Top 40 Hoi4 One Nation Under Atatürk Indivisible The 55 Top Answers

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GETTING ‘One Nation Under Atatürk, Indivisible’ in 1 SECOND!!! | HOI4 Battle for the Bosporus
GETTING ‘One Nation Under Atatürk, Indivisible’ in 1 SECOND!!! | HOI4 Battle for the Bosporus


One Nation Under Atatürk, Indivisible achievement in Hearts of Iron IV (Windows)

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One Nation Under Atatürk, Indivisible achievement in Hearts of Iron IV (Windows)
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Steam Community :: Guide :: How to easily get One Nation Under Atatürk, Indivisible (patched based on comments)

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Steam Community :: Guide :: How to easily get One Nation Under Atatürk, Indivisible (patched based on comments)
Steam Community :: Guide :: How to easily get One Nation Under Atatürk, Indivisible (patched based on comments)

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Achievements – Hearts of Iron 4 Wiki

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Hearts of Iron IV Latest Achievers of “One Nation Under Atatürk, Indivisible” – Steam Hunters

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Steam Community :: Guide :: How to easily get One Nation Under Atatürk, Indivisible (patched based on comments)

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Not enough ratings How to easily get One Nation Under Atatürk, Indivisible (patched based on comments) By Joni Maisema This is a guide on how to get the achievement One Nation Under Atatürk, Indivisible where as non-aligned Turkey, have zero negative state modifiers. This guide was influenced by a reddit post made by user u/BIGBADLENIN on r/hoi4 community. 2 1 Award Award Favorite Favorited Unfavorite Share This item has been added to your Favorites

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Achievement Starting conditions Requirements Notes Ver DI

BFFs As Portugal, join the same faction as Great Britain. Playing as Portugal In a faction with United Kingdom Just go democratic and wait for world tension to rise. Recommend speed 5, you don’t need technologies or focuses. You don’t need to rush democracy because world tension will be under 80% for a long time. If the La Résistance DLC is active, you can just rush the focus “Join the Allies” as well as some of the other focuses that increase the UK’s opinion of you instead of waiting for world tension to rise. 1.9 VE

Braaaaains! As Canada, complete the Send in the Zombies focus. Playing as Canada Focus “Send in the Zombies” is completed Play Canada as normal but always rush down economic focuses. If world tension rises take the defensive focuses until Germany declares war on Poland, join the war and rush down the war focuses. Just be aware that you cannot unlock this achievement if you do the “National Steel Car.” 1.3 VE

Canada First Join Axis as Canada. Playing as Canada In a faction with Germany

In a faction with Germany Germany is a faction leader The faction does not need be the Axis, but it must be led by Germany. Although Together for Victory is not required; the achievement is much easier with it due to the DLC granting National Focuses specifically geared for this. 1.0 VE

District 9 As South Africa, have 9 civilian factories in Transvaal. Playing as South Africa Has civilian factories >8 in the state Transvaal (275) Convert military factories into civilian factories in Transvaal. Follow the Focus tree for free civilian factories. They can randomly give Transvaal the required Factories. If Transvaal runs out of building slots, follow the Dispersed/Concentrated Industry tech tree to get more building slots. 1.3 VE

Do You Mined? Lay at least 1,000 mines on the coastline of an enemy nation. Any country is at war with player: has more than 999 mines on their coastline. Can be done immediately at the start of the game as Italy. Remove your divisions from Eritrea and/or Somaliland (keeping your ports for maximum efficiency) and lay mines with your starting navy until you reach 1000 mines. However, if you lose all your territory you will white peace with Ethiopia and the achievement will be no longer available. 1.6 VE

Hellenic Civility Win the Greek Civil War before 1937. Playing as Greece Has won the Greek Civil War before January 1st, 1937 To trigger the civil war do not arrest the king and go down the focus “The Right to Rule”. Before the civil war fires delete all land units and make a single cavalry division in training. Deploy it in Athens after the war starts and take all victory points to quickly end the civil war. If you don’t have BoTB the best method to do this is to go fascist / communist and fight a actual civil war because the AI won’t capitulate even if you have taken the whole mainland since Crete counts as enough victory points to keep them alive. You’ll need actual divisions to naval invade Crete so once you’ve outsmarted the AI and taken the whole mainland, use your infantry divisions to invade Crete from the west side (Chania) and have one division pinning the capital which will reinforce the port if you don’t. 1.10 VE

Hoofin’ It Unite Arabia with thirty camelry divisions. United Arabia with 30 Camelry Divisions: Owns Yemen (293)

Owns Nejd (292)

Owns Oman (294)

Owns Abu Dhabi (658)

Owns Qatar (765)

Owns Aden (659)

More than 4499 infantry equipment in armies

More than 29 Camelry battalions The British Raj, France, Iraq , Italy, Oman, Saudi Arabia, Spain, The United Kingdom, and Yemen start with camelry divisions while Turkey is able to unlock it with a focus. Hejaz (679) is not required. You can do this as any nation, as long as you have camel units. With : Can be easily done as the United Kingdom since already own all the territory needed, except Saudi Arabia, Oman and Yemen Take The King’s Party focus route, justify and annex the 3 independent nation of the peninsula

Make a camel template and train 30 of them. You start the game with camels unlocked, but you have to make the template yourself 1.10 VE

I SEE EVERYTHING Get over 90% intel in each category on a major without using code cracking. Achieve 90% intel on all categories on any major nation without activating decryption on them: Intel on any Major: NOT fully decrypted

Civilian intel > 89%

Army intel > 89%

Airforce intel > 89%

Navy Intel > 89% In order for the achievement to fire, the decryption must not be complete or cracked, but if the player selects it and waits the 30 days, the achievement will fire. 1.9 VE

Lethal Straight Have a production license from at least 5 of the 7 major powers. Is licensing from 5 of the below: France

France Germany

Germany Italy

Italy Japan

Japan Soviet Union

Soviet Union United Kingdom

United Kingdom United States As any country, preferably recommended to select neutral nations ( ), as to avoid the “Strategic reasons” diplomatic penalty ( –100 value), that may block the “Request License Production” option, improve relations with five of the seven major powers then license the basic infantry weapons. (Researching the next level of infantry equipment also works, as even major nations have few problems with licensing outdated equipment.) Yugoslavia can pick the focuses “Reinforce Old Alliances” and “Ban Slovene Nationalist Parties” to improve relations with three of the five countries. Easy as China, they start with fairly good relations with all the majors, except Japan. Alternatively you can also play a longer and larger game and just simply either ally or puppet all of the major nations and then get licenses from them. With La Resistance DLC you can use an agent and assign him diplomatic pressure on majors, it will make getting the achievement even easier 1.4 VE

Listen Very Carefully, I Shall Say This… Have a French and British spy work together on the same Operation. Have a British and French Operative complete an Operation together. Check happens upon operation completion. At least 1 participating operative requires French, and at least 1 participating operative requires British nationality. As of 1.9.0, there’s no check that the French and British operatives are not the same person. 1.9 VE

Man of a Thousand Faces, Every One the Same Have the same spy get captured twice. Have any operative get captured twice. The trigger flag is le_clerc2. On first capture, the operative gains le_clerc1. On second capture, the operative gains le_clerc2. 1.9 VE

No country for old men Reach 0 manpower with Scraping the Barrel as Conscription Law. Scraping the Barrel

Manpower Can be accomplished by having the law after capitulating and controlling no territory (e.g. do nothing as Luxembourg). You can also spam recruitment of divisions until you’ve used up all your manpower, wait a few ticks for the achievement to trigger, and then cancel them all again (if you want to continue your game). You can start training a ton of 1-battalion divisions and boost the template later. Tannu Tuva can easily reach this achievement due to their abysmally low core population of just 85k. 1.0 VE

Nobody’s Business but the Turks Restore the Ottoman Sultanate. Playing as Turkey Has completed focus Return of the Sultan You just have to win a small civil war to get to the focus 1.10 VE

Nothing Wrong with our Bloody Ships As the United Kingdom, have at least 9 battlecruisers. Playing as United Kingdom At least 9 Battlecruisers Battlecruisers are built with Heavy Ship Hulls and Battlecruiser armor. The United Kingdom starts with both. Make the cheapest Battlecruisers you can and build 6 at the same time (you start with 3) with all your dockyards assigned, build more dockyards to speed up construction. 1.6 VE

One Nation Under Atatürk, Indivisible As non-aligned Turkey, have zero negative state modifiers. Playing as Turkey

The DLC is enabled As unaligned Turkey, have no negative state modifiers in any of your owned states. Go the Kemalist route through the Etatism and Peace at Home focuses. Take the Silent Workhorse advisor and use the Secularism decision whenever available to block the expansion of your Islamist rivals. The Türk Ulusu focus will pacify the Kurdish states, while the Islamist opposition can be dealt with through the Counter-Fundamentalist Operation or compromise decisions (as long as the Kemalist remain loyal). You do not have to go to war and simply need enough political power to repeat the decisions. The achievement will trigger when all Islamic states are Placated, and the Kurdish states are either at Separatist Fatigue or cored. , 1.10 VE

Peter’s Pride As Peter II of Yugoslavia, overthrow your uncle and become King. Playing as Yugoslavia Peter II is the current country leader. Simply go down and complete a focus which puts Peter in charge, such as End the Regency. With historical AI, you won’t be attacked before you can take the focus. 1.10 VE

Play It, Sam Have a spy network of at least 50% strength in Casablanca. Network Strength in Casablanca (461) more than 50% Establishing a spy network is available even in peacetime so the achievement is fairly simple. Set your operatives on “Establish Spy Network” mission in Casablanca and the achievement will trigger once the network strength is over 50%. You can do this as soon as you have recruited your first operative but the more operatives you assign to establish a network in the same region, the faster the network will be at full strength. 1.9 VE

Shaken, Not Stirred Successfully stage a coup in any nation using a spy with the Seducer trait. Start a coup in any nation using an Operative with the seducer trait. At least 1 operative participating in the Coup Government operation requires the seducer trait. This will trigger the achievement_seducer_spy flag. Start as any non-aligned country and get a spy with seducer trait. Dutch East Indies is the easiest target as they have a high non-aligned popularity at the start and won’t be building a spy agency until later. 1.9 VE

Spies Trade As India, become the spymaster for the Allies. Playing as British Raj Is spymaster

In a faction with United Kingdom Make sure you have 5 free Civilian factories, and immediately use them to Form Agency on the top of the Intelligence Agency menu. Then, upgrade the Agency three times with anything you like, and after that the option to Become Spymaster (for the Allies) will be available next to the name and icon of your agency at the top of the window. Invest 50 PP, and the achievement should trigger. The AI will always accept, as there is a whopping +1000 positive modifier for the AI to accept a request to become Spymaster if the asking country is controlled by a player. India needs to be at least a dominion to become spymaster. 1.9 VE

