể sử dụng được các property cũng như event trong file xaml như các loại control khác. Bây giờ, chúng ta sẽ sử dụng DataBinding trên Image có x:Name=”Than_xe” để lấy đường dẫn của phần thân xe:

< Image Height ="54" Canvas.Left ="0" Source ="{ Binding Path =Source, RelativeSource ={ RelativeSource FindAncestor , AncestorType =UserControl}}" Canvas.Top ="0" Width ="100" />

Sử dụng UserControl

Để kiểm thử chúng ta sẽ add thêm một project WPF Application. Trong project mới tạo, click chuột phải, chọn Set as StartUp Project. Tiếp theo chúng ta add reference cho project này bằng cách bấm chuột phải vào tên project, chọn Add Reference… Trong thẻ Browse, tìm tới thư mục bin của folder chứa project CarRacer mà chúng ta tạo đầu tiên ở trên, chọn file CarRacer.dll và nhấn OK.

Trong file xaml, ta tiến hành khai báo namespace của CarRacer như sau bằng cách thêm phần khai báo của file MainWindow.xaml nội dung như sau:

xmlns : car =”clr-namespace:CarRacer;assembly=CarRacer”

Add 2 image thân xe vào project mới tạo. Bây giờ chúng ta sẽ tạo ra 2 đối tượng CarRacer, một màu xanh và một màu đỏ tương ứng với 2 hình thân xe mà chúng ta đã add từ trước. Ở đây vì trong cùng 1 solution có 2 project nên chúng ta cần xác định rõ file image nằm trong assembly nào. Để hiểu rõ hơn về pack URIs trong WPF, các bạn có thể xem tại đây.

< Grid > < car : CarRacer Source ="pack://application:,,,/CarRacerDemo;component/Than_xe.png" x : Name ="xe_xanh"/> < car : CarRacer Source ="pack://application:,,,/CarRacerDemo;component/Xe_Do.png" x : Name ="xe_do" Margin ="0 150 0 0"/>

Kết quả tương ứng mà chúng ta thu được:

Tới đây là xong phần 1. Trong phần 2 tôi sẽ trình bày vấn đề về animation cũng như cài đặt một số chức năng khác cho control.

Source: http://www.mediafire.com/?u86gd18qia2bibc

User Control in WPF

This article discusses how to create a User Control in XAML and WPF using Visual Studio 2008 and how to use it in a WPF application. The first part of this article creates a XamlFileBrowser user control that is used to browse a file on a system and second part shows how to use it in an application.

The XamlFileBrowser Control

Create a XAML application using Visual Studio 2008 and add a new item by right clicking on the project, select Add >> New Item from the menu and select User Control from the available templates. See in Figure 1. Before clicking the Add button, change the name of XAML file in the below text box to the name of your control. I change my file name to XamlFileBrowser.

Figure 1. Adding a User Control (WPF)

This action adds a UserControl1.xaml file to your project.

< UserControl xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d = "http://schemas.microsoft.com/expression/blend/2008" xmlns:mc = "http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable = "d" x:Class = "XamlFileBrowser.UserControl1" x:Name = "UserControl1" d:DesignWidth = "397" d:DesignHeight = "39" > < Grid x:Name = "LayoutRoot" >

Designing the XamlFileBrowser Control

Now I add a button and a TextBox control to the user control and change names of the TextBox and the Button controls to FBCTextBox and FBCButton respectively. The design of the control looks like Figure 2.

Figure 2. XamlFileBrowser control

As you can see from the below code, I also add a Button click event handler and TextBox’s text changed event handler.