The Balkan Powder Keg As Yugoslavia, start the Second World War (i.e. be part of either the Axis or the Allies and at war with the other faction in a war you started). Playing as Yugoslavia Declared war on Axis/Allies while part of Allies/Axis (respectively) Choose Fascist Demagogue as your first Political Power spending, turn Fascist (skip Civil War option) and join the Axis

Start Justifying War on the UK and when it’s done declare war Declaring war on a country before it joins the Allies does not trigger the achievement

When playing with DLC before joining Axis get “Invite German Military Mission” Focus to avoid Civil War

DLC before joining Axis get “Invite German Military Mission” Focus to avoid Civil War Can be done before 1938 Note that it’s possible for the achievement to fire off if you declare on a member of the Allies even if the Allies are already at war, provided that one joins the Axis before declaring (although note that doing so can cause problems if Bulgaria has been granted occupation of certain zones). 1.4 VE

Time is on our side Reach 1948. Date is > 1947.12.31 Play as any South American nation if you want to AFK. If you manage to pull this off as France, without ever surrendering or capitulating once, you will also unlock the Vive la France achievement. 1.0 VE

To Arms in Dixie! As the U.S.A., start a new civil war as the South. Playing as United States The Boston Rebellion has begun. Abstain from Continue the New Deal until the 1936 election, choose Republicans, and Re-establish the Gold Standard. Go down the America First path and complete the “Ally with the Silver Shirts” National Focus to trigger the event chain leading to the civil war. For best results, complete the “Work with the bund” and “Recruit the Free Corps” national focuses. To actually form the Confederacy, complete the national focus “Honor the Confederacy” and all of its constituent decisions before the civil war ends. 1.6 VE

Transport Tycoon Have at least 1000 convoys. Has convoys > 999 Just set all of your dockyards as the United States to Convoy production and stay out of any wars. Alternatively possible playing as the United Kingdom, using the same strategy, due to their much higher starting amount of convoys. 1.0 VE

Turing Complete! Fully decrypt all nations in the Axis. Playing as United Kingdom As Great Britain, fully decrypt every Major nation in a faction with Germany

Germany is a major

Germany is a major Every other country is either: Not Germany and not in faction with Germany Not a Major Is fully decrypted

At the start of the game create your spy agency and unlock all cryptology tech, you only need to decrypt Germany as they are the only member of the Axis. 1.9 VE

United Netherlands Conquer Belgium and Luxembourg as Netherlands. Playing as Netherlands Own and control the states: Vlaanderen (6)

Holland (7)

Luxembourg (8)

Wallonie (34)

Brabant (35)

Friesland (36) This becomes much easier with the Man The Guns DLC as it grants the Netherlands a National Focus tree containing focuses specifically geared towards this achievement. Cave to the British, then rush immediately to “Lead the Minor Democracies” branch. A focus is called “Form the Benelux” under it, and completing the focus will activate a decision “Propose Benelux Unification” for the player to take, which costs 300 political power. Taking the decision will fire an event for Belgium and Luxembourg to decide whether they should join the Netherlands. The event gives Belgium and Luxembourg a chance to avoid annexation. However, the AI will always choose to be annexed. Once Belgium and Luxembourg agree, you will annex them both and you have successfully achieved this without any bloodshed. 1.0 VE

We’ll Build it in a Day Research Construction V. Has researched Construction V Stack up as many bonuses to research speed (especially industrial research speed) and work your way down the industrial branch. Eventually, you should reach Construction V. Brazil is a good candidate, being a very large minor nation that isn’t likely to get involved in any wars. step 1.0 VE

You Will Never Kill Me Alive Have one of your spies take a Suicide Pill. Have an operative die with the Suicide Pills agency upgrade active. The required global flag: kill_me_alive_flag is set when a player’s operative dies if the player has completed the Suicide Pills agency upgrade. If you keep sending your operatives on missions, or indeed just have them perform various activities like Build Intel Network in other countries, eventually one of them will die and the achievement will trigger. 1.9 VE

Arsenal of Democracy As the U.S.A., have more than 300 military factories. Playing as United States Current ruling party is Democratic More Military Factories than 300 To get extra building slots, the War Powers sub-branch gives war goals even as a democracy. Save up Political Power. Do not do the building quests while Roosevelt is in power because when you make Alf Landon president, The Congress Support will be high. Take all statehood-granting decisions when Political Power reaches 100. When Landon becomes President, go straight to America First. Once complete, take the new advisor. Then go to American Institute of Sciences. When Fascist support gets to 30.10%, it will be possible to take War Powers Act. Change the Advisor to Democratic as soon as that focus is taken. Take Anti-Fascist Raids decision whenever available to reduce Fascist support. When War Support reaches 35%, take Seize Cuba and Eliminate the Southern Threat for Cuba and Mexico. When Fascism reaches below 20%, take Ban Fascism to be able to take the Neutrality Act for factories. For more experienced players, the Panay incident random event (which fires when Japan conquers Shanghai and Nanjing) grants the player the opportunity to start an early war with Japan to acquire even more factories. 1.6 E

Australia-Hungary As Australia, own all core territory of Hungary. Playing as Australia Conquered all Hungarian core territory Turning off Death or Dishonor DLC will prevent Hungary from obtaining cores aside from those it started with. Get Fascist, justify on Hungary, leave Allies/join Axis, wait for Anschluss, paradrop from German Austria to the three Hungarian cities. Relocating transport planes to your faction airfield will require sending other planes first, so make sure to send some fighters. Also, be aware there may be some issues caused by the central air node bug but this can be fixed by focusing your transport planes on your air field’s air zone once the battle plan is initiated. Don’t ask for help in the war. If you do it early enough, it should be a quick conflict. Focus tree: Never Another Gallipoli down to Our Own Empire (though you can declare independence quicker than the focus tree using the Autonomy mechanic). To prevent delays, read-ahead down the tree, e.g., have enough infantry equipment stored for Supply Indonesian Nationalists. 1.5 E

Better than the Szent István As Hungary, have Miklos Horthy as a Naval commander and build a battleship. Playing as Hungary Has the unit leader Miklos Horthy

Has the unit leader Has at least 1 Battleship As Hungary you start without a coast. Getting to the coast is easiest through either Yugoslavia or Romania. There are several decisions in the focus tree, giving claims, but to make Miklos Horthy a Naval Commander you need to take the Habsburg Prince Focus Path.

All you need to do after, is build at least 1 Battleship, (you need to research that tech because Hungary starts without any Naval Tech in 1936) and assign Miklos Horthy to that fleet. 1.4 E

Cut The Strings Break free from your overlord as a puppet. Playing as a puppet Is not a subject With / DLC: As British Raj build military factories, invest tech in newest infantry weapons, mass produce it and lend-lease them to the UK for autonomy points (technology above UK level will net more points).

Can be combined with “Our Words Are Backed With Nuclear Weapons” (declaring independence after dropping the nuke) – requires .

. WARNING! Cannot be done as Egypt (possibly because starting a game as the UK).

Can be done as Manchukuo by following the focus tree to declare war on Japan – requires . Without DLC: Hire an ideology-changing advisor and prepare for a civil war.

Once the civil war starts, the playable side in the civil war will receive independence, which grants the achievement. 1.3 E

Destroyer of Worlds Deploy a nuke. Country flag achievement_has_dropped_nuke is set This achievement is ideally tackled as a nation that can receive more than just the standard nuclear research bonus in the generic focus tree – Germany is an ideal choice if one goes Democratic, given that on top of a bonus to nuclear weapons, it can get an ahead of time bonus on nukes. Can be combined with “Our Words Are Backed with Nuclear Weapons” if done as the British Raj with . 1.0 E

En Svensk Tiger As Sweden, acquire a production license for a Tiger or Tiger II tank from Germany. Playing as Sweden Is licensing from Germany either: Heavy Tank II (Panzerkampfwagen VI Tiger)

Heavy Tank III (Panzerkampfwagen Tiger Ausf. B)

Improved Heavy Tank Chassis

Advanced Heavy Tank Chassis Choose Fascist Demagogue as your first Political Power spending and turn Fascist (skip Civil War option)

Join Axis and help them in wars (Germany has to survive until they research Tiger tank – at least late 1943) 1.4 E

I Am the Tong Master As South Africa, break free from the UK and puppet another nation. Playing as South Africa Is not a subject

Is a subject Has subjects >0 With DLC: Get the Fascist focuses ,declare independence of South Africa

Release Namibia as your puppet. Without DLC: Turn Fascist

Produce few subs and some extra convoys

Justify and Declare War on Liberia and puppet them in a peace deal (can also be done by releasing Namibia and justifying on them.) 1.3 E

I Captured the Bosporus and All I Got Was This Lousy Achievement As Greece or Bulgaria, own both sides of the Bosporus. As Turkey, subjugate both Greece & Bulgaria. Playing as either: Bulgaria

Bulgaria Greece

Greece Turkey If Greece or Bulgaria:

Owns state Istanbul (797) Otherwise:

Turkey: Has Bulgaria as a subject or all Bulgarian cores are owned.

Turkey: Has Bulgaria as a subject or all Bulgarian cores are owned. Turkey: Has Greece as a subject or all Greek cores are owned. The Bulgarian focus “The Fate of the Balkans” allows for the peaceful puppeting of Turkey. The Greek focuses resulting from “Resurrecting the Megali Idea” allow for a war with Turkey where you will gain Istanbul. Simply invite the UK, France, and Italy then promise them all concessions. Some of them will join the war and grant you the needed land. It is also possible to combine this achievement with “Balkan Problem Solved” and request the required land from Turkey peacefully by a decision in exchange of 75 PP. An other option is to follow the communist branch of Bulgaria and at the very end complete the focus ‘The Unification of the Balkans’. This focus unlocks a decision to ask Turkey for control of the states needed for this achievement. Currently, if Turkey refuses, the decision will appear again after a few days. So once you have 75 PP you can try again until Turkey does accept. This is a bug, seeing as its unlikely that it was intended for that decision to have more then one use. 1.10 E

Istanbul is Constantinople. Again. As Greece, capture Istanbul and rename it to Constantinople. Playing as Greece Owns Istanbul (797) Istanbul has been renamed to Constantinople: either Formed the Byzantine Empire, Restored Byzantium or Formed Greater Greece decisions It is easy to do if you go for the Megali Idea which potentially can have you, UK, and France agree to split up Turkey and all attack Turkey. Do note that even if the UK or France has agreed to split up Turkey they can individually bail on the war when you do the focus to declare war on Turkey.

1.10 E

Make a Man Out Of You As a Warlord, have at least 1,000,000 manpower queued up for deployment. Playing as either: Guangxi Clique

Guangxi Clique Shanxi

Shanxi Sinkiang

Sinkiang Xibei San Ma

Xibei San Ma Yunnan More than 1,000,000 manpower in deployment queue You can only train 75% of the manpower currently on the field with a minimum of 100.00K. So that means you must have at least 1,333,334 Manpower on the field to do this achievement. Guangxi Clique has the highest starting manpower. The tactic for this would be to get to 5 army EXP, create a 1 width division and just spam it out (make sure to it it o the highest priority in the recruiting tab so it gets guns first). Deploy them as soon as possible and just switched them over, rinse and repeat until you can queue 1 million+ manpower.

Guangxi Clique has the highest starting manpower. The tactic for this would be to get to 5 army EXP, create a 1 width division and just spam it out (make sure to it it o the highest priority in the recruiting tab so it gets guns first). Deploy them as soon as possible and just switched them over, rinse and repeat until you can queue 1 million+ manpower. It may be best completed with the Battlecry achievement. 1.5 E

Master of War Fully research a land, naval and air doctrine tree. Has researched a full branch in each of the tech fields: Air Doctrine

Land Doctrine

Naval Doctrine If you think you should have got this and haven’t, double check you haven’t missed one that wasn’t mutually exclusive on the same row of the tree. 1.0 E

Mi Casa es tu Casa As Mexico, host a government-in-exile. Playing as Mexico Any country is exiled in Mexico In order for Mexico to host an exiled country, it has to be Democratic and a faction leader needs to be Democratic. Although Mexico does not have to be the faction leader, it still needs a powerful army or economy to host exiles. Exile Calles to hire the Democratic advisor, then go down the Spanish Refugees branch to Hispanic Alliance or Bolivarian Alliance (wait until you have completed either focus to transition to Democracy). Change your government, use the Hispanic Solidarity decision to invite Guatemala to your faction, then use the March Southward focus to get a war goal on El Salvador. Declare war, remove all your forces from Guatemala and wait for it to capitulate. 1.6 E

Monarchy is Back in Fashion As Germany, Bring back the Kaiser and ensure that Italy is controlled by Victor Emmanuel by killing Mussolini. Playing as Germany Wilhelm II is the current country leader Italy: Victor Emmanuel III is the current country leader Follow the “Return of the Kaiser” and the “Focus on the True Enemy” path in the “Oppose Hitler” tree until you get to the “Assassinate Mussolini” Focus. Wilhelm II must be your leader and he must not die before the focus is complete. Alternatively, one can simply puppet Italy as non-aligned Germany – generate 25 world tension (justifying on Romania and capitulating France through naval invasions is an easy way to do this; alternatively, one can rush Poland to make the German Civil War easier), and take Oppose Hitler (the tension from Oppose Hitler, as well as Restore the Kaiserreich and Return of the Kaiser, will get it past 40); form a faction with Austria, and then when the event for annexing them fires, accept so you can get a border with Italy. Guarantee Greece and Yugoslavia, and then when Italy goes to war with one, answer the call to arms. Capitulate and puppet Italy (the achievement does not require Italy to be in control of all of it’s cores). 1.5 E

Now This is Getting Childish As Yugoslavia or Bulgaria, be at war while both countries are ruled by a child. Playing as either: Bulgaria

Bulgaria Yugoslavia Bulgaria is at war with Yugoslavia

Bulgaria: Regency Council is the current country leader

Yugoslavia: Prince Paul has the Underage Monarch trait.

Note: the text is dynamic and refers to the current Yugoslavian ruler. It is Peter II, not Prince Paul, that can get the Underage Monarch trait. Peter II permanently loses the Underage Monarch trait in September 1941. Historical Yugoslavia will have him in power before that date, while historical Bulgaria will not have formed the Regency Council. Therefore, the achievement is best done as Bulgaria with historical focuses active. The Regency Council is formed through the Illusions of a Non-Partisan System branch, which requires at least 20% democratic popularity. Integrating the Agrarian Union faction and the Limited Women Suffrage focus both unlock pro-democratic advisers with additional bonuses. Go for the Plot Against Boris focus and pick the decisions to kill him, then choose a pro-Axis regent and join the Axis. Prince Paul will be replaced by Peter II in February 1941, and Germany will attack Yugoslavia soon after. Join the war to get the achievement. May be done in conjunction with “Master Puppeteer” (win against Yugoslavia and release the constituent states as puppets) and/or “Prussia of the Balkan” (e.g. annex Yugoslavia complete “Fate of the Balkans” after annexing Yugoslavia, help Axis against Soviet Union, help Allies against Axis, use decisions to puppet and annex Romania & Greece). 1.10 E

Our Words Are Backed With Nuclear Weapons As India, develop and deploy a nuke. You must have the Quit India Movement national spirit. Playing as British Raj Country flag RAJ_quit_india_movement is set

Country flag is set Country flag achievement_has_dropped_nuke is set RAJ_quit_india_movement country flag is set by Quit India Movement national focus

country flag is set by Quit India Movement national focus Develop, build and deploy a nuclear bomb (remember about getting some strategic bombers and fighters for air superiority). You have 2 focuses giving you boost in that area. If China falls you can alone keep Japan away at the border and look out for Siam because it can turn Fascist by Japanese Focus.

Can be combined with “Cut The Strings” (just do it after dropping the nuke). A viable strategy is to combine this with “Spies Trade” – build an intelligence agency, become the allied spy master ASAP, and infiltrate the air forces of each of the Axis powers (from a combination of the other UK Dominions, and all the nations that join throughout the course of the war, you should have more than enough spies to infiltrate 2 air forces at a time. Research fighters and Strategic Bombers. With historical focuses on, Turkey will join the Allies in 1943. Station fighters and strategic bombers in the Istanbul airport, and drop a nuke on either Hungary or Bulgaria – the Axis are likely too busy keeping fighters on the Soviet Frontlines to stop you if you’re quick enough. Alternatively, just nuke Siam once they join Japan’s faction. 1.3 E

Second Time’s the Charm As France, occupy Moscow while Napoleon VI is your country leader. Playing as France Controls Moscow (219) Napoléon VI is the current country leader. Can be done easily if siding with Germans. Rush the monarchist focus tree, you need “Avenge Waterloo” focus. Prepare to attack Britain with naval invasion. Your starting army and fleet will be enough to destroy them. Wait until Germany declares war on Poland. Britain will join the war. The moment they do this declare war on Britain. Germany will invite you to their faction, accept this invitation and annex Britain. Guarantee Finland as the USSR justifies a war goal on them. Accept the call to arms and invite the rest of the Axis. This will make the war easier as they will not receive the “Great Patriotic War” buff. Once they take Moscow, ask them to give you control in that state. Make sure you have enough war score so they will allow this. 1.9 E

Team America As the U.S.A., drop a nuclear bomb on Paris. Playing as United States Dropped a nuclear bomb on Paris As a democratic nation, build a lot of planes, namely strategic bombers and fighters, and rush nuclear technology. Germany will control Paris. When in the allies, move your planes to the airfield on the British Isles and set them on mission to Northern France when the nuclear tech is ready and one nuke is available. Achieve air superiority and nuke Paris when ready. 1.6 E

This is Madness! As Greece, fulfil the Megali Idea and then form Greater Greece. Playing as Greece Has formed Greater Greece: Controls all Greek states

Controls all western coastal Turkish states if not democratic Controls Dodecanese Islands(164)

Controls Cyprus(183) The Megali Idea involves you, UK, and France agreeing to attack and split up Turkey so you are guaranteed the land required in the peace deal. Do note that the UK and France can individually bail on the war when you complete the focus to attack Turkey even if they agreed at the convention, but it is still easy to beat Turkey with just one of them and is possible to beat them by yourself.

The decision to form Greater Greece is unlocked either by the focus “Nenikikamen” while your leader is not Georgios Kosmidis, by completing the focus “The Modern Movement” and choosing to have “Ioannis Metaxas” as your country leader, or by completing the focus “Prepare for the Great Anti-Fascist War”. 1.10 E

Tojo Shot First As Japan, Nuke a core territory of the US before the US develops nuclear weapons. Playing as Japan United States does not have technology: Nuclear Bombs Dropped a Nuclear Bomb on a core state of the US This is best done with the Sunrise Invasion Achievement.

When you have nukes, release the US and go to war with them.

To make the war easier to re-annex them, finish off the allies and Comintern so the US does not join their faction but it is not necessary.

The US must control the state you drop the nuke in.

Alternative strategy: Go down the historical part of your focus tree. Invade the Soviet Union shortly after Germany declares war on them. In the peace deal, make sure you take the states with coastlines on the Pacific to extend the range of your navies. Prepare a naval invasion from the port in Northeast Siberia to Vancouver and get war goals on the Philippines and British Malaya through your focus tree. Declare war on the Allies but NOT on America, and launch the naval invasion. The Canadian divisions will likely be in Europe or Africa, so there should be nobody to stop you securing the airfield in British Columbia. Send some fighters and strategic bombers there, wait for their arrival then pause. Give the fighters air superiority missions over an American air zone, assign the bombers to that air zone then without unpausing, declare war on the Philippines. The US will automatically join, now all that is left is to drop a nuke. 1.5 E

Totally Not Cool, Bromania As Romania, change sides in the war and capitulate a former ally. Playing as Romania Romania has switched sides and capitulated a former ally (which had not capitulated at the time of the switch). Take the focus “Revise the Constitution” then take “Balkans Dominance”. Build an army to at least 500k manpower and take the “Align Hungary” and “Split Czechoslovakia” focuses. If Hungary refuses, win the war and puppet them. Germany should also agree to split Czechoslovakia giving Romania a Slovakian puppet. Take the “Appoint Pro-Axis Government”, take the Fascist Demagogue and flip to Fascist. Then head to “Force Abdication”. Remove the Fascist Demagogue once Romania flips to Fascist. Wait until Germany Declares war against Poland and Bulgaria joins the Axis. Join the war but do not let Hungary and Slovakia into the war. Place the army on the Bulgarian Border. Take King Michael’s Coup to flip to Democratic and wait until Poland capitulates and the Soviet Union takes Eastern Poland. Take the “Join the Allies” decision and capitulate Bulgaria. 1.10 E

Tour de France Occupy all of mainland France while having at least 20 fully equipped Bicycle regiments. Not playing as France Occupy all of mainland France while having at least 20 fully equipped Bicycle regiments. Control all French states in Europe

number of bicycle battalions > 22

number of infantry equipment in armies > 2200

number of support equipment in armies > 220 “Mainland” France includes Corsica. Only Japan and the Netherlands have access to bicycle batallions.