< TextBox x:Name = "FBCTextBox" Margin = "4,10.313,137,4.001" Text = "TextBox" TextWrapping = "Wrap" Grid.ColumnSpan = "2" TextChanged = "FBCTextBox_TextChanged" /> < Button x:Name = "FBCButton" HorizontalAlignment = "Right" Margin = "0,8,13,4" Width = "111" Content = "Browse" Grid.Column = "1" Click = "FBCButton_Click" /> I also change the x:Class and x:Name values of the user control and ad some formatting to the Grid. The final code looks like following:

< UserControl xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d = "http://schemas.microsoft.com/expression/blend/2008" xmlns:mc = "http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable = "d" x:Class = "McXamlLib.XamlFileBrowser" x:Name = "XAMLFileBrowserControl" d:DesignWidth = "397" d:DesignHeight = "39" > < Grid x:Name = "LayoutRoot" Height = "42" Width = "504" > < Grid.ColumnDefinitions > < ColumnDefinition Width = "0.352*" /> < ColumnDefinition Width = "0.648*" /> < TextBox x:Name = "FBCTextBox" Margin = "4,10.313,137,4.001" Text = "TextBox" TextWrapping = "Wrap" Grid.ColumnSpan = "2" TextChanged = "FBCTextBox_TextChanged" /> < Button x:Name = "FBCButton" HorizontalAlignment = "Right" Margin = "0,8,13,4" Width = "111" Content = "Browse" Grid.Column = "1" Click = "FBCButton_Click" /> Adding code to the XamlFileBrowser Control

Now, we are going to add the code to the control.

First, I create a public property called FileName and sets and gets text of the FBCTextBox control. The property code looks like following:

public string FileName { get { return FBCTextBox.Text; } set { FBCTextBox.Text = value; } } Now, on the FBCButton click event handler, I write code to browse files on the system using the OpenFileDialog control and set FileName property to the selected file name in the OpenFileDialog.

private void FBCButton_Click( object sender, RoutedEventArgs e) { Microsoft.Win32.OpenFileDialog openFileDlg = new Microsoft.Win32.OpenFileDialog(); if (openFileDlg.ShowDialog() == true ) this .FileName = openFileDlg.FileName; } In the end, I add an event called FileNameChanged and call it on the textchanged event of the TextBox as following:

public event EventHandler FileNameChanged; private void FBCTextBox_TextChanged( object sender, TextChangedEventArgs e) { e.Handled = true ; if (FileNameChanged != null ) FileNameChanged( this , EventArgs.Empty); }

That’s it. Our control is ready.

The XAMLFileBrowser Control Host Application

Using a user control in XAML is pretty simple. I use a WPF Application to test the control.

Create a WPF application project and copy the control code files to your project.

After that, you need to add namespace of the library in which the user control is defined. In our case, the library was McXamlLib. Add the following namespace within the Window or Page tag of your application.

xmlns:local = “clr-namespace:McXamlLib” After that, create the control using the following syntax:

< Grid x:Name = "LayoutRoot" > < local:XamlFileBrowser />

< Window xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local = "clr-namespace:McXamlLib" x:Class = "XAMLFileBrowser.Window1" x:Name = "Window" Title = "Window1" Width = "565" Height = "310" > < Grid x:Name = "LayoutRoot" > < local:XamlFileBrowser /> Now if you run the application, the output looks like Figure 3. If you click on the Browse control, it opens the OpenFileDialog control and let you select a file. The selected file name is added as text of the TextBox.

The complete code for the host application looks like following:

Figure 3. The XamlFileBrowser control in action

Forthcoming

Using the same approach, I am creating an interactive XamlFileBrowser control that will have styles and interactive UI as well as new features such as MRUs. After that, I will use this control in one of my Graphics Designer applications I am working on. Stay tuned. As always, all comments and critics are most welcome. Please post them at the bottom of this article using Post Comment button.

Summary

In this article, we saw how easy it is to create a user control in XAML and WPF application programming model. First, we created a user control and later we created a host application to test our user control.

So you have finished reading the wpf usercontrol topic article, if you find this article useful, please share it. Thank you very much. See more: Show user control on button click C# WPF, Uwp usercontrol, UserControl trong WPF, DataContext WPF, Alert wpf, Form wpf, How to use User control in WPF, User control wpf MVVM

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