Start as Japan. Join Axis and move all your armies and navies to Germany. Don’t pick a focus yet.

Start fabricating a claim on France as soon as you have enough Political Power. After you gain 10 more PP start working on the army focuses to unlock bicycle divisions. Setup a naval invasion, making sure to include your light tanks and motorized infantry, from Germany to Dieppe and put your navy on naval invasion support.

When your claim is finished, declare war on France. Don’t call in anyone, especially Germany.

After making a beachhead, put your entire army on French shores and conquer them. Use your motorized to secure Paris and Orleans, as this, in addition to taking Dieppe and Le Havre, is enough to capitulate France.

Change 6 infantry to 6 bicycle battalions in the Hohei Shidan template. Alternatively play as Germany and play normally until you sea lion Britain. Take all of France and puppet the Netherlands and wait for them to have bicycle divisions. Copy their template and train the divisions. A third option is to play as the UK – go down a Change in Course (any path is fine), get military access from Nationalist China (on historical, they are very obligated to help you), and launch naval invasions into the home islands (if you go communist, you can join the Comintern and attack from Vladivostok). Puppet Japan, who will eventually unlock Bicycle battalions – then, just secure France. 1.9 E

Underpaid, Undersexed, and Under Eisenhower As the U.S.A., assume faction leadership of the Allies, and have over 50 expeditionary divisions from the United Kingdom. Playing as United States Is in faction with the United Kingdom

Is faction leader

Received at least 50 expeditionary forces from the United Kingdom You need 50% more factories and fielded manpower than the UK, which shouldn’t be a problem after a few years of buildup. The UK will accept to send the 51 divisions you need if they have ~160 divisions, you can send them some of your own troops as expeditionary forces to get them past that number. Remember: Press the button below the army to ask for expeditionary units. Before request UK, give an order for the new army (for example, garrison or invasion), otherwise they will refuse. While some have advised that a garrison order is sufficient the AI will not accept a mere garrison order under most circumstances, so better to use an invasion order. One viable way is to puppet the UK – go either fascist or communist, and declare war on the UK as early as possible. Capitulate them, and take them in the peace deal. Then, just wait until they make enough divisions, and request them (leave the Comintern/Axis and then form your own faction for the achievement if you didn’t get a chance to take over faction leadership).. 1.6 E

Vive la France Reach 1948 as France without capitulating or surrendering. Playing as France Date is > 1947.12.31

Date is > 1947.12.31 Global flag achievement_france_surrender is not set

Global flag is not set Has not capitulated If you manage to pull this off, you will also unlock the Time is on our side achievement, if you haven’t done so already. Can be done AFK if one flips to Fascism, joins the Axis, and never joins any of Germany’s wars (does not require La Resistance; works fine with the default French Focus tree). 1.0 E

Vive la Jeune Ecole As France, have at least 150 Destroyers and research the maximum torpedo launcher technology, before 1945. Playing as France Date is < 1945.1.1 Has at least 150 Destroyer Has at least 150 Destroyer Has technology Modern Ship Torpedo Launcher Can be achieved easily by rushing the fascist route in focus tree and joining the Axis. Concentrate on civilian factories. Wait for Germany to declare war on Poland. You can also annex Spain for more coastal provinces and factories while you are waiting. Join the war. Britain doesn't have a chance to oppose you, so it will be an easy war. Make sure that you took as many coastal provinces as you can. After that concentrate on building naval dockyards and make sure that you researched Modern Ship Torpedo Launcher technology. If everything done correctly, you can get this achievement by 1942. 1.6 E Warszawo, Walcz! Stage the Warsaw uprising and succeed. Poland has risen up against an occupying country that you are at war with. Any country at war with the player and Poland has the Global flag warsaw_liberated_self_flag is set warsaw_liberated_self_flag gets set if resistance hits 90 in a Polish state. In 1.9.0, it doesn't seem to require you to succeed, just to hit 90 resistance. An easy way to trigger the uprising as Soviet Union: At the start of the game, justify and declare war on Poland and call Tannu Tuva into the war. Tannu Tuva into the war. After capitulating Poland give all polish states to Tannu Tuva. Kick Tannu Tuva from your faction and justify a war goal against them. Declare war against Tannu Tuva but DO NOT capitulate them. Since Tannu Tuva doesn't have the means to properly suppress the resistance, you can just wait until the resistance in Poland hits 90. 1.9 E Wunderwaffen Research all rocket, nuclear and jet technologies. Has researched: Advanced Rocket Engines Advanced Rocket Engines Jet Engines Jet Engines Nuclear Bombs 1.0 E Balkan Problem Solved As Communist Bulgaria, form the United Balkan Federation and own all Balkan states as cores. Playing as Bulgaria Current ruling party is Communist Is faction leader Has completed focus The Unification of the Balkans Owns the core states of Romania, Greece, Yugoslavia and Albania as core states At start immediately save 150 PP to get the communist revolutionary and completely avoid faction interactions until you turn communist. You will only need to integrate the Zveno and get broad socialist loyalty over 50. Don't spend PP negotiating for rearmament, refuse the restrictions once you form your faction. You should be able to take the focus "The people's republic of Bulgaria" by December 1936. Set all of your military factories to produce infantry equipment and build more mils in all of your states (you need lots of guns for coups) Build a spy agency from the very start and make 5 improvements. With "The People's Militia Directorate" focus you can get 3 spies then you should increase this to 4 with an advisor. Take the "Balkan Federation of Socialist Republics" focus to influence Greece and Romania, Ignore Albania and Turkey. Do not spend PP on Yugoslavia. Once Greece and Romania are 20% communist you should be able to launch coups in both of them (if you need extra infantry equipment, delete your army. note this is only possible if you have already refused the army restrictions). You might have to run propaganda missions to lower their stability. If you have time it is possible to coup Albania communist before Italy annexes them but your priority should be Greece and Yugo. (This method is much faster and more consistent than waiting for them to flip peacefully due to the possibility of bad RNG rolls) Whilst the coups are underway/preparing take all focuses up to "united we shall prevail" do not take "The unification of the Balkans" After each individual coup launches, you can join the civil wars on the communist side and invite Yugoslavia to the wars. Once you are fighting the wars on the same side as the communists, they will accept invites to the faction. Once the civil wars are over, immediately take "the unification of the balkans" focus, from test runs this can consistently be done Jan-March 1939, annexing Greece, Yugoslavia and Romania. By delaying it roughly half a year, the couping, allying and, annexation of Albania should be well within possibility. Sign NAP with Italy so they don't declare for their Yugoslavian claims. If the soviets demand Bessarabia you can just deny it, the event only gives them a war goal against Romania (which now no longer exists) not the owner of the state. Now the states you are missing are controlled by Italy and turkey. No one should declare war on you, so you can sit it out for as long as you want to build up a large army. Attack Italy and Germany when their troops are deep in the Soviet Union. Turkey will be guaranteed by both Germany and the UK. To get around this, start a communist coup in them and join its war through decision but do NOT invite them into the faction. When the communists win you can justify on them and they will not be guaranteed. Whilst the achievement toolbox doesn't mention it, but you need the Turkish territories in Balkans for it to trigger. Note: Don't forget the Dodecanese islands south of turkey Note 2: If you successfully take Albania, The Dodecanese, Istria, and Zara before declaring on Turkey this achievement can easily be continued into “Prussia of the Balkans” achievement. 1.10 M Crusader Kings As South Africa, finish the A King for our People focus and take Jerusalem. Playing as South Africa Has Edward VIII national spirit Has Edward VIII national spirit Control the state Jerusalem (454) Take Fascism route for independence, justify war on Portugal (don't leave Allies) and take their colonies - should be done before start of WWII. As of ~1.10, you can no longer justify on a country that has not accrued World Tension as a member of the Allies. If you want Portugal, you'll have to take them by yourself. Leave Allies justify war on UK (or if possible join Axis) and attack them from behind. This should make UK lose in Egypt as they have to send some troops to fight you. If that's the case Italy will take Palestine so ask for control over it (if you don't have enough war score just kill more Allies). If not, drive straight for Palestine (get some ports along the way so you won't get cut off from supplies). Remember to defend your ports - basic District Brigade (3xINF) will do the job nicely. It's the only quick way to lose because it will take ages for Allies to get to you through land (way longer than your troops going for Palestine will take). 1.3 M Crush the Dream As a Communist United Kingdom, crush the American Dream by puppeting the U.S.A. Playing as United Kingdom Current ruling party is Communist Has completed focus Crush the Dream The United States is a subject of The United Kingdom Become communist as normal. Take the Move to Secure the Dominion focus as soon as you switch communist, and start justifying on the Philippines, since that won't raise WT by much but still make sure the US gets involved. Move your army to Canada, making sure to spread the divisions out and declare martial law to prevent it from seceding. (It is not enough to create a front line along the border, as Nova Scotia doesn't border the US, so at least two divisions must be placed there manually.) Then start Decolonisation while you wait for the justification to finish, and install a communist government in Canada to make sure they will be friendly to you. Then, position your army along the Canadian border, and make sure to train lots of 10w 1 unit cavalry brigades, since the US cannot man their entire border with their starting army and the cavalry can simply overrun their entire country with the US not being able to do much to stop it. When the justification is finished, declare war on the Philippines which will automatically draw in the US as they are a puppet. Since Decolonisation is likely done before the invasion (to prevent civil war), it is necessary to call Canada into the war to be able to attack the US from their border. (Don't bother with moving the Royal Navy to the US; it is a quick affair to capture all ports on both coasts in the lower 48 states and then the US Navy is not much of a threat.) The achievement requires taking the focus Crush the Dream which involves an alliance with the Soviet Union, and is unavailable if the US is already a puppet or not democratic, so DO NOT CAPITULATE THE US BEFORE THE FOCUS IS FINISHED or it will be bypassed, even if other alliance members are still fighting with the US. Try to keep the rest of the Comintern out of the war against the US to prevent them from gaining war score. If the UK becomes communist, France will likely create its own Little Entente alliance, and invite the UK to it. It is important to keep WT under 50% if possible while the invasion of the US is ongoing, since above that they will be able to join factions and thus ally themselves with France, making it necessary to capitulate France as well before it is possible to puppet the US. Although, given the military capabilities by that point, and that Germany will probably invade France too, it shouldn't be a big problem to do so. 1.6 M Dracula’s Revenge As Yugoslavia, establish the autonomous region of Transylvania and have it own all Romanian cores. Playing as Yugoslavia Transylvania owns all of Romania. You don't have to take the focus to release Transylvania, you can puppet it in the peace deal. Note that Transylvania needs to own all Romanian cores, meaning that if historical focus is turned on, you have to finish the war before Germany does the Second Vienna Award focus. In 1939 you should be guaranteed by both the UK and France, so you don't have to worry about the Allies. You can join the Axis or Comintern to force Romania moving some of their troops, but don't call them in, as giving Romanian land to Transylvania will require a lot of war score. Can also be done as communist Yugoslavia. Go down the communist focus tree, make your own faction and do communist uprisings first in Albania and Bulgaria, then Romania. When communist Romania wins their civil war, justify and attack them, they will not be guaranteed by anyone, as they are communist and just fought a civil war. Puppet Transylvania in peace conference and give them all Romanian territory. 1.10 M Forge of Victory Have 50 factories as Belgium. Playing as Belgium Has factories > 49 Naval dockyards count toward this total

This total can be reached by going fascist or communist and conquering the Netherlands, combined with normal industrial build-up. Also easily accomplished as fascist as Germany will use your territory to bypass the Maginot Line typically resulting in your control of northern France upon their capitulation. With Man the Guns enabled, conquering both Netherlands and Luxembourg allows you to core all of Benelux, which allows should bring you over the required number of factories. Safer to do in non-historical as Germany will often take longer to get their war goals and UK often end up not guaranteeing either. 1.0 M

Freedom or Death As Greece, liberate Albania while being at war with Italy. Playing as Greece Is at war with Italy

Has full control of Northern Epirus (805)

Has full control of Albania (44)

May be completed with Bad Romeance. Go fascist and justify on Albania once you flip. Since Italy is guaranteeing Albania they will join the war once you declare on Albania. Capitulate Albania and take all their land 1.10 M

Freegypt As Egypt, go from puppet to a free nation using the autonomy system. Is Egypt Country flag achievement_EGY_colony is set

is set Country flag achievement_EGY_dominion is set

is set Country flag achievement_EGY_free is set Start as UK (don’t unpause) and release Egypt as a puppet (check “Play as” when the checkbox appears).

Produce some units to fight Italians in Africa. After you are secure the fastest way to gain autonomy points is to mass produce infantry weapons and convoys, then to Lend Lease them to the UK (it will give you more points if you have better tech than them so rush those next level weapons).

Fighting in Europe also give you nice autonomy boost (not as large as Lend Lease) but remember that if you win too soon you will be stuck with only 0.5 autonomy daily from focus. 1.3 M

History Repeated Itself As the U.S.A., Win against the Confederate States. Again. Playing as United States The Second American Civil War has started Confederacy of American States: Does not exist Pick the national focus “Suspend the Persecution”, complete the national focus “WPA” and complete all of its successive focuses and then pick either the “Full desegregation” or “Union representation Act” national focuses to trigger a civil war with the Confederacy. The Confederacy of American States appears in the same southern states as the original Confederate States. Be mindful that several states in the Midwest around the Great Lakes will also break off to form the Unaligned States of America, but they will not be hostile towards you. Alternatively, taking the focus “Guarantee the American Dream” before the Civil War starts will cause the Midwest to remain loyal to you. 1.6 M

House of Kurds As Kurdistan, hold all of your cores. Original country is Kurdistan As Kurdistan, hold all of your cores Kurdistan cannot be released by three of the countries which hold its cores at the start of the game (all except France), meaning that these lands must be first acquired by playing a country that is not Iran, Iraq or Turkey in order to release Kurdistan (selecting “Play as”) for the achievement. This can be done as any country but is most straightforward as any of the major nations, particularly Germany, United Kingdom, France and Japan. Doing this achievement as one of these three countries also allows for it to be combined with True Blitzkrieg (and Operation Sea Lion if France joins Allies), Britzkrieg and Tour de France respectively since France must be conquered. If one has Man the Guns, an easy way to do this is as the United Kingdom if you go down the King’s Party path – reclaim the Dominions (declare war manually as opposed to staging the uprisings), and while at war with the Commonwealth, take Reclaim the Jewel in the Crown, and use the war goals you get to declare on India and Burma – this will get them to join the Commonwealth, and lets you annex them in the peace deal if you take a tile from them while at war (whereas if you attacked them while not at war with anyone else, you’d have to capitulate them the normal way). If Pakistan has white peace’d with India but hasn’t gone to war with Bangladesh, declare war on them afterwards – they’ll have significantly less troops (if Bangladesh has spawned, leave it and Pakistan alone until they white peace, and focus on taking out the US and France; after Bangladesh and Pakistan WP, Bangladesh will disband their entire army). In the meantime, France and Czechoslovakia will have gone to war with Germany over Sudetenland. Take Unite the Anglosphere, train up your army to 96 divisions and station them on the Canadian-American border, and also train 20 cavalry units – stage 5 naval invasions of 2 cavalry units into France, and 10 cavalry units onto the Canadian-Alaskan Border. Declare war on the US, which will either result in France inviting the US and Philippines into the Little Entente (if France has formed that faction) or the US will form the North American Entente with the Philippines, and France (as well as Czechoslovakia) will join, resulting in you being at war with France, and Germany inviting you to the Axis (which you should accept). Launch the naval invasions and Rush the French victory points, and push through the United States – as France will still have Disjointed Government, they’ll capitulate after taking Paris and a few others. During the peace deal, take the American States as well as the French-held Kurdish State – the Axis will mostly focus on African and European lands, and will only take land elsewhere if nothing else is left. Afterwards, conquer Iraq the normal way, and go down to “Expose the Belly of the Bear” – either Iran will agree to become a puppet (in which case, get to work on annexing them) or use the war goal you get from them refusing to conquer them, taking the one Kurdish state in the peace deal (if you don’t have TfV, just annex them normally). Then, justify and declare on Turkey – by this point, Turkey will only be guaranteed by you and Germany if historical is turned on, and as you are both faction members, the Germans won’t answer their call to arms (do not answer any German call to arms against the Soviet Union until after Turkey is defeated). After capitulating Turkey, take the 4 Kurdish states they hold in the peace deal, and then release Kurdistan.

If one has La Resistance, they can easily achieve this as France, by doing revive the National Block and Utilize The Leagues, then rushing Freedom Front you can easily switch to Fascism, after that justify on Iraq and Iran so that you go to war with both at the same time, after annexing them you just have to wait for Germany to attack Poland and Romania to do Appoint Pro Axis Government so that Turkey doesn’t have any guarantees and you can simply justify on them annex them and release and play as Kurdistan. 1.10 M

Last for a Thousand Years As the United Kingdom, accomplish the federation of the entire British Empire. Playing as United Kingdom Has completed focus Imperial Federation Can be done as any ideology, but going down the King’s Party path and fomenting imperialist revolutions in your dominions will allow you to create integrated puppets, eliminating the need to reduce autonomy. Make sure to improve relations and save up a few hundred political power before starting the imperial conference. 300-400 political power is a good number to have saved before starting but if you can spare the time and effort, having around 600-700 political power will ensure success. 1.6 M

Made in China As Communist China, have over 100 military factories. Playing as Communist China at least 101 Military Factories This achievement can be combined with The People Have Stood Up! achievement. As Communist China, annex Nationalist China and all of the warlords and build a lot of Military factories in your territory. Japan may justify war on you and if so, just have your ports well guarded and hold the front line or conquer Manchuria and Korea, as doing so will trigger an event that allows you to end the war and acquire all of Japan’s mainland possessions. The ” Social Democracy ” national focus and all focuses after it allows Communist China to start a power struggle with Nationalist China and if they can gather enough political support points, they can annex Nationalist China with no shots fired.

Communist China, annex Nationalist China and all of the warlords and build a lot of Military factories in your territory. Japan may justify war on you and if so, just have your ports well guarded and hold the front line or conquer Manchuria and Korea, as doing so will trigger an event that allows you to end the war and acquire all of Japan’s mainland possessions. The ” ” national focus and all focuses after it allows Communist China to start a power struggle with Nationalist China and if they can gather enough political support points, they can annex Nationalist China with no shots fired. Offmap military factories do not count as they are considered occupied factories and are not specifically on your territory. 1.5 M

Nobody expects… As Nationalist Spain in Axis manage to take Paris before the Germans. Playing as Nationalist Spain Current ruling party is fascist

Current ruling party is fascist In a faction with Germany

In a faction with Germany Germany is a faction leader

Germany is a faction leader Control the state Ile de France (16) It is viable to begin justifying the moment Franco takes power, win the civil war, and then go one of 2 routes. The first option is to launch naval invasions against Paris. You can join the axis faction after the conclusion of the war. The other option is to join the Axis and gain enough war score for Germany to give control of Ile de France (16) to Spain. It can be completed in the same run with the The Bell Tolls For Us achievement simply drifting towards communist or democratic after you capture Ile de France (16). 1.0 M

Northern Light As a Scandinavian country form your own faction, and have Denmark, Sweden, Norway and Finland in it. Playing as either: Denmark

Denmark Finland

Finland Norway

Norway Sweden Is a faction leader

Is a faction leader Is in a faction with: Denmark

Denmark Finland

Finland Norway

Norway Sweden Begin by creating and upgrading a spy agency five times to get a second agent and deleting your entire army, start turning fascist through a demagogue and then prepare for a civil war via decisions, continually use the ‘Expand civil support’ decision to lower stability below 50%, once below 50% stability ignite civil war and rush out one cavalry division to b-line for Stockholm, the enemy should have zero divisions and very little territory so this will be enough to capitulate them.

After the civil war ends save up 190 political power to justify on Denmark and Norway then cancel justification on Denmark and redo it, this will give you concurrent war goals to avoid them getting guaranteed by the UK, while this is happening devote your spy agency to first ‘Propaganda’ in Finland and then once the civil war is over switch to ‘Boost Ideology’ to get ready for a Fascist coup.

Now begin preparing for war with Denmark and Norway by sitting one or two units to attack the Danish strait and sending around four units behind them with a naval invasion from the north, after justifying, expand conscription and follow the collectivist tree to be able to produce a large amount of cavalry to hold the Norwegian line.

Once justification is complete declare war at exactly the same time to avoid guarantees from the Allies and quickly rush for victory points, you will be much stronger and Norway will leave most of their land undefended, in the peace deal annex all their land for the time being as you can release them as a puppet later on.

Continue working on boosting fascist support in Finland and keeping their stability below 70%, once facism is above 20% begin preparing a coup in the Åland Islands, this is crucial as they will remain undefeatable by mainland Finland, once the coup is complete (and it is important to do this before late 1939 / early 1940 to avoid the Soviet Union getting involved) begin using ‘Diplomatic Pressure’ and ‘Improve Relations’ on the fascist rebels, they will survive almost indefinitely and once world tension is around 55% you will be able to create a faction with them, alternatively you can now freely justify on Finland as now they are at war which prevents them from being guaranteed, just make sure you haven’t already started the faction as that could cause them to join the Allies.

Once the faction is created release Norway and Denmark as puppets and they will automatically join you. Easier in non-historical: if the UK changes ideology, France and Germany will fight early for Czechoslovakia, ending the threat of further guarantees. This achievement can be done with ‘Med plutonium…’ if you annex and release Denmark as free via the autonomy system by building in their states and lend leasing them. 1.0 M

Once More Mate Occupy Gallipoli as Australia. Playing as Australia Occupy the state Edirne (341) The easiest strategy is to join the Comintern and attack Turkey from the USSR. Call in the USSR to get naval supremacy in the Black Sea and naval invade the province. The achievement can be gained while at war. 1.0 M

Our Chief Weapon is Surprise… As Spain, have at least 5 spies and stage 5 coups against other nations. Playing as Spain or Playing as Nationalist Spain Spain has started more than 4 coups has more than 4 spies The result of the coups do not matter – coups will still count if the new government lost the civil war.

Join a major faction with a large number of members to be able to get enough spy slots. Do not join in the faction’s wars so you can continue to trade with all countries and focus on spies. 1.9 M

Our Other Place in the Sun As Imperial Germany, conquer a Caribbean island. Playing as Germany Has completed focus Our Place in the Sun Conquered an island in the Caribbean Requires Germany to follow the Monarchist branch of their focus tree. Taking Curacao from the Dutch will not give the achievement, as it is counted as part of South America. An easy way to do this is to take Caribbean land before taking Oppose Hitler. This can easily be done by conquering France before taking Oppose Hitler; justify on France directly (while France guarantees Yugoslavia, Romania, and Czechoslovakia, if you justify on one of them, you’ll call either Romania or Czechoslovakia in as well). Have your infantry secure the Maginot Line, convert all non-infantry units you control to the starting Panzer Division, and take Army Innovations to gain 10 XP (use said XP to add 2 more motorized units to the Panzer Division template) – optionally take Treaty with the USSR for early Medium Tanks if you plan on doing more than just this achievement. Set up a naval invasion from Wilhelmshaven to either Dunkerque or Calais, and have your starting navy on Strike Force in the English Channel. Declare war and launch the invasion – while the starting French navy is stronger than the starting German navy, there is a brief period where the player will have superiority over the Channel. Rush the victory points and capitulate France, then take Oppose Hitler; before the focus fires off, disband your entire army and lend-lease all equipment you have to another nation that’s at war the day before the focus completes (either one of the factions in the Spanish Civil War or one of the various Chinese Warlords); after it fires off, cancel the lend-lease, and train 6 units of Panzer Divisions (force deploy them when possible); the AI will never train new units, and the Panzer Division is stronger than the Landstrumregiment (alternatively, train a bunch of units consisting of 1 artillery division before taking Oppose Hitler, and deploy as many as possible before the war starts, making sure to disband the rest of your army; when the war starts, switch them to something better like the starting infantry template – the AI will never switch them to another template, and they’re incredibly frail). Upon completion of the Our Place in the Sun Focus, the achievement will fire off. If one opts to conquer Britain instead of France, they can also go for Operation Sea Lion (if you do that, justify on one of their dominions to avoid the UK getting guaranteed by France). 1.5 M

Poland Can Into Space Finish all Rocket Technologies as Poland. Playing as Poland Has researched Advanced Rocket Engines Option 1: Give into German and Soviet demands for territory. Stay out of WWII. Stay on speed 5 the whole time. Research rockets. Option 2: Turn fascist and join the Axis. Try to stay out of wars as long as you can. Make sure to research rockets. With DLC, Even when you get overrun and conquered by the Germans and/or the Soviets, you will continue the game as a government-in-exile hosted by the United Kingdom and remain eligible for the achievement. As long as Allies survive, you can continue doing research to get the achievement. 1.0 M

Pride and Extreme Prejudice Sink the British Pride of the Fleet. Not playing as United Kingdom Sank the British Pride of the Fleet It can be done quickly as Japan. In the 1936 start, the Japanese fleet is immediately capable of sinking not just the HMS Hood, but the entire Royal Navy if played properly. Choose to purge the Kodoha faction and justify on the UK (or British Malaya) as soon as possible. Ask Germany for docking rights, and move your entire fleet to their port nearest to the UK. Use the bulk of your fleet as a strike force, with three groups of destroyers patrolling the naval areas around the UK. If possible, you can also use naval bombers as well for added firepower. When the justification has finished, declare war on them. If Germany invites you to the Axis you should accept for the opportunity to move your planes to their airfields. From there just keep beating the Brits and building new ships and bombers (importing Oil for fuel if needed) until your fleet sinks the Hood and unlocks the achievement. 1.6 M

The bell tolls for us Win Spanish Civil War as Republican Spain. Playing as Spain Is not fascist

Won the Spanish Civil War

One of the following must be true: Current Ruling party is Communist

Communist Current Ruling party is Democratic Is not Nationalist Spain Is not Carlist Spain Is not Anarchist Spain

Democratic As of 1.9, capitulating one of the other factions(Anarchists/Fascists/Carlists) in the civil war as the Republicans, even if the civil war hasn’t ended, will trigger the achievement. (Possibly because of every time one faction capitulates a peace deal is automatically made, counting as the civil war has ended). If you are playing without DLC, you can do the regular civil war trick by deleting your army, triggering the war, and deploying a few units to use. 1.0 M

The Munich Disagreement As Czechoslovakia, occupy Munich while at war with Germany. Playing as Czechoslovakia At war with Germany

At war with Germany Controls the state Oberbayern (52) Turn Communist and join the Comintern

Follow the focus tree until The Polish Division and go to war with Poland and take as much war score as possible.

On peace deal, give the Soviets a contiguous border with Germany and Czechoslovakia. The Soviets will only help with the next if they border Germany.

Build up Sudetenland to level 7 forts via focus, prepare for war against the Axis and refuse Germany’s demand for it.

It is easier with historical AI turned off (there is a good chance of Hungary taking Austria and/or allying with Italy so Germany will be weaker) Can also be done by rushing out paratroopers and hoping for an early war with Germany following little Entente path. You only need to occupy the city of Munich for achievement to fire. You may need to concentrate research & ministers on planes for air superiority. 1.4 M

The Puppetmaster Have at least 51 subjects. Has subjects >50 This suggestion requires DLC. Play as the United Kingdom, as they can release about 40 nations as puppets through their national focus tree. But don’t do this yet! Turn communist as soon as possible, and then declare war on France.

France. Defeat France and in the peace deal puppet them and satellite every releasable nation from their colonies as your puppets.

While the war is ongoing Follow the “Revisit Colonial Policy” branch of the national focus tree and dismantle your colonial empire, releasing a lot of puppets in the process. Be careful, though, as if you fail to complete the branch within 2 years of going communist, a civil war will break out!

If you still don’t have enough puppets, follow the rest of the national focus (the communist path) and pick either “Follow Moscow” or “The British Communist Alternative” and start puppeting the rest of Europe or annex the United States and go after the rest of the Americas. Alternatively, playing as the German Reich, you can defeat France and Britain and during the peace conference satellite all releasable nations from both of their territories. A third way is to play as France, go down the Napoleonic Path, release as many of your puppets as possible (don’t release Algeria or Vietnam – you can gain cores on the former, and the latter has much-needed rubber) conquer Belgium, the Netherlands and Britain (and satellite as much territory as possible from each – Belgium gives you 5 puppets from their African territory, the Netherlands gives you 3 – the Indies and both of their South American territories, and the UK gives you 40). If that still isn’t enough, conquer Germany and Italy, puppet Italy and satellite all of Italy’s African territories as puppets (if Poland capitulated to Germany during the war, satellite them as well), and take the focus Disunite Germany to gain more puppets. 1.3 M

The Revolution Triumphant Have Germany as a puppet of Soviet. Playing as Soviet Union Germany is a puppet of Soviet Union Must be unified Germany. West Germany or East Germany will not count, even if you puppet both. Justify and declare war on Poland to gain a border with Germany. As an optional bonus, boost communist party popularity in France to make them flip to communist, then try inviting them to the Comintern. If France refuses to join, you can also wait until Germany attacks them, and then invite them, as they will be more inclined to join you.

Then justify and declare war on Germany, and Puppet them in the Peace Conference. It is likely that Italy will join the Axis upon your declaration of war, so it is advised to wait until after the Anschluss to declare war on Germany, as this will enable you to reach Italy via land without any extra war justifications.

1.0 M

True Blitzkrieg As Germany have both Poland and France surrender before January 1st 1940. Playing as Germany Date is < 1940.01.01 Date is < 1940.01.01 Poland does not exist or has capitulated Poland does not exist has capitulated France either: Does not exist exist Has capitulated Global flag achievement_france_surrender is set Both nations need to be either in a capitulated state or annexed to trigger. Neither of them can be a puppet. With : Go after France first - justify on France as soon as you have enough political power, train enough cavalry units to guard the Polish Border, use your starting infantry to guard the French-German border as soon as Rhineland is remilitarized (declare war to get it remilitarized; don't take Rhineland), convert all starting non-infantry to the panzer division, and use said panzers to capitulate them using naval invasions. While at war with France, justify on Poland - this will get them guaranteed by the UK if you justify on France directly, then justify on Poland while at war with France (if you get France called in, justify on multiple Polish states). After France capitulates, puppet them with one province, and take everything else. Stage naval invasions from Wilhelmshaven to Hull and the provinces surrounding it (the British won't protect those as much; use the French navy + your navy to secure the Channel), and rush the provinces - capitulate the UK (as Poland is part of the Allies, you can take land from them in the Peace Deal, and then annex France through the puppet system (if you don't have , just annex France outright in the peace deal after they capitulate). If you wish to also go after Why Die for Danzig?, Our Other Place in the Sun, and Monarchy is Back in Fashion in the same game as well, justify on a country France is guaranteeing (Romania, Yugoslavia, or Czechoslovakia), and train enough cavalry units to guard the borders with Poland and Czechoslovakia. Romania, Czechoslovakia, and Yugoslavia will all join the Allies once the UK gets called in by Poland. Puppet France (this will flip them to fascist) after capitulating them, and then capitulate the UK. Annex France by lend-leasing them everything, and right before the UK capitulates, justify on the Soviet Union, and take Oppose Hitler while still justifying on the Soviets. Disband your entire army and declare on the Soviets right before Oppose Hitler fires off, which will result in the Soviets still being at war with the German Reich, but not the German Military Junta (either join the Comintern or give the Soviets military access to have the Soviets fight for you). Afterwards, go down the Kaiserreich branch (make sure your army is bigger than that of the Netherlands so they don't block Wilhelm's return), and after completing Our Place in the Sun and Assassinate Mussolini, the respective achievements will fire off. 1.0 M We Will Rock You As Spain, own Gibraltar. Playing as Spain Gibraltar (118) Owned by Spain As Carlist Spain, after the Spanish Civil War, rush towards the Retake the Spanish Netherlands focus and take the Benelux. Have around 24 divisions each on the French northern and southern borders and declare on France when Germany's at war with them. Capitulate France and launch a naval invasion on the United Kingdom. Once the United Kingdom capitulates, take Gibraltar in the peace deal. Can also be done very easily with Man The Guns, if Historical AI Focuses are turned off, since the United Kingdom may take the Revisit Colonial Policy branch of its focus tree containing the focus 'Withdraw from Contested Territories' which will give Gibraltar to Spain for free along with it becoming a core state. If this occurs during the civil war, Gibraltar may not be given to the player's Spain but will be transferred once the civil war is won. 1.9 M Well, I Didn’t Vote for You Win the Spanish Civil War as the Anarchists. Playing as Spain Win the Spanish Civil War as the Anarchists Is Anarchist Spain Any other country with the original tag of Spain not including Anarchist Spain does not exist. Anarchist Spain is created from either the Masters of Our Own Fate focus or the Government Crackdown event. As of 1.9.0, the event gives a larger portion of units and equipment. At the start of the game focus on building military factories in Valencia, since Catalonia has the "Autonomous State" modifier that reduces construction speed by 25%. As long as you control Valencia when the Anarchist uprising fires, you will be given control of it. Easier if the Nationalist are weakened by the Carlist rebellion. This can be done by keeping control of the northern states (Asturias & Pais Vasco) for as long as possible as the Nationalists need them to prevent the uprising. On non-historical they may also simply not take the focuses in the right order to prevent the uprising from happening. 1.9 M We’re Putting the Band Back Together As Turkey, be in a faction with Germany and Austria-Hungary. Playing as Turkey Be in a faction with Germany and Austria-Hungary It is extremely important to turn off the Battle for the Bosborus DLC. Start the game with historical AI off, simulate the first 70 days and keep restarting the game until the German AI picks the 'Oppose Hitler' focus and Hungary 'balanced budget' focus. 8/10 times the German Military Junta wins that war (1/10 they lose and 1/10 the civil war lasts for years). While the german civil war rages, keep an eye on Hungary. Only if Hungary picks 'invite the Habsburg Prince' there will be Austria-Hungary. When the german civil War is over and the German Military Junta has won they always will go down the path to restore the Kaiserreich. At that point, you just need to be patient, because after that the AI will slowly progress down the focus tree and at some point reach the Central Powers focus. Once they complete it and the Central Powers faction exists you should be able to join that faction (unless you are somehow still democratic). Be aware that because of the fact that historical AI is off Hungary could create the Pact of Rome and get in an early war (non-historical Italy sometimes justifies on Yugoslavia 1937) or tries to form A-H itself and then fails. So you might need a bit of luck for this strategy to succeed. 1.10 M Why Die For Danzig? As Germany, turn France fascist and occupy Danzig without going to war with France. Playing as Germany Have France become Fascist without going to war with France. France: Is Fascist Fascist Is not at war with Germany Danzig (85) is controlled by Germany does not have country flag: invalid_for_danzig_achievement Germany is not at war with France Easiest way is to promote fascism in France from the start of the game, then complete "Danzig for Slovakia" to gain control of Danzig without going to war with the Allies (incl. France). If France hasn't flipped yet by the time you get Danzig, support a fascist coup in France. As soon as the coup fires, you'll get the achievement (Nation Française doesn't even have to win the war). Note: invalid_for_danzig_achievement flag fires when Germany declares war on France. 1.9 M William Wallis As the United Kingdom, put Edward VIII in power, enforce an American monarchy, and have both it and Scotland as subjects. Playing as United Kingdom Has completed focus The King's Party Scotland is a subject of The United Kingdom The United States is a subject of The United Kingdom Installed an American monarchy Hidden requirement for Installed an American monarchy You need to ensure Royal Marriage, so Wallis would be Queen Wallis You need take focus Unite the Anglosphere You need to either annex all USA core states, or puppet the USA and let it have all core states. Puppet USA is probably better choice if you are sharing war scores with other countries. Once you have annexed/puppeted the USA, a decision will appear to install an American Monarchy. Important to choose "Insist on a Royal Marriage" so you can form the American Monarchy The United States is easier to defeat the earlier you can attack them - instead of instigating the Loyalist Uprisings in the dominions, declare war on them directly and puppet them in peace deals; do not directly declare on Canada, as you don't want to fight the United States at the same time; declare on one of the other 3 dominions and Canada will be called in. Occupy at least one space from Australia, New Zealand, and South Africa, and then capitulate Canada (if you want to also get the Raj at this point, feel free to declare on them as well; if Pakistan has spawned, wait for them to White Peace with India before declaring on them, since they won't join the Commonwealth of Nations while at war with another member; like with the other 3 dominions, just occupy one tile each of Burma, India, and Pakistan). Train up at least 72-96 troops (because of the US's starting conscription and economic laws, if tension isn't high enough, the US won't have a lot of troops by 1938), and also 10 cavalry divisions to secure the Alaskan-Canadian Border (Imperial Conscription + going to Extensive Conscription, as well as taking Reassess Continental Commitments should give you more than enough manpower). If you hold off on forming the Imperial Federation until after defeating the United States, you should be able to declare war on the US by late-1938/early 1939. After completing Unite the Anglosphere, attack from Canada using the war goal that focus gave you, and capitulate them. The French will likely also get involved (either they'll invite the US to their faction or the US will form a faction and France will join), so stage some naval invasions across the channel to capitulate them (they likely won't have removed the disjointed government spirit by this point, so just take a few victory points and Paris to capitulate them). During the Peace Deal, focus on taking American land - the Axis will be mostly focused on Africa and Mainland Europe (if you didn't generate enough war score, take the coastal states + Alaska and Hawaii first, then the states bordering Canada and Mexico; then, take the rest of the inner states; if the Axis manage to make a puppet of the US with one of their cores, you should be strong enough to beat the Axis if you attack while they're dealing with the Soviets) - if you want to annex the US, you can puppet them using a non-core state and still take the decision. After defeating the US, select the "Install American Monarchy" decision (said decision will not pop up if you haven't completed Unite the Anglosphere), and release Scotland as a puppet. 1.6 M Awake and Angry As China, reconquer all of China and Manchuria and force a Japanese surrender. Playing as China Japan was forced to sue for peace after losing all of Manchuria and Korea Conquered all core territory of China and Manchukuo not including the states of Hong Kong(326) , Macau (729) and Guangzhouwan (728) Do not accept cooperation with Communist China until the Japanese are about to attack. Then, form the Chinese United Front and accept all invites. Quickly rush to Korea and push them off the continent. After they have offered peace, accept it, and kick Communist China from your faction. Declare on them and annex them as soon as possible, before they start war against you. Do the same with the other faction members, leaving Sinkiang for last. Dismantle the faction, declare war on the Soviet Union after Germany is pushing east. Join axis. They will be easy to capitulate with all their forces in the west. Take as much territory and then join their war against the allies. Alternatively, rush Subjugate the Warlords and followed by Anti-Communism. Eliminate Warlords who don't submit quickly by rushing their victory points or in the case of Sinkiang rush and take as many land from them as possible. To take out Communist China, use a fallback line to station your troop some distance away from their border to draw them out. If Shanxi submitted, take their troops so they don't station them on Communist China's borders. Once their troop has been drawn out, you can rush into their capital and capitulate them quickly. You should be just in time to dig in for the Japanese invasion. Capitulate the Japanese puppets and kick them out of Korea, you need to accept the Japanese surrender to get the achievement. All that is left will be using Political Power to do the 3 steps process in order to integrate each of the warlords that submitted. 1.5 H Bearer of Artillery Gain Vojtek as commander. Playing as Poland Country flag POL_vojtek_commander is set Vojtek is a special commander that appears with the Polish event "Wojtek Never Drops A Crate". Forming the Polish-Lithuanian Commonwealth will not prevent the achievement. To do this specifically, you need to a), stay non-aligned; b), not be in a faction with the Soviet Union (even if they've abandoned communism); c), be at war with Italy and have a division in Latium, Abruzzo, or Tuscany; d), have completed Artillery Modernization; and e) control Hamadan (either by you, or by a faction member). Go up to two full armies worth of troops, form the Polish-Lithuanian Commonwealth - go for Polish Revanchism, and when world tension hits 10%, justify on Lithuania - go to war with them, but right before they capitulate, form the Commonwealth to get Latvia as a core; justify on them while still at war with Lithuania for a quick war goal, then annex Latvia (as Retake Core State won't generate much world tension as opposed to just conquer, Latvia won't get guaranteed) - don't take Memel during the Peace Deal (leave it so the Germans can demand it from Lithuania). Use your intelligence Agency to get the Germans to agree to a non-aggression pact (also establish a few collaboration governments in the USSR). When the Germans ask for Danzig, hand it over; as long as you maintain good relations with them and have the pact, they should leave you alone. When the soviets demand east Poland, on the other hand, be diplomatic with them, but refuse to hand it over. Station troops on the border (train up as many as possible), and let them come to you, justifying on Iran in the meantime. When they attack, defend for now and begin to push back - the effects of the Great Purge should still be in play; declare on Iran to get them to join the Comintern - while you won't fight them, the British (who will guarantee you on historical, and get drawn into your war with the Soviets when they attack you) will (as long as you can take Hamadan, you can let everyone else in the peace deal do whatever they want with the rest of Iran). While fighting the Russians, take Artillery Modernization - you won't have to worry about the Germans attacking you while fighting the Soviets. Take all of your cores from the USSR, then either annex them (if you wish to join the Allies) or puppet them but don't join the Allies (don't form a faction if you puppet them). Afterwards, train up more forces (the cores you took from the USSR combined with Polish Militarism should give you a tremendous amount of manpower, and if you capitulated the Soviets, you'll get a ton of equipment), rush your forces to the Polish-German border, justify on them for Danzig back (alternatively, if you join the allies, just accept their Call to Arms), and then declare (as it's a core state and Germany is still at war with the Allies, the war goal justification will complete quickly). Push inwards - you should be able to get significantly far; when you hit Rome, the achievement should fire off (if you're part of the Allies and they've capitulated Italy already, just ask whoever occupies Latium for control of the province). For No Step Back: Elect the commonwealth claimant. Forming the PLC will not prevent the event from firing. Use decisions to get Lithuania, then conquer the Baltics. Hand over Danzig, and prepare to fight the Soviets. Defeat the Soviets. At least 3-4 armies of Infantry is necessary to hold off their initial onslaught. Build forts along your border if you think you can't hold. While fighting the Soviets, justify on and declare war on Iran. Make sure to take Hamadan, either in the war or in the peace deal. Once the Soviets are gone, build up your army and airforce until you feel comfortable declaring on Germany. You can justify a 'retake core state' wargoal in only 15 days. Either kill Germany and rush to the alps, or push through the Baltics and then through Venice into mainland Italy. Make sure not to capitulate Italy until the event fires, which may take several days. 1.0 H Big Entente As France, complete the "Little Entente" National Focus, and have all German cores owned by you or someone in your faction. Playing as France Focus "Little Entente" is completed Focus is completed Is a faction leader Is a faction leader Every state in the world is either: Not a core of Germany a core of Germany A core of Germany and owned by either : France A nation in a faction with France Germany and owned by : One possible way to achieve this is refuse Germany's Remilitarization of the Rhineland while United Kingdom refuses it. This will cause a minor Civil War in France. Place Divisions on the Maginot and around Northern and Central France where the civil war spawns. As soon as war starts with Germany, Capitulate the civil war first and push into Germany. Once Germany capitulates, annex everything or puppet Germany. Then follow the focus tree until Little Entente. Another window to strike at Germany early is during Sudetenland crisis. Following the Little Entente path will get you Czechoslovakia as your faction member. Try to get as many of the potential members in as possible, if you can get UK to join you, you are all set and you can take it slow from there. You can get Republican Spain to join you if you choose to get involved in the Spanish Civil War but be mindful of your stability to not start a civil war of your own. It will be easier to push into Germany when they are distracted by Poland and Czechoslovakia, but you do not need them to survive so don't fret if they capitulated. If you are lucky, a civil war in Germany might trigger in which case you can invite the rebel Germany to your faction. A third way is to turn off La Resistance. Flip to Fascism (unlike Utilize the Leagues, Right Wing Rhetoric is not mutually exclusive with Review Foreign Policy), form the Little Entente, and take the focus to Invite Italy to your faction. As long as Italy has not completed Pact of Steel, they will accept. After inviting Italy, during the Sudetenland Crisis, deny Germany the land, and then when they declare war on Czechoslovakia, join the war and call Italy in. 1.0 H Die, Perfidious Albion! As Fascist France or Vichy France, occupy all of Great Britain. Playing as France Conquer all of Great Britain and Northern Ireland. Is fascist Control all states belonging to the United Kingdom in Europe that is not a core of Ireland and Northern Ireland Rush the fascist focuses. Upon taking "Utilize the Leagues", you will have access to decisions of boosting fascist and non-aligned popularity. Never take "Unleash La Cagoule" decision. Just take fascist demagogue and spam "Rally the Leagues" decision. Because if your stability drops below 30%, the civil war will start. In the mean time you can pick any focuses you want and plan the naval invasion of Britain. Once you have 50% of fascist and non-aligned combined popularity, you can continue working on the fascist focuses. Take the "Political unity" focus as soon as possible, it will remove the chance of spawning the civil war. After that pick "Towards the new Europe" branch. Rush the focus tree until you will do "Expand to the Suez" focus. Immediately declare war on Britain and annex them. Your starting army is strong enough to easily destroy Britain. You don't need the DLC, join Axis, paradrop and naval invade UK, eventually your paratroops will get a port randomly (just move your air units between regions), or you and Germany and Italy and Nationalist Spain will overwhelm. If you are really struggling and tension is low enough (below 25%) invade Ireland first. 1.9 H Don’t Die for Your Country As Germany in a 1939 start, occupy all of Poland and France without taking more than 475 casualties. Playing as Germany Start date is 1939.8.3 Occupy all of Poland and France without taking more than 475 casualties. controls all cores of Poland and France, excluding cores that are islands or outside of Europe casualties < 475 Does not have has_paradropped_flag set Make sure you don't bring your allies (Especially Italy, which will take your land unless you use all your war score on Poland and France) Paradropping troops prevents this achievement. Organize your troops on the frontiers with France and Poland, but create one army with all your light tanks. This army should be next to Danzig. Merge all your ships in one single fleet and place it in one of your ports near Denmark with the order naval invasion support over the two regions between France and Germany (Eastern North Sea and English Channel). Prepare all your planes to attack Poland. over the two regions between France and Germany (Eastern North Sea and English Channel). Prepare all your planes to attack Poland. Start the war. Don't invite your allies and don't activate your battle plans , except your light tanks army over Danzig. , except your light tanks army over Danzig. After getting Danzig, move your light tanks to a port near Denmark and prepare a naval invasion against France with ten of the eleven divisions. Send each one to a different coastal province of France, the ten closest to Belgium. The naval invasion will be ready in seven days, and your navy with naval invasion support mission will be enough to get the naval superiority you need (in any case, support it from the air with fighters, CAS, bombers and so on with the order air superiority , interception and naval strike ). mission will be enough to get the naval superiority you need (in any case, support it from the air with fighters, CAS, bombers and so on with the order , and ). When your tanks arrive in France, change the planes' order to support troops over their territory and move the tanks quickly to the victory points (focusing on Paris). Try to avoid direct confrontations with their troops if possible. France will surrender quickly. Repeat the naval invasion, in this case against UK. Don't forget to change the regions of the planes to help your troops. Once in UK, focus on London and other victory points. Again, avoid direct fights with enemies if you can. When UK and France have surrendered and you have Danzig, the war will end. Take all the territory. This strategy works most of times, but not all. Sometimes Poland attack you from other provinces and cause some thousands of casualties, so you will have to repeat the game. The game seems to check for casualties at the end of each month, so, for example, if you have under 475 casualties on January 1st and force the enemy's capitulation by January 17th (or any other day before the end of the month) with 4000 casualties (or any other number, including above 475), you will still get the achievement. You can also just capitulate all the major powers in the war and in peace deal take all required polish and French states. After the peace deal is over the game will see that you control required states and because you are at peace it means you took 0 casualties and you will earn the achievement. 1.9 H Duce Nuked'em Nuke Los Angeles as fascist Italy. Playing as Italy Country flag achievement_has_nuked_california is set Country flag is set Is fascist After securing the Mediterranean, it can easily be done with a small 1944 strategic bomber fleet (without any escort) by taking control of the following provinces : Gibraltar (118), Azores (698), Bermuda (696) 1.0 H Finnish Him! As Finland, defeat the Soviet Union without joining a faction. Playing as Finland has capitulated the Soviet Union without joining a faction. Is at war with the Soviet Union Soviet Union Is not in a faction Is not the AI Controls Moscow (219) Has more than 15% war score Regular method: Rush the fascist branch, especially the extra 7% recruitable population. Try to get about two full armies of infantry-artillery divisions, and get field hospitals as manpower will get severely limited. The hardest part of the achievement is to enter Moscow before the Axis does. Holding out against the Soviet is possible, but you might end up against a mass of Soviet troops on your border while the German simply roll into Moscow. Karelia is easy enough to reconquer that ceding it causes no real problem. Once Germany strikes, wait a few weeks for the Soviet to divert troops to the west, then use the Reconquest justification to get a wargoal in 15 days. Take Leningrad and rush the supply hubs to the south, building railways when necessary. The Soviet have their hands full with the German and are reluctant to attack accross bad supply areas (as of patch 1.11), so keep pushing on Moscow through any gap you find and let the German clean up behind you. Taking Moscow and Leningrad leaves you well positioned for 15% warscore, which you can further secure by pivoting east and reach for the Urals. The achievement triggers when the peace conference ends. Alternative method: Switch to fascist as fast as possible, declare war on the Netherlands and puppet the east indies to use their manpower. If you don't own Together for Victory and can't puppet, annex Sweden instead. Prepare a defensive setup using the gaps between Finland's lakes to concentrate your forces and build level 5 forts. Around 2 armies of 10 infantry divisions with engineers support should be enough. Soviet air strikes can wreck havoc on your supply trucks, so build your defensive lines close to the hubs. Also keep around 6-12 good divisions on your ports in case of naval invasion. Together for Victory and can't puppet, annex Sweden instead. Prepare a defensive setup using the gaps between Finland's lakes to concentrate your forces and build level 5 forts. Around 2 armies of 10 infantry divisions with engineers support should be enough. Soviet air strikes can wreck havoc on your supply trucks, so build your defensive lines close to the hubs. Also keep around 6-12 good divisions on your ports in case of naval invasion. When the Soviets declare, hold the defense until Germany attacks the USSR, then launch a counterattack. Once the Soviet Union falls and the peace conference triggers, just take Onega and Olonets (or any other region neighbouring Finland), you can then satellite the constituents nations but DO NOT puppet the USSR itself. After the peace conference, pass a few hours, then release the USSR in Onega and Olonets as an independent nation (not a puppet), justify a war goal and attack them. They wont join the Allies since they're communist, so you'll get the achievement right after the peace deal. 1.10 H Georgia On My Mind As the U.S.A., own and fully control all three Georgias. Playing as United States Owns and fully controls the states of: Georgia (365) Georgia (231) South Georgia (720) The USA starts with the first Georgia, while the other two; Georgia and South Georgia, are owned by the Soviet Union and United Kingdom. Because of this, collaborating with the Axis is the simplest route to achieving this. Help the axis capitulate the allies and Comintern, and grab South Georgia (an island off the coast of Argentina) from the British, and Georgia (a Soviet state in the Caucasus region) from the USSR. Reaffirm Monroe Doctrine focus unlocks a decision to ask the UK for, notably, South Georgia. focus unlocks a decision to ask the UK for, notably, South Georgia. An alternative strategy is to turn communist, complete the national focus "Unholy Alliance", join the Comintern. This will cause a decision named "Join the Unions" to appear, which can only be taken once the Soviet Union is at 80% surrender progress and will make the US annex the Soviet Union. When the "USS Panay sunk" event fires, take the option to start a war with Japan and defeat them to get them out of the way. When Germany attacks the Soviet Union, do not join the war and wait until Germany forces the Soviet Union to

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